First off im sad to see the feca revamp pushed off... im not a feca but still. I guess i need to see how this sidekick thing works before i can judge it as being worth the time invested.
Second: i dont think the challenge system in fights is a bad idea... per say depends on the bonus we get i suppose. I like the new looting rules cause it will make someone dying right before the fight ends not shed in tears.... i like this.
the pp/wisdom lock... id be ok with it if its a high number like 400 because as a xelor in my pp gear i can get about 210 not counting the 100 pp we all have so i hover over 300. I dont want it so my pp gear is worthless. If your worried about enutrofs and relic shards then limit it so you can only drop so many relic shards at a time or fight like idk 4 max a person perhaps? not sure but that feels the better system i just need to see the pp lock number before i complain this is a good or bad thing. if its 400 a person id be ok with that because i consider that reasonable and a normal person cant reach that but a enu can and it would limit them as well so makes them like us in aspects. Anything below 400 imo would severely harm farming of items for soloers.
Third: the main quest reward... i really hope you give it to people or make it accessible to people who have already done the quest... also nice kwismas
Fourth: ok the relic quest line... I really like the idea behind it but i feel its to easy for higher levels to just do it ya know... that being said its a motivator to do all the dungeons. Id be ok with this i just kinda dont want relics to be common place... ive said it on other threads but i believe that relics should be rare and hard to get and this one just seems easy. That being said im opposed to it on that fact alone because i just dont want everyone having a relic like i said they should be rare and hard to get. I wouldnt be totally upset with it though if this happened... really depends on the relic... maybe since its hunter guild it can be a relic to do with gathering or something? if it was like that id like it alot because the nature of it is farming mats so itd fit in.
Fifth: this is mostly to do with the new relic drop system. Again i think relics should be hard to get but this system i can see as being not easy because even 1% is a hard drop rate to get. Im going on the assumption that things like the celestial bearmulet, powerful dazzling belt, and meridia wont have these because they arnt drops persay. the bearmulet needs an item to get, dazzling a recipe to craft it and the meridia tokens. So this really effects, gelano, nettlez, and solomonk. I think this is a fair system would the fragments have a pp lock on them? I like this change because it will make getting more relics for myself easier but again... maybe a bit to easy for my liking. Im still deciding if i like this change or not.
Sixth: sorry kinda glanced over the smithmagic but id be interested in what your doing with it... and if we are going to get runes and things back like we did last time you updated it from our runed equips ;o.