July 16, 2013, 23:17:26 | #41
Something else that was already mentioned, and still planned for the July update: spells balanced up to level 200. We think this is a most important mechanic that should allow for better and more coherent basis in terms of character evolution, and finally offer a real possibility of Multi Element builds.
I'd love to know why Ankama thinks this^.
What's so different about spell/character levels at 100 and spell/character levels at 200.