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[Guide] Music's Earth Ecaflip Guide
Grizzled Dandelion * Member Since 2010-01-10
posté February 22, 2014, 01:09:02 | #41

Quote (Kherberus @ 19 February 2014 02:43) *
Hello
I'm a newbie here and I have a few questions.

1- How do I level my specs?
2- How should I distribute my points after every level up as an Earth Ecaflip?

Thanks for the guide!

Hey, specs have been shown via the picture. But the Order I would follow would be
- Tarot
- Precision
- Die
- Leap

Then anything from Roll again, Cat tree, Paws off or DoQ. Choice according to your play style and build.

As for points, usually you want to save them until you have enough to get AP, MP, Range, Crit or STR.


Lazy Bow Meow * Member Since 2014-02-25
posté March 01, 2014, 23:02:58 | #42
Hi Koryaze. Your guide is amazing, it is very helpful.
I am playing an "All in" Eca now, here is my question.
Which ability is more valuable after AP, MP and range? Strength or CH?
In the guide it looks like you prefer STR because the dmg will be increased, but I guess CH means higher chance to get 2x dmg when we using "All in". Can you write something more about STR and CH? Thanks agian.


Grizzled Dandelion * Member Since 2010-01-10
posté March 03, 2014, 10:57:20 | #43

Quote (Halfo @ 01 March 2014 23:02) *
Hi Koryaze. Your guide is amazing, it is very helpful.
I am playing an "All in" Eca now, here is my question.
Which ability is more valuable after AP, MP and range? Strength or CH?
In the guide it looks like you prefer STR because the dmg will be increased, but I guess CH means higher chance to get 2x dmg when we using "All in". Can you write something more about STR and CH? Thanks agian.

I do actually prefer Crit rather than STR, basically because on God cards it is just really really strong. Crit on All in build is still really good, the trade off being, higher STR = higher potential damage.

Heres an example of crit vs damage for all in.
Say you have 20 crit and 300% damage from equips
22 crit from stats or 55% damage from stats.

10 AP All in (355% Damage 22% crit)
13 x 10 = 130 base damage
130(4.55) = 591.5 damage (On 0% resist mob)
with a 50% chance to hit 2x without crit
or 22% chance to hit 2x meaning an extra 11% for the 2nd hit

10 AP All in (300% Damage 42% crit)
130 x 10 = 130 base damage
130(4) = 520 damage (On 0% resist mob)
with a 50% chance to hit 2x without crit
or 42% chance to hit 2x meaning an extra 22% for the 2nd hit


This post has been edited by Koryaze - March 03, 2014, 10:59:34.
Lazy Bow Meow * Member Since 2014-02-25
posté March 03, 2014, 16:32:23 | #44

Quote (Koryaze @ 03 March 2014 10:57) *

I do actually prefer Crit rather than STR, basically because on God cards it is just really really strong. Crit on All in build is still really good, the trade off being, higher STR = higher potential damage.

Heres an example of crit vs damage for all in.
Say you have 20 crit and 300% damage from equips
22 crit from stats or 55% damage from stats.

10 AP All in (355% Damage 22% crit)
13 x 10 = 130 base damage
130(4.55) = 591.5 damage (On 0% resist mob)
with a 50% chance to hit 2x without crit
or 22% chance to hit 2x meaning an extra 11% for the 2nd hit

10 AP All in (300% Damage 42% crit)
130 x 10 = 130 base damage
130(4) = 520 damage (On 0% resist mob)
with a 50% chance to hit 2x without crit
or 42% chance to hit 2x meaning an extra 22% for the 2nd hit

That is amazing. Thank you.

So in this case, (correct me if i'm wrong)

22% crit means
100% - (100% - 22%) x 50% = 61% chance to hit 2x,

42% crit means
100% - (100% - 42%) x 50% = 71% chance to hit 2x.

and I like double hit, I think that is the key of All in.


This post has been edited by Halfo - March 03, 2014, 16:59:33.
Lazy Bow Meow * Member Since 2011-05-18
posté March 04, 2014, 01:51:19 | #45
Hello, im builind to be All In. And trying to follow your guide, and it is helping me so much.

Im actually level 80+ and would like to know which set you recommend for All In ecaflip level 100-105?

If you can make the set in Wakfu-Element like the other guys did would help me a lot. Im having a hard time without know which set i should aim to.

Thank you very much.


