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Forums Rules of Conduct
By : [Sabi] - January 21, 2014, 03:21:47
Welcome! These forums have been created to be a friendly environment for our community, where they may share their WAKFU experience, ask questions, get help, share feedback and most of all… to socialize and have fun. Therefore we feel it is important to share with you the guidelines for the overall wellness of the forums. We have compiled a few basic pointers to follow that will help you o...
The : 2014-01-21 03:21:47
|-- / --||January 21, 2014, 03:21:47 By : [Sabi]|
Class revamp - Xelor
By : [Troyle] - July 10, 2013, 16:00:01
Long awaited, the Xelor revamp is now becoming reality, and will come to the game in the upcoming update, in July. Today, we offer you a closer look at the modifications to expect.In this devblog, we will give you an overview of the new mechanics that we would like to add to the Xelor class. Note that we will not include any values, as we would first like to have your feedback on the overall mecha...
The : 2013-07-10 16:00:01
|163 / 9842||September 23, 2013, 01:51:05 By : kurokat|
Wakfu and Stasis Islands
By : Zidrune - August 11, 2011, 15:54:54
You’ve probably already been wondering if your dedication to Wakfu or Stasis would be rewarded one day… apart from the change of color of your beloved Gemlin, of course! You might find the answer to your question here!Two mysterious islands…It seems that two sanctuaries have recently appeared and they are only accessible to people who devote themselves unconditionally to one of the two ultimate po...
The : 2011-08-11 15:54:54
|61 / 18046||September 22, 2013, 01:13:06 By : FeldePard|
Letter to the Community - September 2013
By : [Azael] - September 03, 2013, 17:00:00
Hello everyone! From now on I will regularly (after each update if possible) publish a “Letter to the Community” to talk about WAKFU and announce important information or modification brought to our previous plans. With the Wabbit Island out, we talked with the Community Managers about your feedback and expectations. Here’s what came out of it. We tried to identify the most important subjects...
The : 2013-09-03 17:00:00
|71 / 4146||September 21, 2013, 09:22:20 By : FeldePard|
Wabbits Open Theiw Doows!
By : [Sabi] - August 14, 2013, 16:00:00
Have you noticed this Cawwot smell in the last few weeks? It might just be because of the soon to be arrival of Wabbit Island. Designed for levels 120 and more, this place is going to bring you a lot of surprises! Loaded with mystewy, action, quests, dungeons and fiwstly... Wabbits starting August 27th!Specifically, who is it for?This area is for players levels 120 to 150. If you have overcome all...
The : 2013-08-14 16:00:00
|26 / 2949||August 26, 2013, 20:12:55 By : AsunaKotomi|
By : [Sabi] - August 07, 2013, 23:45:00
During the last recent weeks, our reporters from the World of Twelve Gazette have worked hard under the leadership of Zezette. You may ask: "But why?". Simply in order to gather as much information to help you prepare for your future visit of the Wabbit Island and its mysteries. Here is what we have collected through various publications of each of the Four Nations. We will do our best...
The : 2013-08-07 23:45:00
|24 / 3895||August 13, 2013, 16:47:16 By : imlionhearted666|
New equipment rules
By : [Azael] - July 17, 2013, 16:00:00
Azael tells you about the new equipment rules implemented on July 30th: AP/MP limitation, stats rebalancing, replacement of sets, more unique items, relics, etc. Learn everything in this devblog!Hello everyone, Today I wanted to tell you more about the AP/MP limitation but also talk about the new equipment rules, the new relic items, and the impact these modifications will have in game&hell...
The : 2013-07-17 16:00:00
|55 / 4039||August 13, 2013, 09:06:01 By : Nerd-Tease|
|10 / 1553||August 09, 2013, 14:48:12 By : 0Cataclyst0|
By : [Troyle] - July 23, 2013, 16:00:01
Bilbiza is our new adventure island that opens its beaches starting with the July 30th update. In this festive new content aimed to Level 85 and above, you will find new families of monsters, quests downright "Jelly", colorful dungeons...History of BilbizaContrary to what one might think, Bilbiza, isn't all about the Jellies. On WAKFU, it is also about the Bilbyboys. First we must g...
The : 2013-07-23 16:00:01
|34 / 3460||July 31, 2013, 10:55:56 By : ReiYano|
Spells level up!
By : [Troyle] - July 18, 2013, 16:00:00
In the next update, on July 30th, the character level cap will reach 125, and spells will be designed up to level 200! Concerning these spells, let us tell you about how these modifications will go…To this point, spells were balanced up to level 100. Even though your characters could reach over level 100, spells stopped progressing at this level. It quickly became a necessity for us to unl...
