December 03, 2013, 12:38:40 | #21
Although there is a lot of issues people often times bring up with general damage and +heals, keep in mind that as you get later in to the game there is less and less "set bonuses" so this frees you up to equip whatever pieces of gear you want. Meaning that you can mix-match pieces which give bonus air/fire or air/water and dodge/crit gear. No, Tri-Element will never deal as much damage as Mono-Element. The reason to do it is for versatility. You deal 75% the damage of a mono element, and have 80% the resistances of a mono-element. But You have it in 3 branches as opposed to one. Tri-Element builds are a pain, but they start paying dividends as you start breaking past levels 120 -- and I can only predict that as gear gets more varied as the level cap continues to get increased tri-element will eventually be the way to go.
I know that Tri Ele will never deal as much damage as Mono,but imagine like this :
350% All Elements or 350/250/200% (300/250/250) Water/Fire/Air so i can just Healing,and Healing from Mask not that good already !!!
What will you choose ?