This post has been edited by S2Rosy - March 04, 2014, 01:54:01.
Grizzled Dandelion * Member Since 2010-01-10
posté March 04, 2014, 03:22:32 | #46
Actually what I meant to say was theres is 11% no 2x hit or 22% no 2x hit. So the higher the better
Just worded it wrong

calculations on the crit vs dmg is abit wrong on my part, I'll fix it up soon

it should be 20% vs 42%, not 22% vs 42%


This post has been edited by Koryaze - March 04, 2014, 04:04:23.
Lazy Bow Meow * Member Since 2011-05-18
posté March 04, 2014, 22:44:15 | #47
Anything about a set for All In in level 100?


Speechless Crobak * Member Since 2011-11-11
posté March 05, 2014, 06:14:18 | #48

Quote (S2Rosy @ 04 March 2014 22:44) *
Anything about a set for All In in level 100?
When it comes to all in, you mainly want TONS of crit in your gear.

You have some options that you can wear if you're around the lv 100 mark
  • Moowolf
  • Phosphorescent
  • Kraken
  • Vamp
  • Some Jelly pieces
 


This post has been edited by Fadedscourge - March 05, 2014, 06:15:04.
Lazy Bow Meow * Member Since 2011-05-18
posté March 06, 2014, 02:34:53 | #49
Well, i'm pretty inclined to go for Kraken, but since im new in the game, i would like to ask you, how i would fill the other equipments slots?

And about my status points? +1 AP, +1 mp and criticals? +2 AP? Or what should i do?

Thank you very much for your time and patience.


Speechless Crobak * Member Since 2011-11-11
posté March 06, 2014, 18:34:27 | #50

Quote (S2Rosy @ 06 March 2014 02:34) *
Well, i'm pretty inclined to go for Kraken, but since im new in the game, i would like to ask you, how i would fill the other equipments slots?

And about my status points? +1 AP, +1 mp and criticals? +2 AP? Or what should i do?

Thank you very much for your time and patience.
This is an example of what I would wear if I was at lv 100



I would go full moowolf over full kraken because moowolf gives you an AP when wearing the entire set.

Although kraken gives nice bonuses, and crit dmg. You always want to always maintain 10 AP. In that same sense; I'd stat +1 AP, and +1 MP, and the rest in crit.

I'm not going to tell you how to build your character, but provide you with tips, so that you can have your own playstyle.

It seems you enjoy All-In, so statting crit instead of strength is optimal.

Hope I helped


This post has been edited by Fadedscourge - March 06, 2014, 18:35:37.
Lazy Bow Meow * Member Since 2011-05-18
posté March 07, 2014, 21:08:25 | #51
Yes, you helped me a lot. Thank you very much for all the tips. You're amazing!


posté March 24, 2014, 08:17:15 | #52
Is there anyone that could point me in the direction of a Fire/Earth hybrid build or guide, I like the skill sets both elements offer and don't like how restrictive it is to focus on one element.


Narcissistic Larva * Member Since 2010-05-07
posté April 04, 2014, 04:16:04 | #53
Can I ask which is better overall in PvE and PvP?
Both build is actually my playstyle, please help me choose.  


Grizzled Dandelion * Member Since 2010-01-10
posté April 08, 2014, 10:36:32 | #54
I actually prefer 3 cards build.

However hybrid builds between earth/fire and earth/water are interesting as well.

Builds update with new Fire/Earth.


Narcissistic Larva * Member Since 2010-05-07
posté April 13, 2014, 16:55:27 | #55
Hi, sorry this is kinda bit out of topic, but I'm an eca to. But a Fire/Water build
Im really confused on my stats, what should I get next after 1 ap? Should I got MP or Range or both then go to crit? And since I don't have any experience on playing eca, I dont have any idea on how I want to play it. Please help me. I really just want the best for my char.


Lazy Bow Meow * Member Since 2011-06-09
posté April 25, 2014, 20:10:25 | #56
Still the best Eca guide out there unless you main fire,which I never will. Electing to go with a slight variant of your three card build to cater to my play style a bit and it is really good idea to base your earth build around this if it is your first time playing an Eca like me. The reason being my research on average expense and difficulty to obtain crit heavy gear that benefits earth build if you are starting right now and the low ap consumption makes you less reliant on ap gear sets early if you elect to do dungeons your self like I have. I only team with people in range so I learn the ropes properly on the way to mid range content. I noticed a lot of people who rush ahead on guild runs early end up quitting mid game due to not understanding everything they should to keep progressing. At any rate I really like this guide construction and your builds are great on their own or as reference so us newbies know where to start to get our ideal build going


Grizzled Dandelion * Member Since 2014-07-04
posté July 13, 2014, 02:12:46 | #57
I spy some League of Legends character names ^^