People keep talking about improving osamodas summoning where even now osamodas is doing great in pvp and Sadida is no match for osamodas no matter what it does. You are improving class that is already decent (osamodas) instead of improving class that struggle (sadida)?
Why removing control from ratty riot shield? Control was the only reason to get this shield. And its not just about osamodas, some Sadidas uses it too. What i see is nerf to control gear because of Osamodas, wich give a nerf to Sadidas gear unintentionally.
If you are troubled so much with control gear that osamodas can use, ankama, then why you kept adding fire equipements with control and cmc that make osamodas benefit fully, while ignoring the water/air Sadidas who need water/air gear with control, that osamodas won't benefit from that much?
And when we will get cheaper dolls with more resist that we need so much? While revamping osamodas and giving it MORE summoning options - have you thought about the damage per turn Osamodas summons deal? And if so, how can you justify the cost to summon them with the cost to summon dolls? Because theres huge gap between these two and everybody can tell that summoning doll for 6AP who will do a dmg worth of half of the cost it was made with (or less) is simply not worth doing. People dont want to spend 8ap to summon 2 greedy dolls that will inflict dmg of 4ap AND only in close combat (while osa summons have variety of attacks with different range).
Another thing is that animal guard give osamodas summons +5MP each time it triggers, making it impossible to run away from osamodas summons. Meanwhile Sadida give +3MP to dolls from green guard and its capped at +3MP even if sadida is hit more times.
So i have to ask: What is the reason to cripple Sadida class o much and improve Osamodas who is FAR better then Sadida already?
.....Don't get me wrong: i'm cool with improving Osamodas, just don't forget how much more improvements Sadida need.
This post has been edited by Kikuihimonji - November 27, 2014, 05:32:05.