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Hotfix for 1.27 - 29.08.2013
Ugly Gobball * Member Since 2012-09-13
posté August 29, 2013, 17:12:43 | #21
My launcher is updating, maybe servers are online now


Community Manager * Member Since 2012-03-01
posté August 29, 2013, 17:14:12 | #22

Quote (FSPolardIo @ 29 August 2013 17:12) *
My launcher is updating, maybe servers are online now

Not yet.


Tofurby on Diet * Member Since 2012-09-14
posté August 29, 2013, 17:17:39 | #23
BOOOOYEAH!


Ugly Gobball * Member Since 2013-04-02
posté August 29, 2013, 17:20:44 | #24
Hi all,

i'm an italian player and i don't speak english well, so i need to ask you a little question
When the Dev say

Eniripsa

  • Unnatural Remedies:
    • Damages will take side and back bonus into account.
they mean that water damage bonus of equipment and heal bonus of equipment now stack together to calculate the total damage amount and total heal amount of skills?
Or better... can someone pls explain me how "water damage bonus", "generic damage bonus" and "heal bonus" work with spells?

Thx a lot and sorry for my english


Lord Madgobb * Member Since 2011-03-15
posté August 29, 2013, 17:23:00 | #25
Can you fix summon damage on sadida summons? Or can you make a dev post here to tell us whether it's an osa only thing now?


Ugly Gobball * Member Since 2012-09-13
posté August 29, 2013, 17:27:32 | #26
Jarkaruus I don't think that they will add water damage at the heal bonus, but it will be a great idea if they do that :3

Servers on now


This post has been edited by FSPolardIo - August 29, 2013, 17:31:37.
Overweighted Chafer * Member Since 2011-11-26
posté August 29, 2013, 17:34:29 | #27
if enis get another revamp, than i want one too. BUAHAHAHAAHAHAHHHA


Scary Polter * Member Since 2011-07-06
posté August 29, 2013, 17:41:57 | #28

Quote (Jarkaruus @ 29 August 2013 17:20) *
Hi all,

i'm an italian player and i don't speak english well, so i need to ask you a little question
When the Dev say

Eniripsa

  • Unnatural Remedies:
    • Damages will take side and back bonus into account.
they mean that water damage bonus of equipment and heal bonus of equipment now stack together to calculate the total damage amount and total heal amount of skills?
Or better... can someone pls explain me how "water damage bonus", "generic damage bonus" and "heal bonus" work with spells?

Thx a lot and sorry for my english

I think they mean that Eniripsas will deal more damage if they attack an enemy from the side or behind. Like backstab. Every class is supposed to do this, but it was bugged for Eniripsa.


Tofurby on Diet * Member Since 2012-10-21
posté August 29, 2013, 17:44:41 | #29
Can Enis please have a restat too?

Already built an Eni around not having UR because the costs were bugged...


Nun Shall Pass * Member Since 2012-07-03
posté August 29, 2013, 17:48:49 | #30
@ Jaiice

I do not use UR

I havent used any of the bugs, never exploited bugs. etc. I am talking real numbers ^_~ Ask anyone whose had my eni heal for them.

Now I am not saying that the eni did not get nerfed. I GOT NEWFEd.

Definitely my eni can not do all that it could do before. But I am happy to have found a way to build past grou's troll. So all I am saying is... DON't Get TOO excited!! Can't replace my eni just yet! xD


This post has been edited by aquabeauty - August 29, 2013, 18:02:17.
Squited Arachnee * Member Since 2008-06-02
posté August 29, 2013, 18:04:32 | #31
Really? Flea Love gets bugged because of 1.27 patch and on the hotfix, nothing is done about it? And I won't even mention the other already reported bugs, such as Fleahopper healing "KO'ed players", Fleahopper healing the Xelor's clock, Cat Tree not being able to summon if destroyed by AoE while ecaflip is on top of it, Winning Streak not giving bonus when reaching lvl 100........

There will be another hotfix right?....


This post has been edited by ZeraKoN - August 29, 2013, 18:05:37.
Dokushuuuuu * Member Since 2008-01-09
posté August 29, 2013, 18:05:44 | #32
No restat though ;_; A lot of enis will stay with UR lvl 0


Ecstatic Whisperer * Member Since 2011-08-07
posté August 29, 2013, 18:10:19 | #33

Quote (Chrolo @ 29 August 2013 16:18) *

Quote (DeathAdde @ 29 August 2013 16:16) *
no fix to enis Invigorating Word only jumping one time?
thats sadly not a bug but intended. Ingame description hasnt been updated properly
If that's so they took the most interesting and tactical piece of healing gameplay available to an eni and made it overly simplified and less tactical.


