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OM3GA-Z3R0's profile
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Member Since : 2012-07-16
1040 Posts (0.98 per day)
Most active in : Role Play
posté July 07, 2015, 17:12:25 | #1

Quote (HateSpawn @ 07 July 2015 17:08) *

Quote (BlackMagus @ 07 July 2015 16:58) *
i've always thought i heard "omastar" in the background
yes


Quote (OM3GA-Z3R0 @ 07 July 2015 17:02) *
It can only be heard at night time.

no

Must be a Remington thing then I have always heard it only at night not that it matters anymore.


This post has been edited by OM3GA-Z3R0 - July 07, 2015, 17:12:43.
Thread : General Discussion  Preview message : #883155  Replies : 18  Views : 854
posté July 07, 2015, 17:02:28 | #2
It can only be heard at night time.


Thread : General Discussion  Preview message : #883146  Replies : 18  Views : 854
posté July 04, 2015, 12:21:11 | #3
Monthly pay for Heroes? Thank you Ankama you have enlightened me for I was stuck in a limbo for either staying on Wakfu for the Heroes to arrive or fully cut my losses and play some other MMO game with better services and a smarter marketing team. I will go with the 2nd option.

See ya! Adios! Sayonara! Auf Wiedersehen! Au revoir! Do widzenia!

I am off to play Nosgoth! A real game that has a marketing team that knows what the customers want because monthly pay for Heroes is just plain idiotic and a real waste of money if you can just multiclient for F-R-E-E. Would make sense if it was a purchase to unlock a Hero slot but monthly is (I repeat) plain idiotic.


Thread : Devblogs  Preview message : #882124  Replies : 282  Views : 7777
posté June 20, 2015, 15:05:33 | #4
The 1st thing that comes to my mind when I saw the title I asked myself: "Why? What's the point?"

Ankama already killed it with the OVA's and we all know how it truly ends that 1 demigod and some nagging kid managed to defeat the almighty and powerful Ogrest where all of the 12 gods could not. Honestly no point in watching it when we know how the Wakfu era ends in the most lamest fan-serviced way.


Thread : General Discussion  Preview message : #877964  Replies : 32  Views : 2984
posté June 18, 2015, 09:26:42 | #5
I love it how Ankama likes to cut their profits in adding things that gets them less money.

Well done, whats next?


Thread : General Discussion  Preview message : #877030  Replies : 25  Views : 1154
posté June 05, 2015, 13:57:03 | #6
Honestly, when I was starting Wakfu for the 1st time I checked the forums 1st and it all looked like sunshine and rainbows and it was even in game I thought I finally found a game where I can kick back and settle in. Lately though those sunshine and rainbows began getting darker and cloudy and now it is almost as dark as the future real world of The Matrix.

Good things can't last forever I suppose.


Thread : General Discussion  Preview message : #871814  Replies : 70  Views : 3247
posté June 03, 2015, 17:39:40 | #7

Quote (PutThatSwordDown @ 03 June 2015 16:08) *

Quote (Romuz @ 03 June 2015 11:18) *
Favorite? None. What i would like to be in game as a pet?

Dwarf Bulldagger.
+1 maybe they're pain in the arse, but they're also illegally cute. I'd love to have smaller version of it (teacup bulldagger?) running next to me.
Their barks are goddamn cute I must admit.


Thread : General Discussion  Preview message : #870955  Replies : 57  Views : 1606
posté June 01, 2015, 09:33:29 | #8
Best memory was when I found my soulmate in wakfu, that's the only thing I can thank the game for.


Thread : General Discussion  Preview message : #869571  Replies : 39  Views : 1436
posté May 25, 2015, 14:19:16 | #9
Also just to add Gobby Bulga gave really little exp compared to the previous rooms so fighting him didn't feel so rewarding since you don't get exp from summons.


Thread : General Discussion  Preview message : #866190  Replies : 8  Views : 589
posté May 21, 2015, 17:43:41 | #10
I love it how Ankama is ignoring all these facts while this guy insults the hell out of them. It's like killing someone in front of a cop and he is like:

"Nothing to see here."
*Child throws a wrapper on the ground*
*Cop quickly draws his pistol*
"PICK THAT UP OR SO HELP ME, I WILL POP YOU!"

I have had my fair share of unfairness but yeah, money talks and since this guy gave them big bucks so he could win an election, they will turn the other cheek.


Thread : General Discussion  Preview message : #864153  Replies : 85  Views : 3493
posté May 21, 2015, 17:37:53 | #11
Hahaha!

So glad I stopped playing, this is horrible. Thanks for giving me a more visible answer whether to return or not.


Thread : Devblogs  Preview message : #864147  Replies : 620  Views : 20376
posté May 19, 2015, 16:17:20 | #12
No problem :3

But in all seriousness, I managed to gift a costume to a friend yesterday, what exactly isn't giftable at your side? :?


Thread : General Discussion  Preview message : #863256  Replies : 12  Views : 461
posté May 19, 2015, 16:04:47 | #13

Quote (Viglis @ 19 May 2015 15:51) *
What the hell!?

Fixed.


