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Member Since : 2010-10-06
5655 Posts (4.32 per day)
Most active in : General Discussion
posté Yesterday - 23:20:31 | #1
Jealousy


Thread : General Discussion  Preview message : #782855  Replies : 28  Views : 426
posté Yesterday - 22:33:35 | #2

Quote (Cabran @ 30 September 2014 19:32) *

Quote (MereBytes @ 30 September 2014 19:21) *
Masq's need revamp

I was thinking of making an air Masq then I thought about what kind of effect +7% dmg bonus per crit would actually have on my team in an actual fight... then I decided not to.

They were quick to nerf my Eni's hp skill recently but they are not so quick to buff much need skills like the Masqs.
You do realize classic mask is the best one of the three right? You gain an ap when you crit I can't tell if you're trolling or not

and the 7% stacks I frequently end my turn giving the entire team 28% damage while gaining 4 AP myself. It does not need a buff lol

Coward and Psychopath however


Thread : General Discussion  Preview message : #782839  Replies : 47  Views : 1085
posté Yesterday - 22:31:33 | #3

Quote (Nox16 @ 30 September 2014 21:12) *

Quote (MiniMikeh @ 30 September 2014 17:49) *
Its simple if a dungeon is too hard and doesn't give items to back up the difficulty and time spent doing it people won't do it.

This isn't a problem with the community and a lock out on dungeons wont solve the problem.

Compensating difficulty with worthwhile drops will.

Gm is a pain in the ass and the only item you get from it worth anything are the epps which even then aren't that great as Wa is easier and you can get 2 different AP epics and a relic from it.

It's pretty obvious why people don't run other dungeons
Gm is not that bad really. The helmet is a nice drop beside the epps

Besides that ive seen a increase in wabbit dungeon cause that gear is ALOT better now so thats neat... still havent seen a epic dagger yet~
A friend of mine accidentally fed his tofu the epic dagger lol


Thread : General Discussion  Preview message : #782836  Replies : 28  Views : 426
posté Yesterday - 17:55:28 | #4

Quote (Asthis @ 30 September 2014 16:19) *
Classes that really need revamps: Pandawa, Sadida, Cra, Osamodas, Enutrof
>osa
>enutrof

why they're two of the best classes in the game right now they arent exactly a high priority


Thread : General Discussion  Preview message : #782765  Replies : 47  Views : 1085
posté Yesterday - 17:49:46 | #5
Its simple if a dungeon is too hard and doesn't give items to back up the difficulty and time spent doing it people won't do it.

This isn't a problem with the community and a lock out on dungeons wont solve the problem.

Compensating difficulty with worthwhile drops will.

Gm is a pain in the ass and the only item you get from it worth anything are the epps which even then aren't that great as Wa is easier and you can get 2 different AP epics and a relic from it.

It's pretty obvious why people don't run other dungeons


Thread : General Discussion  Preview message : #782760  Replies : 28  Views : 426
posté Yesterday - 06:10:52 | #6

Quote (Asthis @ 30 September 2014 06:08) *

Quote (Afoxi @ 30 September 2014 06:00) *

Quote (SeriousBelly @ 29 September 2014 19:25) *

Quote (Asthis @ 29 September 2014 15:03) *
One problem is that they designed the game to be 1-100, but now it's going 1-200. They have to constantly readjust balancing to stretch it out.
Well that sucks.

-Rizarealm

Not likely to be true. Dofus characters reached 200 before Wakfu was released.

There used to be a rumor that Dofus, Wakfu and Starfu were supposed to have an endgame dungeon that allowed characters from each game to group with each other.

To make it simple, all three games were to have the same level cap.

Yeah but they didn't even PLAN anything ahead for it.
Technically we didn't start getting "true" level 100 content until whispering island.
Our first adventure island was level 70 lmao after the level cap was 105 wakfu was rushed because of square enix being impatient they weren't ready for a full release yet


Thread : General Discussion  Preview message : #782591  Replies : 47  Views : 1085
posté Yesterday - 06:08:28 | #7

Quote (Afoxi @ 30 September 2014 06:00) *

Quote (SeriousBelly @ 29 September 2014 19:25) *

Quote (Asthis @ 29 September 2014 15:03) *
One problem is that they designed the game to be 1-100, but now it's going 1-200. They have to constantly readjust balancing to stretch it out.
Well that sucks.

-Rizarealm

Not likely to be true. Dofus characters reached 200 before Wakfu was released.

There used to be a rumor that Dofus, Wakfu and Starfu were supposed to have an endgame dungeon that allowed characters from each game to group with each other.

To make it simple, all three games were to have the same level cap.
They do still want to incorporate the games together its not something they are abandoning 100% it just takes time to make such an idea a reality.

They took a step towards it with krosmaster but id love to see them go deeper with it into dungeons

and that statement isnt really true at all considering the level cap was raised to 105 almost immediately after release okay maybe not instantly but it wasn't a long time afterwards since we all got to 100 on moskitos in a day lmao


This post has been edited by MiniMikeh - September 30, 2014, 06:09:33.
Thread : General Discussion  Preview message : #782588  Replies : 47  Views : 1085
posté Yesterday - 04:51:26 | #8

Quote (Rekurus @ 30 September 2014 03:26) *

Quote (kurokat @ 30 September 2014 00:39) *
Crazy eyes are on the derpy free Drago's. Only the Drago-Steeds from the cashshop have the nice costumes from their nation's emblems.


- Kat
Derpy drago better then none. Do you know what the costume looks like on the derpy one?
It doesn't work on the free drago only the pay one


Thread : General Discussion  Preview message : #782561  Replies : 7  Views : 420
posté Yesterday - 04:50:41 | #9
None of them exist in game.

