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MULTIMEN: Greet them tomorrow!
posté December 10, 2013, 09:42:49 | #21
I really wish there would be a "facepalm" emote. People, did you see your launcher update? No? Server is yet offline.

posté December 10, 2013, 09:50:10 | #22
offline yet? when come back?

posté December 10, 2013, 09:54:35 | #23

Quote (Ozzygirl @ 10 December 2013 09:50) *
offline yet? when come back?
I seriously don't know if to laugh or cry at this...
Soon, my friend, soon. Wait some a little bit more.

Lazy Bow Meow * Member Since 2011-11-07
posté December 10, 2013, 10:08:51 | #24
Every online game has downtime, and I'm fairly sure that majority of online gamers are not computer newbies, so it has always been a wonder for me why no game is immune to the "I can't play when I want to so something must be wrong with the game" line of reasoning. I'm just ranting, by the way. I'm not directing my comments towards anyone in particular.

posté December 10, 2013, 12:23:34 | #25
Btw, where is the Astrub Knight located?

posté December 10, 2013, 12:32:30 | #26
In Astrub sewers you'll have a question mark ( " ? " ) on your map, but to get the key to enter that mini boss in " ? " location you have to talk to the astrub sewers' clan member ;P

posté December 10, 2013, 12:41:32 | #27

posté December 10, 2013, 13:09:09 | #28
I have the "pleasure" to try Beelzebug in game today,(yeah the server crash down when I was in battle '-' I dead against 2 stupid mobs 'coz Ankama warn us just 1 minute 'til the lock of servers). I guess that this is a great idea (finally) for solo players; subscribe other account is too expensive, in this way I can play with my bf runnin for more dung when we r in game, the only exception is for UB, I'd like that Multiman can do them too xDD
Btw I think that Ankama has done a nice work, I really like Sidekicks, now also Wakfu players have a full team like Dofus players in Wakfu This is soooo great.

posté December 10, 2013, 13:10:43 | #29

Quote (ElvisPL @ 10 December 2013 12:32) *
In Astrub sewers you'll have a question mark ( " ? " ) on your map, but to get the key to enter that mini boss in " ? " location you have to talk to the astrub sewers' clan member ;P

Thank you so much  

posté December 10, 2013, 13:37:41 | #30
There is a problem with proxy or something

posté December 10, 2013, 13:40:37 | #31
Servers are closed, for an issue with gift interface, I dunno when they'll be open, I'm waiting like the others players xD

Narcissistic Larva * Member Since 2012-02-03
posté December 10, 2013, 13:59:39 | #32
eta on servers xD?

posté December 10, 2013, 14:05:48 | #33
are the multiman acc wide? like if i get it on my main will my alts have it to ? and how many can i use at the same time in a battle ? 1 or 2?

posté December 10, 2013, 14:06:58 | #34
any idea when game is back on?

posté December 10, 2013, 14:43:18 | #35
why server is not available???? i got about 90 MB update..

posté December 10, 2013, 15:21:48 | #36
Keeps with proxy not available and already tried many times to update again ,and nothing,pls fix this :s

posté December 10, 2013, 15:27:54 | #37
Silent treatment isn't really the best thing to do to your customers. Could we atleast have hourly updates on the situation.

Lead Community Manager * Member Since 2012-02-28
posté December 10, 2013, 15:35:47 | #38

Quote (MereBytes @ 10 December 2013 15:27) *
Silent treatment isn't really the best thing to do to your customers. Could we atleast have hourly updates on the situation.

We're still investigating the issue. We will come back to you when we have an estimation of reopening time.

Note that we also used this opportunity to fix some issues that appeared with the experience curve, that could lead to characters not receiving any experience.

Sorry for the inconvenience.

posté December 10, 2013, 15:41:04 | #39
Thank you for the update.

Ugly Gobball * Member Since 2006-02-13
posté December 10, 2013, 16:01:26 | #40
Just be patient guys. I bet it is their proxy which redirects your connection to the server pointing now to blind spot of the dead server.

If I could go further developers did not tested deep enough sidekicks which imitate players. So for example sidekicks were put and removed to/from users lists to often when someone were using free Beelzebug and those we bought which lead to some unsafe memory usage or to heavy locking operation. It could be this new experience stuff fighting with new wisdom and prospect cap... so many possibilities XD

But t anyone who didnt had chance to try multimen i have to say: ITS AMASING! yes, its really cool, don't wait for server back and buy 2 more fun with even more possibilities and combos

Having this opportunity I would like to say that you(developers/designers) should NOT introduce this pp limits and wisdom limits. I know you did it for balancing purposes but you should find better way to balance because you now hit heavy to just some of players. If someone is playing full wisdom set for xp and fight takes longer then hey let them! if other dont want long fights they will replace boring user with multiman or another friend. You dont need system to control this, live do so.
If you have no choice and limiting wisdom and pp is the only way then bonus players which have high wisdom and high prospect with some extra stuff they would not get otherwise based on how much they surpass cap. For example enutrof have went through pp cap by 30 then he gets 15 units of random resource up to his/her level (which he can use to feed guild resources or for crafting or sale)
(something better than this stupid enutrof god skill)

passing xp limit could add extra point to guild experience eg 10:1

And then players know about cap but they dont feel that much robbed. Also it doesnt kill your balance (which I think is not great if you have to use this type of tools anyway, but I'm as well gamedev so I understand your pain of choices and time pressure on top of it )