Thread : General Discussion  Preview message : #863250  Replies : 12  Views : 461
posté May 19, 2015, 15:59:19 | #14

Quote (piromasta @ 19 May 2015 15:31) *

Quote (OM3GA-Z3R0 @ 19 May 2015 15:23) *
Another problem that wastes time is during enemies death animations, especially when you AoE and kill multiple enemies and you have to watch them all die one at a time, I always have this problem when my Iop's Wrath kills 3-4 enemies at once and is forced to watch all their deaths one at a time while the clock keep ticking.

My solution still stands: Make the timer stop during animations.
*watches feca pause game for a bathroom brake by spamming teleportation flux on self 100 times*

Study your own classes 1st before you add useless comments to something people are trying to solve please.


This post has been edited by OM3GA-Z3R0 - May 19, 2015, 16:03:03.
Thread : General Discussion  Preview message : #863248  Replies : 40  Views : 1542
posté May 19, 2015, 15:23:53 | #15
Another problem that wastes time is during enemies death animations, especially when you AoE and kill multiple enemies and you have to watch them all die one at a time, I always have this problem when my Iop's Wrath kills 3-4 enemies at once and is forced to watch all their deaths one at a time while the clock keep ticking.

My solution still stands: Make the timer stop during animations.


Thread : General Discussion  Preview message : #863232  Replies : 40  Views : 1542
posté May 19, 2015, 09:36:14 | #16

Quote (Kikuihimonji @ 18 May 2015 18:27) *

Quote (OM3GA-Z3R0 @ 18 May 2015 16:40) *
Problem with Ankama is that they are not listening to people that give out suggestions about the time issue, people tell Ankama:

players/customers "Hey Ankama! Why not just pause time during a spell animation just like in Krosmaster? They both kinda have the same style of gameplay."

Staff 1: "Hmm this guys is on to something team, but what does it actually mean?"

Staff 2: "I know boss! They want us to shorten the spell animations!"

Staff 3: "But won't that cut out some of the spell animations sound effects?"

Staff 2: "By jones, you are right! Lets shorten the spell animations by 0.XX seconds!"

Staff 3 & player/customer: Really? -.-'

They listen but they selectively listen to our suggestions sometimes.
Actually they said already that they cant do it in wakfu due to technical difficulties. Wakfu has different coding then krosmaster. I know such conclusions could have been taken by players when Grou was still hired, but it doesn't happen anymore. A good example that they care and listen is cra spell that trade MP for Range - this was my suggestion and they managed to implement it, so they do listen.

I call bulls##t. They said the very same thing when people demanded the relog system and they said exactly the same thing: "Wakfu has a different coding to Dofus so we cannot implement the relog system." and look what we have now, a nice relog system for those with bad internet that gets DC while in the middle of a dungeon. There is a lot of things they said they can't do but in the end they manage to get it done but with this time system they are just taking shortcuts, the 60 sec time for when there is bonus' is horrible especially when there is a player that disconnected or is lagging very hard. Not to mention the boring spell animation SFX that was poorly implemented when they shortened the animation length, that is horrible, horrible programming.


This post has been edited by OM3GA-Z3R0 - May 19, 2015, 09:44:18.
Thread : General Discussion  Preview message : #863142  Replies : 40  Views : 1542
posté May 18, 2015, 16:40:53 | #17
Problem with Ankama is that they are not listening to people that give out suggestions about the time issue, people tell Ankama:

players/customers "Hey Ankama! Why not just pause time during a spell animation just like in Krosmaster? They both kinda have the same style of gameplay."

Staff 1: "Hmm this guys is on to something team, but what does it actually mean?"

Staff 2: "I know boss! They want us to shorten the spell animations!"

Staff 3: "But won't that cut out some of the spell animations sound effects?"

Staff 2: "By jones, you are right! Lets shorten the spell animations by 0.XX seconds!"

Staff 3 & player/customer: Really? -.-'

They listen but they selectively listen to our suggestions sometimes.


This post has been edited by OM3GA-Z3R0 - May 18, 2015, 16:41:42.
Thread : General Discussion  Preview message : #862845  Replies : 40  Views : 1542
posté May 12, 2015, 17:24:59 | #18

Quote (-Celio- @ 12 May 2015 16:21) *

Quote (BrainInAJar @ 12 May 2015 15:34) *
find something that you can kill fast. keep killing it.


Except if you get boring of doing the same over and over.

It's not a game if you are doing the same tedious thing over and over again (Killing just to get a level) it's a chore/job. This is why I stopped playing this game and played games that actually have rewards.


Thread : General Discussion  Preview message : #861131  Replies : 14  Views : 983
posté May 12, 2015, 10:34:11 | #19
Oh Boy, if you think leveling now is slow wait until you hit level 130, that's where it becomes a grindfestalon.


This post has been edited by OM3GA-Z3R0 - May 12, 2015, 10:36:56.
Thread : General Discussion  Preview message : #861064  Replies : 14  Views : 983
posté May 09, 2015, 15:02:32 | #20
Then life would be boring and meaningless, nothing can satisfy our human needs whether it is perfect or not, we humans will want more and wanting more can break the very meaning of perfect because Perfection doesn't exist and neither Utopia's, we poor humans need imperfection to have a goal in life.

*huffs a cigar and gazes outside a window*

Humans are foolish creatures are they not?


Thread : General Discussion  Preview message : #860197  Replies : 5  Views : 262