July 10, 2013, 21:53:33 | #21
I really dont understand why many of these are interpreted as nerfs. A properly built Air/Fire xelor will now be more powerful then ever. Ankama is buffing a class that is already unmatched. They are going to be on the level of Month 1 Air Cras.
The aging spell states the tick tock turns will be modified. It now consumes the states Distortion and Aiming. Do you really have faith in Ankama not to nerf this powerful combo with Hand?
Xelors Punishment is minimum range of three. You can no longer hit a target in Lock range of the Xelor.
First turn is a reduction of 75% elemental dmg. Sure you can build up to 100% eventually, but you need to spend AP on other spells. Currently I dial up and destroy anything i want. I don't waste ap on sand glass when i could cast another punishment instead. Punishment is also two max per turn. Casting this 4 times a turn was common before. Hands initiative loss is lowered.
Ankama does what Ankama does. There are certainly some nice spells to use after revamp, but until I get to test them out, or Ankama gives me some numbers to play with, I'm skeptical.
This post has been edited by Gynrei - July 10, 2013, 21:54:17.