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Forums Rules of Conduct
By : [Sabi] - January 21, 2014, 03:21:47
Welcome! These forums have been created to be a friendly environment for our community, where they may share their WAKFU experience, ask questions, get help, share feedback and most of all… to socialize and have fun. Therefore we feel it is important to share with you the guidelines for the overall wellness of the forums. We have compiled a few basic pointers to follow that will help you o...
The : 2014-01-21 03:21:47
|-- / --||January 21, 2014, 03:21:47 By : [Sabi]|
|-- / --||July 08, 2014, 22:01:52 By : [Sabi]|
|13 / 1998||November 30, 2012, 15:53:53 By : Nillii|
Hotfix for 1.17 - 28.11.2012
By : [Troyle] - November 28, 2012, 16:07:37
Quests[*]Restate of Emergency: Will now have an icon in the quest tracker.[*]Environmental quests will no longer increase more for a same player depending on the amount of members the group has.[*]Players who didn’t take part in a horde quest will no longer receive the reward.[*]Calamar island quests will now have a minimum level equal to the minimum level of the island. Monsters[*]Chaos Quarter...
The : 2012-11-28 16:07:37
|18 / 2194||November 30, 2012, 11:31:16 By : sebordi4|
Hotfix for 1.17 - 27.11.2012
By : [Troyle] - November 27, 2012, 15:11:00
Characters[*]Following the losses suffered by many players, all character data have been restored as they were at 7am GMT this morning. The bug leading to these losses has been fixed. Quests[*]Restate of Emergency: Will now work correctly.[*]The Calamar Island main quest will now require a character level 55.[*]Horde quests: Now require a character level at least equal to the minimum level of th...
The : 2012-11-27 15:11:00
|1 / 1195||November 28, 2012, 10:03:47 By : IIT|
Hotfix for 1.16 - 08.11.2012
By : [Troyle] - November 07, 2012, 17:45:21
Here's a first part of the changes that will be applied with the hotfai of November 8th. Ecosystems[*]General: The ecosystems of all the worlds (except Stoodeep Mines) will be reset in order to fix various issues linked to the modifications brought with the last update. Quests[*]Hordes: In order to fix issues will their triggering, horde quests will now have a maximal duration of 1 hour. Dun...
The : 2012-11-07 17:45:21
|3 / 1768||November 09, 2012, 00:46:51 By : Sargent-Wiggest|
|12 / 2239||November 05, 2012, 17:00:00 By : [Troyle]|
|12 / 2412||October 03, 2012, 17:04:19 By : Nillii|
|4 / 1746||September 01, 2012, 10:23:56 By : krowakot|
Hotfix for 1.13 - 28.08.2012
By : [Troyle] - August 27, 2012, 17:08:33
Classes General All spells that couldn’t be cast without target can now be used on the Sadida Totem. A spell limited in amount per turn will automatically be greyed out when used on a Totem. Ecaflip Ecaflip's Tarot: Hairy Moon was rebalanced as follows: Normal effect – Summons a controllable Kittikaze from lvl 1 to 100 (depending on the level of the Ecaflip), damages are 1d2 x Level. Eca God ...
The : 2012-08-27 17:08:33
|39 / 4954||August 28, 2012, 17:03:31 By : Kikuihimonji|
Hotfix for 1.13 - 08.08.2012
By : [Troyle] - August 08, 2012, 17:48:59
Classes General[*]Due to some of the last changes, it was decided to provide a new complete spell and abilities reset. A new quest will be started automatically as the one that started when you first logged your characters in. All characters will receive it. Note that the countdown has been extended from 10 hours real time to one week real time[*]Summons will now correctly target characters that a...