The : 2013-07-18 16:00:00
|106 / 8785||July 30, 2013, 08:03:45 By : imamake|
Haven Worlds – Interview with Azael
By : [Troyle] - May 23, 2013, 18:00:00
Haven Worlds will become available in WAKFU in June. More than just a housing system, they will allow guilds to give life to many projects. We will communicate and describe this feature throughout the month, and we begin today with an interview with the Lead Game Designer of WAKFU, Azael. Azael tells you about the upcoming feature in this video, and gives you more information on:[*]What are the...
The : 2013-05-23 18:00:00
|56 / 4179||July 09, 2013, 22:58:49 By : wakalakaxx|
|52 / 4449||June 25, 2013, 18:09:21 By : AsuraBrasilX|
|22 / 1820||June 18, 2013, 10:44:47 By : kurokat|
By : [Hito] - May 16, 2013, 10:00:00
Today we will talk about an improvement that has been long awaited: Nation change! This Devblog will introduce you to this new feature and its implementation in the game.Migration?Join friends, access unique monsters or bonuses (without having the worry about wars and politics) or only save the poor nation of Sufokia, these are some of the reasons that justified the idea of implementing a Nati...
The : 2013-05-16 10:00:00
|38 / 9604||June 09, 2013, 19:29:58 By : MichelBiom|
By : [Grou] - April 10, 2013, 11:00:01
Today Grou tells you about the novelties coming with the revamp of Smithmagic, implemented on April 16. Why a revamp? What are the goals? How does it work now? Read the answers to these questions now.What’s wrong with the current Smithmagic?The current version brings many issues, on our side as well as yours. This system turned out to be frustrating for the players since obtaining a rune is...
The : 2013-04-10 11:00:01
|279 / 16514||June 02, 2013, 16:08:32 By : DerSwitcher|
Haven Worlds - Constructing Buildings
By : [Troyle] - May 28, 2013, 16:00:01
Haven Worlds are coming soon, and you probably already want to know everything there is to know about them. After all, you surely want to maximize your chances to make your guild the greatest one of the World of Twelve! Here’s a Devblog that should catch your attention and help you achieve success: how to construct buildings in a Haven World!How to build something?If you want to erect a building, ...
The : 2013-05-28 16:00:01
|46 / 3364||May 30, 2013, 12:01:04 By : Soundtrack8|
Zeorus tells you about the Dragon Pig
By : [Zeorus] - May 17, 2013, 16:00:00
Zeorus refused to comment his embarrassing defeat to the Dragon Pig, but agreed to tell you more about this formidable opponent and how to best prepare yourself for the showdown of May 21…. __________________________________________________________________ Hello there, I’m glad to have this opportunity to talk to you again, and tell you about the next Ultimate Boss! As you already know, the ...
The : 2013-05-17 16:00:00
|31 / 2840||May 21, 2013, 12:34:09 By : chris-ath|
By : [RyF] - March 20, 2013, 16:00:01
Hello friends! Interested by a bowl of fresh air, with limited cost, all at your expense? You probably heard about my island already, the Chillberg Island! A new land full of treasures and perspective for the tough guys like you! Since I feel generous today, I’ll tell you about how things work on my ice rock. And if you stay until the end, you might even get a little discount on the t...
The : 2013-03-20 16:00:01
|49 / 4629||May 03, 2013, 13:07:58 By : DashxAngel|
|291 / 16108||May 03, 2013, 00:33:40 By : super-ecaflip23|
Chillberg Island, by the Heralds
By : [Troyle] - April 15, 2013, 11:45:01
To a zealous son wishing to brave cold and flakes, a Frigostian would say “Stay where you are, Harebourg ain’t never very far”. Despite all warnings, our Heralds braved the island, and decided to break the ice before Frigost unveils to everyone!Chillberg, what to expect?Honestly, this island holds many more secrets than what was already revealed… Chillberg himself could be...
The : 2013-04-15 11:45:01
|13 / 1992||May 03, 2013, 00:31:54 By : Seboo800|
|4 / 2642||April 29, 2013, 15:32:37 By : Spazturtle|
By : [Poolay] - March 25, 2013, 16:00:01
Hey you, spineless landlubbers, it’s me, Capt’n Chafer! Klak Klak Klak! Well, Colonel Vert-Beret and I are here to announce the beginning of a new era, the era of treasure hunters! So listen closely, you won’t believe it… Caught between war and passion, this world’s big archipelagos simply turned into a huge battlefield, and adventurers, drunk with power, even forgot to take a break, to r...
