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MiniMikeh's profile
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Member Since : 2010-10-06
8488 Posts (5.5 per day)
Most active in : General Discussion
posté Today - 03:42:05 | #1

Quote (BrainInAJar @ 23 May 2015 03:30) *

Quote (camapheus @ 23 May 2015 03:16) *
Any bets on the new spells' deck system not coming out in june??
i think its likely to be delayed. theres just so much change involved.
inb4 august


Thread : General Discussion  Preview message : #865214  Replies : 14  Views : 240
posté Today - 03:28:32 | #2

Quote (-Celio- @ 23 May 2015 02:19) *
Meh, i guess is okay.

PD: and OF COURSE Caligari hates it, is not frigost, duh.
you're really annoying


Thread : General Discussion  Preview message : #865204  Replies : 14  Views : 386
posté Today - 02:05:54 | #3
I guess dy7 is boring as hell with his misinformation as well


Thread : General Discussion  Preview message : #865164  Replies : 14  Views : 240
posté Yesterday - 17:24:45 | #4

Quote (John-LV @ 22 May 2015 11:09) *

Quote (Wessolf @ 22 May 2015 08:01) *
Haha, yeah Masks definitely need something similar to how Cras got a unique Beacon specialty.

Ha ha, as I wrote in masq. sub-forum: I wanna see how spell system will beak masq. even more.
lol i can't wait for this update to break masq


Thread : General Discussion  Preview message : #864757  Replies : 16  Views : 400
posté Yesterday - 04:00:20 | #5

Quote (Aquallia @ 22 May 2015 03:53) *
The temples are too littered with people in their Haven Bags, but oh well.

I like the outposts, great place to work on crafting with everything there for players to use in nice locations. This thing about using market free from being attacked is good too in my opinion. I don't use the markets myself, but this sounds nice still as people don't like being attacked when they are trying to do something else other than fighting.
there was once a time where I had to keep all my kamas on a level 1 alt to buy things off of the market to avoid being insta agro'd on my main lmao

I do not miss those days and outposts were a great fix


Thread : General Discussion  Preview message : #864497  Replies : 20  Views : 540
posté Yesterday - 03:11:42 | #6
(ง ͠° ͟ل͜ ͡°)ง

why you edit out my lenny


Thread : General Discussion  Preview message : #864469  Replies : 28  Views : 518
posté Yesterday - 03:06:10 | #7

Quote (Ennjeidp @ 22 May 2015 02:38) *
This was my last hope. I've already purchased all the packs on both alts.

That means I can't sub to wakfu. Ever.
You can buy ogrines through steam and than purchase a booster pack through the in game interface

So no you actually can sub to wakfu without the dlc packs


Thread : General Discussion  Preview message : #864463  Replies : 6  Views : 284
posté Yesterday - 03:05:00 | #8
The spell revamp is aimed at end game players

because its end game content

(ง ͠° ͟ل͜ ͡°)ง


Thread : General Discussion  Preview message : #864462  Replies : 28  Views : 518
posté Yesterday - 01:59:26 | #9
All are welcome on Dathura


Thread : General Discussion  Preview message : #864427  Replies : 26  Views : 1908
posté Yesterday - 00:36:53 | #10
It's been a... very long time since ive been 100

when I was 100 I remember using vampyro and gobbsage the both of them together give a decent amount of dodge and crits

alternatively if you don't use it already you could try checking out wakfu-elements for gear help? Click here it has all the gear in the game listed that you can search through by level its an incredibly useful resource


Thread : Guides  Preview message : #864390  Replies : 178  Views : 44370
posté Yesterday - 00:30:45 | #11
Well to start we know absolutely nothing about it yet to even begin planning our decks

but when we do I will of course but updating both of my guides with deck choices if that something people would like to see


Thread : Feedback  Preview message : #864388  Replies : 9  Views : 191
posté May 21, 2015, 20:49:44 | #12

Quote (ForbiddenMonsters @ 21 May 2015 20:21) *

Quote (BrainInAJar @ 21 May 2015 20:15) *
masks need towork like sram traps. prime self with elemental spell, get back cost, cast mask on target. (self or other)
Couldnt agree more. But at this rate, that aint gonna happen in the next few months and as a main masq player.. it's quite depressing tbh.
literally been shaking my head yes at my screen with a thumbs up


Thread : General Discussion  Preview message : #864272  Replies : 106  Views : 2155
posté May 21, 2015, 19:16:22 | #13
Very nice thread (: I'm gonna recommend a sticky to make it easier to find

Hatespawn is great but hes been playing minecraft again so its for the better to have someone editing a main post


Thread : Combat Strategy  Preview message : #864216  Replies : 8  Views : 431
posté May 21, 2015, 19:07:53 | #14
Ima let you finish but before almanax and outposts all nations except bonta were useless everyone went to one city that was 5th bond

Nothing has changed outside of being able to shop without being trolled by pk happy idiots


Thread : General Discussion  Preview message : #864209  Replies : 20  Views : 540
posté May 21, 2015, 15:54:30 | #15
Dy7s post mentioned changes to all actives and passives makes me wonder what will happen to things like carnival


Thread : General Discussion  Preview message : #864060  Replies : 106  Views : 2155
posté May 21, 2015, 04:51:04 | #16
As we get to higher levels its going to take longer for more high level dungeons to come out because the higher the level of the dungeon the more complicated its mechanics need to be

complicated fight mechanics take time where as making a low level dungeon takes maybe a fourth of the effort probably less

I'm gonna use the same argument people use with smash bros about being angry for dark pit and lucina being in the game

A new low level dungeon is not a missed opportunity for a high level dungeon if that low level dungeon wasnt made you still would not have gotten a high level dungeon in its place its just the fact that low level dungeons are much much much easier to make so it gives ankama chances to plop filler content when they feel like it

tl;dr new low level dungeons are not taking away from dev time on high level ones what is taking away from dev time for high level dungeons is THL, Hero system, this new spell bullshit and the class revamps

if you want to complain about something you're complaining about the wrong fucking thing


Thread : General Discussion  Preview message : #863889  Replies : 54  Views : 856
posté May 21, 2015, 04:04:56 | #17
( ͡° ͜ʖ ͡°)

You mean you don't have your own personal haven world that you level herbalist in?


Thread : General Discussion  Preview message : #863882  Replies : 32  Views : 684
posté May 21, 2015, 03:57:51 | #18

Quote (Ranmaru1 @ 20 May 2015 14:55) *
MAsq pawa.Yes they can!

that is the best thing ive ever seen btw


Thread : General Discussion  Preview message : #863878  Replies : 22  Views : 641
posté May 21, 2015, 03:56:38 | #19

Quote (Christian-CAO @ 21 May 2015 03:38) *
Hudski, please calm down... did Neneko eat your first born?

Anyway

Low level dungeons are fine. There will be a multitude of content to follow throughout this infinite development. I barely even play this game as it is so you can probably tell I don't care what level new content caters to as it releases... that reminds me... I need to log in and say hello to folks.
You try putting up with neneko for the past 5 years grinding your teeth everytime they do something stupid


Thread : General Discussion  Preview message : #863877  Replies : 54  Views : 856
posté May 21, 2015, 01:12:55 | #20

Quote (Delaz @ 21 May 2015 01:07) *
Again, player scream for diversity but want freedom to use everything. You guys want varied builds but mad of increased options with restrictions? You really can't please beggars.
It should be noted that I never asked for varied builds

The forums aren't a hivemind one persons opinion does not mean its everyones opinion


Thread : General Discussion  Preview message : #863816  Replies : 106  Views : 2155