The : 2012-08-08 17:48:59
|24 / 4636||August 09, 2012, 00:44:10 By : Devilling|
Hotfix for 1.09 - 11.07.2012
By : [Troyle] - July 11, 2012, 15:50:09
Xelor[*]Temporal Burn no longer consumes all the MPs Trool Fair[*]The tunnel of love can now be accessed by a party with more than 2 players[*]Trool Stocks has been fixed and should work properly[*]Cupe ‘Em Up has been rebalanced:[*]Lashing Love Arrow cost changes from 6AP to 5AP[*]Love Gobballs and Gobball Love Chief no longer have the spell Black Sobber[*]Mobs now attack the Beacon when possib...
The : 2012-07-11 15:50:09
|17 / 3666||July 17, 2012, 08:31:47 By : FieryFly|
Hotfix for 1.08 - 15.06.2012
By : [Troyle] - June 15, 2012, 14:57:43
Characters [*]Characters that reached level 105 and the spell xp cap after tuesday's update will now see the spell respecialization interface. Eniripsa [*]Transcendence now immunes to stats modifications (HP gain/loss, AP, MP), movement effects (push, pull, tp) and gameplay states (Burning, Sleepy,…) Miscellaneous [*]Fairyworks will now work properly...
The : 2012-06-15 14:57:43
|21 / 3152||June 17, 2012, 16:06:07 By : [MOD]O-Respeitador|
|7 / 1811||June 15, 2012, 14:57:56 By : DevaDaggerous|
Hotfix for 1.05 - 15.05.2012
By : [Troyle] - May 14, 2012, 17:35:19
World[*]During this maintenance, we will open Mount Zinit Chapter 2. More information can be found here: Click hereClasses Rogue[*]Runaway no longer triggers with 100% chance from level 1 Enutrof[*]Heals applied by the Enutrof after transforming into a Drhellzerker now work properly Pandawa[*]The counter displaying above a pandawa’s barrel now follows the barrel when it is carried by the panda...
The : 2012-05-14 17:35:19
|36 / 5949||May 19, 2012, 15:36:41 By : ShinWikiweru|
|0 / 1422||May 15, 2012, 17:22:44 By : [Troyle]|
Hotfix for 1.05 - 09.05.2012
By : [Troyle] - May 04, 2012, 17:53:11
Classes[*]Due to the changes added to the Xelor class, we decided to reset all characters abilities and specialties Xelor[*]Xelor’s Dial: when it breaks it is possible to get 1 WP back (5% chances at first, 50% with maximum level); 3 charges at first, 6 at maximum level[*]Timekeeper: AP are given back at the beginning of the following turn, just before charge loss; cost is changed to 3AP at lvl ...
The : 2012-05-04 17:53:11
|148 / 19728||May 13, 2012, 10:11:45 By : zantzant|
Hotfix for 1.05 - 03.05.2012
By : [Troyle] - May 03, 2012, 15:25:00
ClassesSacrier[*]Blood Pact now applies correctly Eniripsa[*]Constitution now applies correctly Characters[*]Experience required to reach level 106 won’t show anymore[*]All abilities are reset[*]A negative prospecting will no longer prevent players from collecting resources Combat[*]Combos life drain / damage mirror no longer desynchronize HPs between the client and the server Smithmagic[*...
The : 2012-05-03 15:25:00
|33 / 4701||May 04, 2012, 14:27:57 By : chowchow123|
Hotfix for 1.05 - 02.05.2012
By : [Troyle] - May 02, 2012, 16:20:49
Classes Xelor[*]Xelor’s Dial can level up again[*]Xelor’s Dial can be cast in a fight Sacrier[*]Smasher’s critical hit damages are now multiplied by 1,5[*]Sacrier's Fist is no longer limited to one use per target. Interface[*]It is now possible to link items in the chat[*]The button to add guild ranks should now work correctly[*]Pet window should now display and work correctly Items[*]The Ar...
The : 2012-05-02 16:20:49
|41 / 5399||May 03, 2012, 14:34:51 By : NightWithoutLight|
Hotfix for 1.01 - 05.04.2012
By : [Troyle] - April 04, 2012, 15:57:42
Here is a list of changes that will be applied during tomorrow's maintenance. Combat [*] Elemental damages can no longer be reduced by more than 75%.[*] Fixed a bug where monsters AI could be deactivated by giving up a fight during the placement phase.[*] Boowolves and Boowerewolves are now immune to zombification.[*]Monsters now play their movement animations correctly after being thrown by a...
