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To Discuss Ideas About the Doll Link Passive
As we all know, this passive is also garbage in its current form. It seems to be currently designed to be used in conjunction with Lone Sadida and Voodoll. With the new Lone Sadida we have suggested, and changes to Voodoll that people have been suggesting, this passive will soon be outdated. It will become easier for a Sadida to use Dolls while using Lone Sadida at the same time, so ...
To Discuss Ideas About the Explodoll Passive
So, as everyone knows, the current Explodoll passive is garbage. That being said, my Sadida has always used this skill, keeping it at level 1. This is because that damage, despite it being insignificant, has a use in a couple specific situations.
The first situation is that it helps to explode Sram doubles, in pvp, when they kill a doll. This will be irrelevant, though, after the...
Update: The guild is currently undergoing restructuring, and as a result, we will not be accepting new members until this is complete. Thank you for your understanding.
Insomnia is currently looking for members of all levels, shapes, and sizes. We have had a huge influx of members, and have been able to expand in many activities. That said, we are always looking for new members who may want t...
I just wanted to post the question and answers I got from the Meet and Greet event today.
Moongrove: Question: Why does it seem like Ankama is ignoring the needs, wants and concerns of Sadida players?
Troyle: @Moongrove: Sadidas will receive modifications in due time. Not an entire class revamp though
Sabi: @Moongrove: we understand that when we dont reply right away regarding a class s...
I'm not sure if this is a bug or not, but it is something new that should probably not be happening.
Character name: Moongrove
Ankama display name: Moongrove89
Date and time: Now and for at least the past 5 days.
Map: Any map with Mud Tiles, such as the ones created during Player verses Player combat.
Bug description: When a player steps on a Mud Tile, they gain 20 Hypermovement an...
I recently tested out what affects Chromatic Heals and posted it on the General forums. Since this is relevant to Sadidas, I don't want it to be lost in the General forums.
With 169% Water Damage, 75% General Damage, 8 Heal Bonus.
Dolly Sacrifice: 16.52 Base Heal, Heals for 44 HP
Healing Potential = ((Damage + Heal Bonus) / 100) * Base Heal ...
Changes related to the Sadida class that occured on the July 30th
I personally think it would be a good idea to have a thread talking about new Sadida changes that were not mentioned in the (incomplete) changelog. This includes bugs, buffs, and nerfs.
So far, while respecing, I noticed that they changed the numbers on Manifold Bramble. Before the revamp, my level 38 Manifold Bramble glyph would have around a 70% chance to reduce an MP by one. Now, my level 5...
So... I'm currently at the boss fight of the Whirly dungeon, and the AI seems to be malfunctioning. Enemies, coney, and my greedies are doing nothing, at all. Just sitting there for 30 seconds waiting to die.
I'm assuming this is due to server issues? If so, you may want to correct it, lol.
Edit: Looks like they're doing things again after I made my post. We went for about 3 rounds with them...
Character Name: Moongrove
Ankama Display Name: Moongrove89
Date and Time: 07/03/2013 2:30am PST
Map: Sadida Kingdom
Rarely, Greedy dolls will be summoned with incorrect Hit Points (HP). Has occurred approximately six times in the past three days, every fight involving Boowerewolves. It seems to only be occurring when two Doll Seeds are placed together, and then sum...
Discovery Date: Now
Character Details: Sadida, level 93, Voodoll skill level 7
The Voodoll skill does not work on the boss of Dark Hurl Docks (Captain of the Dark Hurl). When used on the boss, the Voodoll skill does nothing, then
and becomes unusable for the remainder of the fight. No Action Points are consumed. No Wakfu Points are con...