I digress. Going back to the subject matter on hand. There are a few glares that I am not seeing being discussed or reported very frequently. While a few threads already exist on the issue, they have not been continued extensively and little is ever said in these empty forums, even as the problems persist. I have stayed silent due to their nature not being significant, as there is no loss of property. Still, a bug is a bug, and bugs will get to the point they become annoying.
1.) The launcher. Logging in and choosing your server will crash your client, giving you an error 1 problem. I've taken a look at many of the logs, and many of them are different. It usually only gave it to me once before being able to log in, but bugs reproduce as is in their nature, and so the problem grew more persistent. This is also somewhat vaguely connected to...
2.) If the launcher fails, there's an increased chance that the Multimen will visually disappear from the from the UI, making you unable to use them unless you completely close the Wakfu client (Take in note, Multimen will disappear even if the game doesn't crash before hand, it just happens more often). Reconnecting will sometimes give you your Multimen back. There is the chance that it will not, and sometimes even give you only part of your Multimen.
*As for an example: I have Trank, Skale, Shadow, Protoflex, and Austrub Knight. All of my Multimen disappeared when logging in. When relogging, I only got Shadow and Austrub Knight back. Relogged again, I only got Skale. And so on.
3.) Memory leaks. I suspect that the crashing is caused by some sort of memory leak. There is a thread already about the map causing memory leaks, and many of the error 1 log from the crashes are due to "Outofmemory". Someone even commented how the Multimen UI also causes memory leaks along with the map. Please have someone look into this.
I understand java is finnicky and I can't exactly ask the devs to rework Wakfu from the very ground up just to change on what the game runs on, but I do hope this issues are ironed out, because these bugs are starting to drive me up the wall.
This post has been edited by Reiganleaf - June 22, 2014, 05:49:49.