The : 2012-04-04 15:57:42
|62 / 8444||April 06, 2012, 17:33:27 By : IcySushi|
|22 / 3341||April 03, 2012, 17:56:01 By : Nanayomi|
|21 / 3562||March 31, 2012, 15:03:32 By : Haiaah|
Hotfix for 1.01 - 29/03/2012
By : Troyle - March 29, 2012, 09:34:39
Here is a list of the changes deployed during this morning’s maintenance: Classes Sram[*]Sram animations should now trigger correctly when invisible Combat [*] From now on, only 6 characters will be able to join in a fight on one side (however, monsters can still be 8, as it was before).[*]Worldbosses are now immune to Madness, Stunned, Sleepy, Zombification, Blindness and Bound states ...
The : 2012-03-29 09:34:39
|36 / 4691||March 29, 2012, 18:58:01 By : Treesinger|
Hotfix for 1.01 - 28.03.2012
By : Troyle - March 28, 2012, 12:02:52
0Here are the changes applied with this morning’s hotfix: The Moowolf respawn time is fixed: he doesn’t spawn as fast; you will now need to be more patient to fight him again. Moowolf now only appears in Sadida Kingdom. Bins that allowed to trade untradeable items are now removed from the game. In order to prevent players from generating Haven Gems in dungeons with twinks, the first su...
The : 2012-03-28 12:02:52
|29 / 4878||March 29, 2012, 09:02:39 By : fued|
Hotfix for 1.00 – 13.03.2012
By : Troyle - March 13, 2012, 12:11:04
Classes Feca[*]Fecas can no longer place multiple glyphs on the same tile, notably in order to fix the infinite AP/MP bug. Professions[*]It is no longer possible to instantly plant resources. Quests[*]The quest “Come Grain or Shine” is now fixed for all nations. Boutique[*]It is no longer possible to place a Makabras or a Pets in the Haven-Bag chest in order to avoid them from losing levels....
The : 2012-03-13 12:11:04
|24 / 4446||March 17, 2012, 17:52:23 By : zillko|
Hotfix for 1.00 - 06.03.2012
By : Troyle - March 06, 2012, 10:00:16
Classes : Pandawa : [*] Description of the Pandawa spell “Milk Fountain” was modified: this spell no longer heals. Cra:[*] Riddled state now works as intended.[*]Areas of effect of the Cra’s fire spells now properly trigger the beacons. Combat:[*] Players will no longer be stuck on the appearing tiles of Summoners of Destiny and Trouble.[*]Summoning Sadida’s dolls (and their transformation) coul...
The : 2012-03-06 10:00:16
|36 / 5574||March 07, 2012, 14:50:09 By : Troyle|
|9 / 2200||February 17, 2012, 21:28:34 By : Burgingham|
|0 / 898||February 16, 2012, 16:32:36 By : Mascha-chan|
Patch 0.309 Hotfix 2 (28.10.2011)
By : Merien - October 28, 2011, 17:15:11
A small hotfix was applied to the game today to bring the following fixes: [*]The objects put inside Haven Bags can once again be repacked[*]Dungeon gates no longer allow players to freely pass by them[*]A character passing across a glyph now triggers it properly[*]Rogue bombs now trigger correctly after the end of 3 turns[*]The disappearance of the spell Peace Armor of Fecas is now properly an...
The : 2011-10-28 17:15:11
|3 / 1568||October 29, 2011, 14:38:24 By : Mironov|
|1 / 1294||October 27, 2011, 22:17:14 By : Merien|
|24 / 8644||April 21, 2011, 16:55:52 By : Wild--Destiny|
|38 / 10318||May 03, 2010, 18:25:55 By : Kaoly|