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Short Strich * Member Since 2012-03-05
posté February 10, 2014, 16:52:01 | #381
No bug fix for sadida?


posté February 10, 2014, 17:03:06 | #382
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?


Community Manager * Member Since 2013-07-08
posté February 10, 2014, 17:32:34 | #383

Quote (Sargent-Wiggest @ 10 February 2014 17:03) *
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?

I got your messages, thanks for the report, it is part of a bug list to check on and verify.




posté February 10, 2014, 17:57:56 | #384
Any further questions with both bugs, pm me for a better description


Wilder than Wild Dragoturkey * Member Since 2012-03-06
posté February 10, 2014, 19:32:37 | #385
Will the Multiman "disappearing" bug get fixed? it was reported numerous times...


Narcissistic Larva * Member Since 2012-03-21
posté February 10, 2014, 19:33:07 | #386
Pls Don't touch Alkatrool! That was one of few good ideas u guys have for whole year!


Nun Shall Pass * Member Since 2012-01-23
posté February 10, 2014, 19:41:05 | #387
Whoaaaa, that environmental quest exp change at level cap is a big change that'll make leveling multimen harder. That was one hell of a ninja nerf.


posté February 10, 2014, 21:20:54 | #388

Quote (Sabi @ 10 February 2014 17:32) *

Quote (Sargent-Wiggest @ 10 February 2014 17:03) *
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?

I got your messages, thanks for the report, it is part of a bug list to check on and verify.

Will they check and verify until the update and fix it?

Because bramble has 100% of taking 1 mp and even with 100 hypermovement it should take mp, acording to the spell.

I hope that they fix them asap.


Bellaphone Lover * Member Since 2012-04-24
posté February 10, 2014, 22:14:48 | #389
'Wall of Flame: Will increase to 3 triggers per turn and per target. Damage will decrease from 54 to 44 (level 100) and 104 to 84 (level 200).
Piercing Shot: The loss of resistance will decrease from -100% to -50% (level 100) and -200% to -100% (level 200).'

What can I say, the nerf to fire wall is stupid, fine make it so it only activates 3 times per enemy, but a limit of 3 times per turn is idiotic you're trying to create a tactical game and yet you limit everything to remove any tactical value.

Dunno about other people but my earth rogues damages are crap, the only spell which seems reasonable is piercing which is linear, and compared to the insane damage per ap/mp that Fire Ecas get earth rogues are redundant!

Once again, you are thinking with your arse Ankama!


posté February 10, 2014, 22:19:50 | #390
Earth rogues dmg is crap? Really? REALLY?


Bellaphone Lover * Member Since 2012-04-24
posté February 10, 2014, 22:44:46 | #391
bar fusilade turns when the AI is moronic to stand infront of you, yes.

maybe its because i got bored as hell playing her and so she never even reached level 80 so all sets have had poor damage...

but my point regarding the firewall still stands in my opinion.


Tofurby on Diet * Member Since 2012-10-04
posté February 11, 2014, 01:13:41 | #392

Quote (Sargent-Wiggest @ 10 February 2014 21:20) *

Quote (Sabi @ 10 February 2014 17:32) *

Quote (Sargent-Wiggest @ 10 February 2014 17:03) *
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?

I got your messages, thanks for the report, it is part of a bug list to check on and verify.

Will they check and verify until the update and fix it?

Because bramble has 100% of taking 1 mp and even with 100 hypermovement it should take mp, acording to the spell.

I hope that they fix them asap.
That's not a bug. In this case, "100% chance to remove MP" does not mean "removes MP every time". That 100% is your base chance, and it subtracts the target's Hypermovement from the chance to remove MP. 100% chance - 30% Hypermovement = 70% chance to remove the target's MP. That's where your failures are coming from.

There's no reason for Bramble to have a 150% chance to remove MP on a crit otherwise.


Tofurby on Diet * Member Since 2011-12-03
posté February 11, 2014, 01:18:28 | #393
Will everyone receive a respec?


Squited Arachnee * Member Since 2012-03-05
posté February 11, 2014, 04:56:16 | #394
I find it funny... about the Rogue nerfs. When brought up before they said they were probably just messing around and it wasn't part of this update.... what do you know? Here it is in the update.

Shows how much you actually know.


Featherless Piwi * Member Since 2011-12-10
posté February 11, 2014, 04:57:31 | #395
We need the shushus!!!


Lord Madgobb * Member Since 2011-03-15
posté February 11, 2014, 05:20:34 | #396
First area of shushu island, as boring as bilbiza


Tofurby on Diet * Member Since 2013-02-22
posté February 11, 2014, 07:24:23 | #397
What needs fixing is the guard and soldier status, doing the achievement for them does no longer give you title, therefore stopping a fella from some government positions lined up for me, I got my title after a couple patches back and it was reset, Im not sure of the date but I cannot get it again after Pk'ng 10+ people and completing, quest I am worried now I wont be able to do the challenge again and ever get that back is there any fixing this in a near future I know I am not the only one with the issue.


Overweighted Chafer * Member Since 2012-10-22
posté February 11, 2014, 07:55:27 | #398
Wow, only one Sadida nerf this patch, and its a relatively minor one where we can't use our Dolls to reduce Black Crow's resistance anymore. Grou must have been in a good mood these past couple months.


Bellaphone Lover * Member Since 2012-12-22
posté February 11, 2014, 08:15:09 | #399
I like how they always thank us for our support and ideas, and still show the middle finger with upcoming patch.


Short Strich * Member Since 2013-07-28
posté February 11, 2014, 08:18:27 | #400
I don't see how raising the level cap wouldn't count as a major change to every maxed level character.
Surely they realize people base builds and stats on cap, and that raising it has a fair chance of requiring a restat to be fully optimized for the following levels. :/