Or rather they are not obtainable


Thread : General Discussion  Preview message : #782560  Replies : 3  Views : 189
posté Yesterday - 04:49:29 | #10
Those numbers mean absolutely nothing because damage isn't the same for everyone.

Gear/Monster resists/player resists etc are all factors that play into it.

Don't even bother giving that kind of made up advice if you don't have pictures to back it up


Thread : General Discussion  Preview message : #782559  Replies : 48  Views : 615
posté Yesterday - 00:23:42 | #11
On a more serious note my suggestions:

Fogger/Enu/Sram/Iop/Xelor/Osamodas/Rogue/Mask

Literally any of these will work


Thread : General Discussion  Preview message : #782481  Replies : 48  Views : 615
posté September 29, 2014, 23:50:49 | #12
And I never said that you said that you should get some better reading comprehension before commenting on someone elses


Thread : General Discussion  Preview message : #782470  Replies : 48  Views : 615
posté September 29, 2014, 23:46:50 | #13

Quote (Rekurus @ 29 September 2014 23:42) *

Quote (MiniMikeh @ 29 September 2014 23:38) *

Quote (Rekurus @ 29 September 2014 23:37) *

Quote (noknives @ 29 September 2014 23:33) *
it used to be up for debate, but now it's sram, unquestionably
until the rest of the class revamps, sram does the most damage, unless you need wide AoE

but masq still has the best 2-turn single target burst
Some of the classes are up there with sram because they recently got revamped before sram..
You think rogue has more damage than sram your opinion is irrelevant
Sram can't keep his attack chain going indefinitely with luck now can he.
You're acting like the 100 extra damage from surprise shot is this ridiculously powerful thing when its really not.

It almost never happens and when it does the damage is mediocre. Sram can do twice the damage without having to rely on "luck"

It just sounds to me like you don't know how to play your class and you group with a friend who plays a rogue so you're jealous.


Thread : General Discussion  Preview message : #782467  Replies : 48  Views : 615
posté September 29, 2014, 23:43:36 | #14

Quote (Hudski @ 29 September 2014 22:47) *
You gain more AP and MP and your specialities become easier to cast as you level them up, meaning that you get to experiment and play more.

I'm the kind of person that is infuriated by condescending quest chains telling me to kill 10 farts and pick up 10 turds, and this is exactly why I play wakfu. I get to plan my own adventure, and then follow my plan, rather than the game telling me what I'm going to do and then telling me to do it and making anything other than what it's told me to do useless.

Wakfu has four entire nations to sink your teeth into, and you're gonna try to tell me that it's a boring grindfest with no story? There's a reason the general lore thread has nearly 50 pages, and counting.
50 pages that are 90% xelor posts which while hilarious still proves your point because if xelors can take up 50 pages of a thread that must really say a lot about the rest of the lore in this game.


Thread : General Discussion  Preview message : #782466  Replies : 12  Views : 424
posté September 29, 2014, 23:38:30 | #15

Quote (Rekurus @ 29 September 2014 23:37) *

Quote (noknives @ 29 September 2014 23:33) *
it used to be up for debate, but now it's sram, unquestionably
until the rest of the class revamps, sram does the most damage, unless you need wide AoE

but masq still has the best 2-turn single target burst
Some of the classes are up there with sram because they recently got revamped before sram..
You think rogue has more damage than sram your opinion is irrelevant


Thread : General Discussion  Preview message : #782463  Replies : 48  Views : 615
posté September 29, 2014, 23:28:43 | #16
Like I said every post you're gonna see is people saying their main is the best dps

There is no single answer lol


Thread : General Discussion  Preview message : #782452  Replies : 48  Views : 615
posté September 29, 2014, 23:22:01 | #17
There is no "best" play what you think looks fun


Thread : General Discussion  Preview message : #782446  Replies : 48  Views : 615
posté September 29, 2014, 05:49:37 | #18

Quote (Fadedscourge @ 29 September 2014 05:07) *

Quote (MiniMikeh @ 29 September 2014 03:48) *
I don't see the problem here


fixed your ugly gif


Thread : General Discussion  Preview message : #782145  Replies : 47  Views : 1085
posté September 29, 2014, 05:44:56 | #19

Quote (Snowmann @ 29 September 2014 05:30) *
Hi. i've been using this build since lvl 4 and followed your guild to the T but i was reading through the comments and you yourself are saying to not use this build till a later level? could you give me a build for now ( lvl 36 atm) that would be a great build?
It's a recommendation for people having trouble with this build early on

If you're not having a problem with it you don't have to stop following it you can keep going.

It's just something that was brought up because people were finding it more efficient to level as a single element

Every stat would remain the same you'd just use spitfall/spitoon/fugue as your water spells to level with until you grew into tribrid


Thread : Guides  Preview message : #782144  Replies : 23  Views : 3158
posté September 29, 2014, 03:48:03 | #20

Quote (Kietseu @ 29 September 2014 02:06) *

Quote (Stormquake @ 29 September 2014 01:56) *

Quote (SeriousBelly @ 29 September 2014 01:49) *
Hopefully revamps will be better this time around.

-Rizarealm
Were they not good last time?

The last Fogger revamp seemed pretty nice aside from motherfogger not levelling abilities.

He mains a Feca, which lost their ultra ridiculous AP zones with their rework, among other really cool but kind of broken options.
They lost broken as in the literal definition and not overpowered mechanics to become the best if not one of the best classes in the game.

I don't see the problem here


Thread : General Discussion  Preview message : #782100  Replies : 47  Views : 1085