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MereBytes's profile
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Member Since : 2011-03-26
545 Posts (0.45 per day)
Most active in : General Discussion
posté Yesterday - 12:49:07 | #1
1: I think there's not as much dramas as there used to be. Only if someone is messing nation bonuses then ppl run there to hunt the culprit with pitchforks.
Also in guild disputes which usually make someone to leave guild.
That's pretty much it.
Gone are the days when there were guild wars just because someone got aggroed but with september update who knows maybe there will be more drama since new ppl and new rules.

2: Depends on a player. People can be helpful but it's frustrating when you start getting spams to help the same person everyday. (even every hour)
So for most high lvl players to not help is pretty much protecting themselves from flood of "halp me" spams from newbies. (or could be just me)
But this could be seen as Ankama's fault too since there is no group finder ingame atm and ppl can get desperate.

3: PKing happens but it's not that big of a deal anymore.
Sure it's an inconvenience if you die multiple times and even if you die by the same person multiple times.
But there is no penalty for dying and you don't have to run back to where you were harassed unless you're asking for it.
Multiaccounters ganging on newbies or anyone with one account is embarrassing for the multiaccounter since he can't win otherwise but that happens too sometimes and propably more after september.

4: Yes. If ppl can do it they will do it.

5: New players are young usually and ppl that's been playing this game longer average from 17 to 28 atleast the ones I know.

6: Some do I'm sure. More outlaw guilds becoming active after september for example. There's all sacrier guild too. Then there's guilds with a lot of players that's been playing this game since it started like jabberstuck.
Also language specific guilds.


Thread : General Discussion  Preview message : #766761  Replies : 4  Views : 143
posté Yesterday - 09:53:47 | #2
Put a whole golem crackler pet on sale. So what it it's a bit big to be a pet.


This post has been edited by MereBytes - August 27, 2014, 09:54:03.
Thread : News  Preview message : #766741  Replies : 15  Views : 243
posté August 26, 2014, 21:04:14 | #3
The market stats on wakfu-elements are outdated I think.

Would be lovely to get some up to date info on recently sold items. *Looks at Ankama*


Thread : General Discussion  Preview message : #766604  Replies : 33  Views : 682
posté August 26, 2014, 11:50:31 | #4
 


Thread : General Discussion  Preview message : #766493  Replies : 15  Views : 395
posté August 26, 2014, 11:22:01 | #5
Krosmoglob and Trank


Thread : Masqueraiders  Preview message : #766487  Replies : 1  Views : 80
posté August 26, 2014, 01:14:43 | #6
Haven't gotten around testing it yet. Thanks for letting me know. Waiting for the final stat system to come out.

edit:
They didn't change anything to Masq yet on beta.
Even artful dodger is the same and dmg caps at 334 dodge which is achievable even without statting dodge any.
Artful dodge dmg buff should be higher like what rogues got from init.
(My opinion. It used to be higher before anyways. Then it was nerfed for no reason.)

Masq's double will be changed so it can't be summoned first turn but that is not on beta yet either.


This post has been edited by MereBytes - August 26, 2014, 11:33:45.
Thread : Masqueraiders  Preview message : #766372  Replies : 53  Views : 3046
posté August 25, 2014, 16:00:54 | #7

Quote (morezanto @ 25 August 2014 13:20) *
Hi,
What do you think about the new dodge-lock system?

How does affect water masq?
We don't lose the ap, mp and gain the +1 mp bonus from mask. But don't know if dodge factors in this anymore. It was very vague explanation from developers but they're working on it atleast so that's good to know. Also it's not on beta yet so we'll see
It's very easy to get 600 dodge in beta so shouldn't be a problem even if they don't change it in next patch. But enemies lock propably gets buffed too dunno.


This post has been edited by MereBytes - August 25, 2014, 16:05:18.
Thread : Masqueraiders  Preview message : #766238  Replies : 53  Views : 3046
posté August 25, 2014, 15:54:13 | #8
It's very random and rare but it happens sometimes. Don't know if relogging in battle helps. You'd lose a turn tho.


Thread : General Discussion  Preview message : #766237  Replies : 4  Views : 387
posté August 25, 2014, 15:37:03 | #9
If you're going to make small teasers like this the update better be coming really soon and not month from now.
Otherwise it's just getting ppl's hopes up about the update coming sooner than expected.
Also I agree that videos made out of emotes are lame.
If you're going to make a video then make one that actually shows some of the things that are coming on next update.