The : 2013-03-25 16:00:01
|12 / 2200||April 04, 2013, 18:33:08 By : Seboo800|
Kamas in WAKFU
By : [Azael] - December 20, 2012, 16:00:01
In this article, Azael will tell you about the economy in WAKFU, and his plan to improve its impact on your daily life!Hi there! It’s been a long time since I wrote my last Devblog article, but today I decided to talk about the economy in WAKFU and how we plan to tweak it, in short and middle term. We’re aware of the two main issues the economy is facing: [*](in)accessibility to Kamas,[*]...
The : 2012-12-20 16:00:01
|140 / 17264||April 03, 2013, 19:43:59 By : kaiser1777|
Developers' Diary: Chillberg Island
By : [Troyle] - March 29, 2013, 17:19:25
Following our last article about Chillberg Island, we received a lot of feedback and many questions. Azael and Fhenris answer to you in a Dev Diary!To reveal the hidden side of Chillberg Island, Azael (Lead Game Designer) and Fhenris (Level Designer) went under a complete questioning. This island still hides many surprises, and it was time to get the WAKFU Team to shed some light on the icy...
The : 2013-03-29 17:19:25
|22 / 2000||April 02, 2013, 09:10:24 By : saphiLC|
|125 / 10948||March 15, 2013, 17:51:20 By : Alex-vx|
Class Revamp: Sacrier & Osamodas
By : [Troyle] - February 13, 2013, 17:15:00
Today, we are continuing our series of class revamp dev blogs coming with the February update with the Sacrier and the Osamodas. SacrierHow will these changes impact you? Following the same logic as the other classes, we decided to apply small changes to the values and effects rather than big mechanisms modifications. The most notable changes such as the Sacrifice mechanism or Coagulation ...
The : 2013-02-13 17:15:00
|59 / 5665||March 06, 2013, 13:59:53 By : milordDen|
Class revamp: Iop and Cra
By : [Troyle] - February 08, 2013, 16:00:00
As you already know, over the last months the Game Designers have been working on revamping the character classes. Their goals are simple: more fun, more clarity, and above all: more balance. We expect these modifications to enhance the tactical aspect of the game, and improve coherency. Starting today, we will publish devblogs listing the main changes for the classes revamped in the February upda...
The : 2013-02-08 16:00:00
|68 / 6967||February 27, 2013, 17:02:18 By : Teladoph|
Class Revamp: Rogue & Enutrof
By : [Troyle] - February 15, 2013, 16:00:00
Latest addition to our class revamps Devblogs series; discover the changes brought to Rogues and Enutrofs.RogueHow will these changes impact you? Although we didn’t implement deep modifications, we wanted to allow more refined specialization opportunities. Whether you decide to focus on bombs, ranged damage or melee damage, these modifications were designed for everyone to find them ...
The : 2013-02-15 16:00:00
|36 / 3854||February 27, 2013, 05:57:33 By : BrainInAJar|
By : [Troyle] - September 13, 2012, 16:00:49
Today, we tell you about the Specialties of the Foggernaut.The basic strategy of the Foggernaut is its unique technology: the Microbot! This creation is a little mechanics that give him a unique style in combat. Foggernauts can place these “insects” on the field to create rails allowing them to move on several cells for a low MP cost. They can also use them to deploy artillery, receive help fro...
The : 2012-09-13 16:00:49
|32 / 4141||February 01, 2013, 03:57:11 By : khackt|
Foggernauts: Elementary spells
By : [Troyle] - September 12, 2012, 16:01:51
For this week dedicated to Foggernauts, we prepared two devblogs that will give you the details about each spell available to this class. Kwoac from the Game Design team also added a few comments and fun facts about the development of the class! We start now with the spells in the 3 elementary branches available to the Fogegrnaut: Stasis, Earth and Fire… StasisAs you know, its particularity is ...
The : 2012-09-12 16:01:51
|25 / 3231||January 29, 2013, 02:21:06 By : Teladoph|
By : Fhenris - November 20, 2012, 10:00:01
Well hello there! Today, it's my turn to bring you the making of! I'm Fhenris, WAKFU Level Designer, and I'm going to serve you up a meaty portion of what we've been working on for several months now... Calamar Island! Why a revamp? Calamar Island is a conquerable island that's been in the game since V2 of WAKFU saw the light of day. A lot of you will probably already know it!...
The : 2012-11-20 10:00:01
|24 / 6343||January 25, 2013, 21:18:01 By : adnnneeen|