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Multiman Assemble
Overweighted Chafer * Member Since 2011-06-25
posté December 09, 2013, 22:05:32 | #261
Question: with the new relics system, how it will work on HW. Previosly, relics CAN't drop on HW fights, how it'll work on fragments? It's drops to players on HW fights? Will drop to contrabandits lair? And how works contrabandit? Does ir took a randomd rop from someone on group, or just roll too with 100 pp base?


Soft Crackler * Member Since 2012-02-21
posté December 10, 2013, 00:13:51 | #262
-Snow Bow Meow & Baby Schnek pets: They will now be tradable.

This is fantastic! Wish this was doable from the beginning but thank you!


Ugly Gobball * Member Since 2013-09-08
posté December 10, 2013, 01:37:27 | #263
>Bow Meow family
>All members of this family will have their HP reduced by 20%
>Damages of Scrabbling (Bow Meow)have been reduced by 20%
T>heir hairballs will have the same color as their fur.

At last. We got that we want


Short Strich * Member Since 2012-11-10
posté December 10, 2013, 03:14:51 | #264
PP cap, seriously terrible. Please for the love of god at least have enus able to have the extra 100 they get from stacking count toward drops as well.


Nun Shall Pass * Member Since 2012-01-23
posté December 10, 2013, 03:31:32 | #265
Once again, I don't mind the PP cap. From my perspective, as a lv140 solo player, this patch brings a lot that I find appealing. Can't wait for tomorrow!


Tofurby on Diet * Member Since 2011-12-03
posté December 10, 2013, 06:18:11 | #266
Can't wait :3


Nun Shall Pass * Member Since 2012-07-03
posté December 10, 2013, 06:52:31 | #267
So....

Whats the new pp cap?

*Literally cries this time*


Grizzled Dandelion * Member Since 2013-03-16
posté December 10, 2013, 10:13:54 | #268
aquabeauty 10 December 2013 - 06:52
So....

Whats the new pp cap?

*Literally cries this time*
I'm crying too


Eccentric Moogrr * Member Since 2011-10-31
posté December 10, 2013, 10:45:02 | #269
The cap is 150 (not including the 100 invisible PP):
Troyle stated that quite a while ago, while the changelog wasn't finished yet and there was a chance to give feedback.

Btw., someone from the staff should read the changelog again.
It still looks like WIP - PP cap is not decided yet, name of new smithmagic hammers is a placeholder and you can read at two spots that Wis is halfed at all high-lvl items.


Scary Polter * Member Since 2011-04-27
posté December 10, 2013, 12:19:42 | #270
Can I change the order of spells with multiman between buttons 1 - 9? I had only 3 mins in the server until it shutdown again  


Lazy Bow Meow * Member Since 2013-02-25
posté December 10, 2013, 14:57:28 | #271
Its telling me no proxy available but my internet works fineee


Bellaphone Lover * Member Since 2012-06-09
posté December 10, 2013, 15:42:06 | #272
[/url]
this is the problem,please wait for servers to come back..

[url=http://www.wakfu.com/en/forum/112-server-status/142055-emergency-maintenance-10-12-2013?poid=649411]




Featherless Piwi * Member Since 2010-04-04
posté December 10, 2013, 15:51:56 | #273
I still find it comical that they would rather add something like Multimen instead of revamping Feca's. People have been asking for a Feca revamp for months on end and they are still postponing it.


Overweighted Chafer * Member Since 2011-06-25
posté December 10, 2013, 19:53:38 | #274

Quote (skilled-noob @ 10 December 2013 15:51) *
I still find it comical that they would rather add something like Multimen instead of revamping Feca's. People have been asking for a Feca revamp for months on end and they are still postponing it.
They said will not revamp a class, to change it 2 months after... They have plants to change classes after 100+, i'm assuming we will gain 2 active and 2 passive specialities, all new, all classes, cause if game keep going till lvl 200, u will have 995 habilities points, to distribute in 5 active and passive skills, stacking 950 (450 active, 500 passive) points, so will have 45 left. And everyone will be the same in active and passive specialities. In game some ppl are mono or dual element, so some passive/active isn't usefull for some build (like riddled cra system, just works on earth build, so if u are air/fire or both but no-earth, will not use it...)

Its a blind shot, but i think is something like that, every class have some especiality linked to a element, surprise shot to rogue earth, drellzeker to enu earth, and so on... what i didn't like is, we will have only 4 weeks to try out 4/6 multimen, and i dunno if Lumino or Shadow will be used to try out, before pick subs to get it permanently...


Ugly Gobball * Member Since 2008-07-10
posté December 10, 2013, 22:47:19 | #275
Uh fun fact I accidentally tried to equip my father deep boar costume while viewing my multiman (i wrongly though I was viewing my character since I was just messing around) and It's gone... will there be any fix for this and any way to get my achievement costume back since I cant get another


Featherless Piwi * Member Since 2012-02-28
posté December 10, 2013, 23:28:33 | #276
How does prospecting work with Multiman? Is it a flat 100pp bonus, or are Multiman prospecting from equipments added as well? Just wondering, it's been a burning question and I can't seem to find a straight answer. To make it a bit more understandable, here's the scenario I'm trying to explain:



If I have an Iop with 35pp and a multiman with some pp pieces accumulating to 45pp.... will my iop + multiman pp total be 280 (assuming Iop has 100 hidden pp and multiman has 100 hidden pp as well)?

I would appreciate if the question is answered with written/linked facts and not just speculation. Thank you!


Aaron The Slayer


Community Manager * Member Since 2013-07-08
posté December 11, 2013, 08:26:26 | #277
Thank you for your feedback so far on this new update, we can't wait to hear more from the community.

We will also do our best to answer your questions very shortly.

All the reported bugs are going to be verified and I will use this occasion to remind you to make use of the "Bug Forum", that way your reports get better visibility and helps us stay organized.  


Featherless Piwi * Member Since 2012-02-28
posté December 11, 2013, 19:54:44 | #278

Quote (TheBestInTheWest @ 10 December 2013 23:28) *
How does prospecting work with Multiman? Is it a flat 100pp bonus, or are Multiman prospecting from equipments added as well? Just wondering, it's been a burning question and I can't seem to find a straight answer. To make it a bit more understandable, here's the scenario I'm trying to explain:



If I have an Iop with 35pp and a multiman with some pp pieces accumulating to 45pp.... will my iop + multiman pp total be 280 (assuming Iop has 100 hidden pp and multiman has 100 hidden pp as well)?

I would appreciate if the question is answered with written/linked facts and not just speculation. Thank you!


Aaron The Slayer


Any answer to this? pretty please? I need to re-sort equipments for my team and want to know if PP equipment in Multiman counts as global group PP, as well as how much PP a Multiman adds to the group (100pp hidden or just an extra item drop chance but no pp at all?)