This post has been edited by MereBytes - August 25, 2014, 15:38:22.
Reason for edit : words forgotten when typing. hate when that happens
Thread : News  Preview message : #766234  Replies : 53  Views : 1250
posté August 24, 2014, 19:02:10 | #10
I like card weapon stance with arachnid costume.
It reminds me of darkwing duck xD
"Let's get dangerous!"


Thread : General  Preview message : #766044  Replies : 16  Views : 694
posté August 24, 2014, 18:42:12 | #11
Challenges descriptions bugged Challenges descriptions don't show always when you put your mouse over it.
This happens too often. Like almost every fight with my Masq. Really annoying.


Thread : 1.35 Bug Reports  Preview message : #766039  Replies : 0  Views : 22
posté August 24, 2014, 16:06:44 | #12
You don't need to multiclient to be succesful in this game.
I've just recently started multiclient but you can get to lvl 160 and have decent gear even if you don't multiclient.
But you can't do it unless you have a guild to back you up.
I recently met a new player that was stuck in a guild that barely had any communication within guild chat and they didn' form groups within the guild to lvl new players.
I found this new player a new guild and lvl'd him up some but I wonder how many other new guilds are like that and how many new players quit because of that.
Which is exactly why this game desperately needs a group finder and I honestly think this game can't be as succesful as it could be until it gets one.


Thread : General Discussion  Preview message : #766005  Replies : 4  Views : 211
posté August 24, 2014, 02:44:46 | #13
I vote for 5 min de-darm and stun at first turn if you fight durin de-darn.
*Evil grin*


Thread : General Discussion  Preview message : #765904  Replies : 26  Views : 593
posté August 23, 2014, 03:02:16 | #14

Quote (ZeDoPipo @ 22 August 2014 22:56) *
About Fire/Water Masqueraide, im creating one, using fracture and hornito atm , and fugue, spitfall and splitoon but i dont know the passive and the skills to put in order
Can someone help me, i know this in late game is a good char for what ppl told me
I'm creating one with Spitfall, Spittoon, Psyk-out and Fracture after patch.
I've tested it on beta but if I understood right we can choose a couple of spells more after patch.
What comes to passives you'll lvl everything that water/air would lvl.
Coward mask, classic mask, double, burst of wakfu, artful dodger, charade, mask master (and 120 points still left to use at lvl 160).
I didn't put these in order but at lower lvl's I always lvl'd double first and masks I left to lvl last.
I don't lvl psychopath mask 'cause I don't like losing resist.
I use psyk-out to give masked spirit a backstab on enemy and mostly use spittoon and spitfall.
When out of wakfu points I use fracture with classic mask.

Pm me if you want to know more.  


This post has been edited by MereBytes - August 23, 2014, 03:06:39.
Thread : Masqueraiders  Preview message : #765586  Replies : 53  Views : 3046
posté August 21, 2014, 17:58:55 | #15

Quote (Mikutza @ 21 August 2014 17:53) *
Masks, any branch. Prepare for a nerf.
If they'll nerf double they'll have to balance the main which means more attacks and maybe a buff too so I'm not overly concerned.


Thread : General Discussion  Preview message : #765100  Replies : 33  Views : 561
posté August 20, 2014, 15:26:01 | #16

Quote (Sincappp @ 20 August 2014 14:00) *
Do not play on remington, almost whole community is 13-15 y.old nerds
Ummm...no.
Alot of ppl on remignton are over 17 - 20+.
But that's just the old community that's been playing before F2P change.


Thread : General Discussion  Preview message : #764724  Replies : 7  Views : 238
posté August 19, 2014, 12:28:19 | #17
and Enutrof


Thread : General  Preview message : #764410  Replies : 5  Views : 295
posté August 19, 2014, 11:44:59 | #18
Or just fix the game AI and don't punish players for playing the game.
During lag spikes all AI seems to go on derp mode anyways some even won spore dungeon HC because the boss didn't summon at the end.


This post has been edited by MereBytes - August 19, 2014, 11:47:54.
Thread : General Discussion  Preview message : #764398  Replies : 5  Views : 227
posté August 19, 2014, 11:31:28 | #19
You're putting points into hp? You got to be trolling.
Wait til you have enough points to put into mp and ap.
There are some stats in wakfu that are deemed something to not waste points and one of them is hp.
Stats to put points in as a masq:
Dodge, CH, elemental dmg/res such as chance, agility, intellegence, init, kit skill, AP, MP and even block but not hp.


Thread : Masqueraiders  Preview message : #764393  Replies : 4  Views : 240
posté August 19, 2014, 11:12:56 | #20
Depends on the time you play wakfu. Remi is doing pretty well what comes to player amount nowadays.


Thread : General Discussion  Preview message : #764390  Replies : 9  Views : 285