1. Is this class worth it to a group of 3 (others being the healer class and Monk like guy)
2. If not what would be a better suit for a 3rd.
3. Do i have to basically play as 1 element or is going with 2 work fine (fire or air and water)
4. Does putting points into chance help the heals of the water spells or is that unaffected?
I have been messing with a Feca, which is a neat class, but is seems really slow to do much of anything and the buffs so far havent been worth the trouble (though again its a very int interesting class). Im looking for a class thats sort of between the 2 roles we have (damage and heal) so a good damage dealer with some utility thats worth having around.
This game can be a bit confusing so any advice would be great.