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Nox16's profile
Member Since : 2012-02-11
3254 Posts (2.05 per day)
Most active in : General Discussion
posté Yesterday - 21:56:23 | #1
After doing the new incarnum i dont think its bad at all its kinda cool.

Thread : Devblogs  Preview message : #969788  Replies : 19  Views : 314
posté June 22, 2016, 06:02:47 | #2
you know what im just going to wait to tell me if we are getting better drops or worse drops

Thread : Devblogs  Preview message : #969161  Replies : 18  Views : 408
posté June 04, 2016, 16:24:44 | #3
Can we get this through steam ogrines?

Thread : News  Preview message : #966464  Replies : 25  Views : 909
posté June 03, 2016, 07:22:27 | #4
while im more upset about the -5 int on dv epps honestly most of these are just small buffs or nerfs nothing crazy imo.

Thread : Devblogs  Preview message : #966331  Replies : 94  Views : 2641
posté May 28, 2016, 00:08:55 | #5
I know they wanted feedback. I can live with this design but it could be much better. I am still in the just move the current model over and give it female animations and be done with it camp. However my first issue is the hair... foggernauts in any picture of dofus or wakfu never seen a bun before. I know itd be hard to do long hair on a fogger but still id suggest very different hair styles cause it makes it look like another class imo. Chest wise im ok with it but again id prefer them to do something like the male version but sleeker? if people consider that more feminine. I actually dont mind the legs i think its a interesting take... in fact i find it interesting that some things like the forearms and thighs are more rounded than the male counterpart but the chest piece has a more sharp design comparatively.. which i do like the idea. I think the pose isnt great i get the idea they are going for but id prefer to see a more upfront view to see what a model in game would be like the angle is just odd for me. they are also missing the foggernaut collar thing they have? If it was me id change the chest perhaps be flatter *not a fan of the boobplates* im ok with the heart core but change that to the basic one the male has if desired and maybe elongate it a bit more than the males though that would go against the empty abdomen design, keep the shoulders though they sharpness is cool. I think changing the head would be a good idea not just the hair style *should change* The nose , eyes, mouth need to be re thought out. Maybe its just the pose cause i cant imagine a foggernaut having eyes like that.. but hey maybe thats just me.

Thread : General Discussion  Preview message : #965338  Replies : 47  Views : 2074
posté May 01, 2016, 23:16:50 | #6
im really lame but id say in like the first half of my wakfu life meridia? is what i was more known for i still really like the costume but i wear nox now. However i doubt i count cause im just listing costumes :d

Thread : General Discussion  Preview message : #961239  Replies : 79  Views : 4110
posté April 29, 2016, 19:36:49 | #7
I will say this while i like the idea of the new starting area this is like the 3rd or 4th time i feel you shouldnt be redoing the first area over and over again. If its just incarnum though i do agree it could be much better.

Thread : News  Preview message : #960848  Replies : 94  Views : 3497
posté April 22, 2016, 06:06:44 | #8
So moon island seems to be having a spore infection? Thats pretty interesting to see they are spreading.

Thread : General Discussion  Preview message : #957618  Replies : 2756  Views : 190365
posté April 04, 2016, 19:30:22 | #9
Im happy to finally be able to buy a year sub again. Thanks ankama!

Thread : News  Preview message : #953331  Replies : 22  Views : 1077
posté March 27, 2016, 04:28:20 | #10

Quote (saphiLC @ 27 March 2016 03:54) *

Quote (Nox16 @ 27 March 2016 03:15) *
idk if those wild area still exist on each nation so it could finally be those zones being used.
is a lvl 85 recipe tho
Thatd make since the wild area which never got finished was suppose to be higher level than the zones attached.

Thread : Feedback  Preview message : #951920  Replies : 7  Views : 683
posté March 27, 2016, 03:15:51 | #11
idk if those wild area still exist on each nation so it could finally be those zones being used.

Thread : Feedback  Preview message : #951904  Replies : 7  Views : 683
posté March 25, 2016, 04:58:16 | #12
I have no answers to any of those things

Thread : General Discussion  Preview message : #951492  Replies : 12  Views : 833
posté March 25, 2016, 03:42:59 | #13
what do you want to know?