Quote (aquabeauty @ 29 August 2013 17:48) *
@ Jaiice

I do not use UR

I havent used any of the bugs, never exploited bugs. etc. I am talking real numbers ^_~ Ask anyone whose had my eni heal for them.

Now I am not saying that the eni did not get nerfed. I GOT NEWFEd.

Definitely my eni can not do all that it could do before. But I am happy to have found a way to build past grou's troll. So all I am saying is... DON't Get TOO excited!! Can't replace my eni just yet! xD
My eni easily heals for that much a turn, pretty close to it even when she can't use fortify word, but in high end dungeons with lots of mobs, you will find yourself trapped and heals go down significantly when you have to fear flask or can't even reach the targets that need heals. With invig bouncing once, using a coney to extend it only gets one person now. And frequently you have to bounce it off someone who didn't really need heals to get someone who desperately needs them.

It's not the healing output of the eni I have trouble with. It's the fact I don't have a spammable non los heal. I will say it again, I would be happy if the 3 ap spell didn't require los, just anything to work with. Eni is still a great healer and has tools no one else can bring to the table, but we also lack some of the tools that allowed us to heal a party swarmed with mobs and summons of mobs and charging mobs, etc. I am tryng to adapt, but it is difficult. I don't have any trouble with groups of 4 or 5 things outside the dungeons, but when I'm dealing with 8 mobs and 6 summons from 2 of those mobs, it can get a little crazy. They did apparently nerf black tiwabbits and the summons though, so perhaps today I'll find it less frustrating, and I have some new strategies I want to use anyway. Only have tried the dungeon once, so I learned a lot, but I can't say I wasn't frustrated on a few turns realizing I couldn't push something off me b/c it had another thing behind it, and I had no way to get to someone without risking lock. I'm still wondering if pumping full dodge isn't an option now as we have such limited ways to navigate a battlefield.

What's really funny is that a lot of these changes were made to negate the durability and offensive damage output of the eni. I don't feel at all fragile. I just feel I lack a lot of the tools that I needed to support my group in the form of being able to get to people who need my help. This was far more a nerf to pve effectiveness than it was to pvp or eni solo ability. I think people who wanted eni nerfed weren't complaining b/c the eni could keep them alive at dungeons or ubs. I think they were complaining b/c enis were too strong solo in pvp. I have no problems with the values on any of the heals. You made fortifying word so strong it's ridiculous but you just left me with few options to heal people I can't get to after I use that 6 times. I wish if you felt enis were too strong you'd just nerfed our base damage and not made us have to get los on everything. And I'm sad you made invig word less interesting and I wish you'd just left the small heal as 2 ap. It gets annoying and heals for so little.


This post has been edited by cyndiloo - August 29, 2013, 18:25:31.
Squited Arachnee * Member Since 2012-04-01
posté August 29, 2013, 18:31:06 | #34
THANK YOU ANKAMA! 2 ap for Unrem instead of 2 ap and 2 mp is way more reasonable, im happy, my eni is no longer that badly ruined ^^ yaaay ~ focusing only on getting more ap instead or both ap and mp is so much better \o/


Lazy Bow Meow * Member Since 2013-05-24
posté August 29, 2013, 19:24:23 | #35
I cannot redeem my excarnus tokens for a piece of the set. PLease fix this


Scary Polter * Member Since 2012-04-09
posté August 29, 2013, 19:34:59 | #36

Quote (Sinjetax @ 29 August 2013 19:24) *
I cannot redeem my excarnus tokens for a piece of the set. PLease fix this
the notes says they fixed it, did u update/tried again?


Short Strich * Member Since 2012-06-12
posté August 29, 2013, 23:17:00 | #37
WOW this is great!! Unnatural remedies cost 2 ap now ?!!... hmm what do i do now. i went to the respec room with my eni already and ddnt stat in UR.... I want a respect. Even if it isnt a spell respec, i'd like to be able to redistribute my points.




Lazy Bow Meow * Member Since 2013-03-17
posté August 29, 2013, 23:21:16 | #38

Quote (younglick @ 29 August 2013 23:17) *
WOW this is great!! Unnatural remedies cost 2 ap now ?!!... hmm what do i do now. i went to the respec room with my eni already and ddnt stat in UR.... I want a respect. Even if it isnt a spell respec, i'd like to be able to redistribute my points.

I completely agree. I did my respec before this patch as well. I believe all Enis deserve a respec again.


Ecstatic Whisperer * Member Since 2011-08-07
posté August 29, 2013, 23:57:00 | #39
yeah, didn't realize it was a bug, thought he wanted us to spend 1 more mp to get extra damage.


Ugly Gobball * Member Since 2012-05-28
posté August 30, 2013, 00:06:09 | #40
Enis should have respec, bcs of this one bug...