Thread : General Discussion  Preview message : #951487  Replies : 12  Views : 833
posté March 25, 2016, 03:04:59 | #14
OK SO THEY MAKE GOOD THINGS. Im lazy and dont want to take screen shots but basically slobber is used to make harvesting tools and not just your ole grandpas harvesting tools tiered harvesting tools. So for example for farmer *there is one for each gathering profession* you have the basic low level scythe you can craft which gives a 10% crop harvest the next one to make is Brooceforce? scythe which gives 20% and the final scythe is called rikro and gives 30% so yeah those are some pretty good things to make. the upgraded scythes do requre a x amount of the previous though for example rikro needs 3 brooceforce scythes to craft and 1 brooceforce needs 3 regular scythes to craft it *it has other ingredients but they are sorta easy*

So there you go they make new cool harvesting tools!

Thread : Feedback  Preview message : #951481  Replies : 24  Views : 2499
posté March 23, 2016, 00:46:28 | #15
While i may be a bit upset about the teleport thing i do understand it to a degree.

In regards to ap steal while i do feel that it could be better or more consistant i have to agree you can take alot of ap and do a good amount of damage while doing it. There are times when even if the boss is immune etc you can still take ap from them and thats usually enough to stop a move or two. Am i saying ap drain is the most op thing to exist no but i dont agree that its worthless now i pretty consistantly drain about 3-4 ap from something at least but hyperaction can be a drag. I do like where ap drain is about now however i dont mind it going to a stat system where its just a debuff on you consistantly though thats pretty strong in itself and also would mean other reworks imo of the class.

I think what xelor needs is a new special or editing of some passives. I kinda feel like most of the time i have all my wp and i dont really use it at all? I tend to either have pretty much max wp or fairly low wp... but i always feel xelors dont have any good wp syncs persay not to say we need any on our spells which i dont think we do at all but a new special would be cool. Also temp waves passive should be better/ save should either be buffed/changed or replaced with a better idea cause i get its the old active of time keeper but its kinda trash now imo. I think more of our passives could interact with our actives in general

I know mummy was talked about a bit and i actually think mummy is a great rez with a cost but its a oh shit rez that lets the person fight for at least 2 turns and not insta die again. I've always been of the opinion if a xelor is rezing people things are going badly because while i consider our rez good we are the last case rez. Anyway i wouldnt mind getting control of people again though itd suck cause if you remember you just got random spells so bleh to that also you may not know how to play that class/variation of it but i digress. I think itd be interesting if mummy could be cast on yourself and it was like it could be a self rez if killed within x time frame like elios... but perhaps it could be different idk I like the idea of mummy being used for other things.

Thread : Feedback  Preview message : #951007  Replies : 176  Views : 6117
posté March 23, 2016, 00:32:06 | #16
So huppermages are polytheistic correct... or i guess to a degree and they are all about the math breeze.

On a slightly different note its said that there is like "dark magic" that use to be studied in the occullege. *and before you get started i know that classes are technically divided into light and dark categories this isnt what this is about* So i guess my question is more about vivyenne? i think her name was since she leads the hoodlums it seems and it seems she will be back in the future what do you think her plans are? One would assume with the hint we get in the zeppulantern something to do with zinit.

Thread : General Discussion  Preview message : #951006  Replies : 2756  Views : 190365
posté March 23, 2016, 00:26:21 | #17
from gameplay trailers it seems to be alot like the scrolls card game which was a very interesting game *i think its shut down now or development for it has stopped* thats what i got from the gameplay. You try to reach the other side with a minion and attack the opponents dofus which may or may not be one of the three you need to kill the others are fakes. What im interested in is because we are using the gods they must like hearthstone at least have different play-styles to them. Im also interested how they cards will work in the game hopefully it wont be crazy.

Thread : General Discussion  Preview message : #951004  Replies : 12  Views : 1234
posté March 22, 2016, 02:21:40 | #18
I fought a monk it didnt seem to have different mechanics... im sorta sad there isnt at least a small quest or something hopefully the merc camp will happen and we will get some cool quests that way. It feels weird to go to it and see how cool it is but no quest :/

Thread : Feedback  Preview message : #950769  Replies : 9  Views : 838
posté March 22, 2016, 02:19:38 | #19
I prefer wakfuite thank you very much

Thread : Technical Issues  Preview message : #950767  Replies : 5  Views : 813