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MereBytes's profile
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Member Since : 2011-03-26
1029 Posts (0.67 per day)
Most active in : General Discussion
posté Yesterday - 20:57:51 | #1
Also wasn't haven world exclusive dungeons supposed to be a thing?  


Thread : General Discussion  Preview message : #882244  Replies : 22  Views : 651
posté Yesterday - 20:53:09 | #2
Does it have to be MMO? If yes then you're sadly out of luck.


Thread : General Discussion  Preview message : #882242  Replies : 8  Views : 305
posté Yesterday - 15:49:51 | #3
What's with "you have to be in same guild with all your heroes"? :F


Thread : Feedback  Preview message : #882167  Replies : 271  Views : 25865
posté Yesterday - 15:46:52 | #4
bug got fixed.  


Thread : Feedback  Preview message : #882166  Replies : 18  Views : 480
posté Yesterday - 13:02:15 | #5
Super Coney, Pain Flask, Traid Mark and Refund Mark. The best eni spells on beta server atm.


Thread : Eniripsa  Preview message : #882133  Replies : 6  Views : 173
posté Yesterday - 12:58:36 | #6

Quote (D3trix @ 04 July 2015 04:36) *

Quote (MereBytes @ 03 July 2015 23:35) *
I have no complains about heals. Seems way higher than what we currently have on live server.
Are the numbers just higher or are the heals actually stronger relative to our increased healthpools?
Well I found super coney to be the strongest heal spell 2300 hp or so when it sacrifices itself. (5 - 7 ap)
Refund Mark get the second place by ~1700 hp (8 ap with coney and 6 ap without if you use ally).
Overall the heals from water tree were decreased tremendously and using 12 ap with water spells was little over what super coney could heal. (water spells did around 1000 to 700 hp heals)
Spamming traid mark did very decent heals if someone wants to be fire healer instead and fire healer felt much better than healing with water.
If you want to maximise heals then you need water tree and perhaps 13 ap.
Didn't use regeneration mark and didn't pick all +heal passives so the heals could be even higher. So I'm pretty happy with the heals but it's not the current live server numbers some would expect.


This post has been edited by MereBytes - July 04, 2015, 14:35:36.
Thread : Feedback  Preview message : #882131  Replies : 169  Views : 4522
posté Yesterday - 00:35:32 | #7
Removed few spells and added few spells. Tested both builds and both work side to side on different decks. After tweaks works much better.


Thread : Eniripsa  Preview message : #882008  Replies : 6  Views : 173
posté July 03, 2015, 23:35:51 | #8
Didn't see any icon when eni gives final dmg with revitalizing word.
Not even sure if it gives any.
Also spell exp bug is fixed now and I could test my team for the first time on beta.
I have no complains about heals. Seems way higher than what we currently have on live server.


This post has been edited by MereBytes - July 03, 2015, 23:37:38.
Thread : Feedback  Preview message : #881996  Replies : 169  Views : 4522
posté July 02, 2015, 12:25:09 | #9

Quote (Kiartua @ 02 July 2015 11:03) *
What bothers me, is that all the guides, manuals and builds you can find will become outdated and it will be even more complex for the new and existing players to start new char.
Then again it's easier to just copy & paste a deck code into your deck interface.
So I'd say showing builds just became much easier since you don't necessarily need to post that much text/pictures anymore in guides.
However for lower lvl chars earlier progression before you reach that ideal build might be a bit tricky.


Thread : General Discussion  Preview message : #881533  Replies : 33  Views : 1198
posté July 02, 2015, 11:51:11 | #10

Quote (blazakkhakabow @ 02 July 2015 11:03) *
Immunity + Peace Prmor still usable together? QnQ

usage of peace armor/immunity should prevent usage of another spell for a few turns, like 3 or something...
You mean like:
State like "Can't use immunity on self" if used peace armor and vice versa if used immunity on self


Thread : Feedback  Preview message : #881527  Replies : 133  Views : 4849
posté July 02, 2015, 11:47:17 | #11
They should fix it first so that it doesn't show ghost ppl looking for group.
Also some other fixes needed to make it viable for group searching.


Thread : Suggestions  Preview message : #881526  Replies : 2  Views : 146
posté July 02, 2015, 10:14:40 | #12
I'm fine with all the changes and I like what they did with eni.
I hope they make some last minute changes to address iop.


Thread : General Discussion  Preview message : #881514  Replies : 33  Views : 1198
posté July 02, 2015, 10:09:11 | #13
Alliance chat would be great +1


Thread : General Discussion  Preview message : #881512  Replies : 22  Views : 651
posté July 02, 2015, 09:40:07 | #14
Every fogger I asked is changing class xD


Thread : Feedback  Preview message : #881507  Replies : 260  Views : 5296
posté July 02, 2015, 09:37:59 | #15
Well the glyph cooldown isn't that bad but forces you to use teleportation to make enemies stay on them.


Thread : Feedback  Preview message : #881506  Replies : 133  Views : 4849
posté July 02, 2015, 00:11:14 | #16
Wait for your turn guy: The guy who's always in dungeon when you ask him for a run.

(or should I call it "ticket machine" "Answering machine")
Anyways,that's me lol


Thread : General Discussion  Preview message : #881411  Replies : 59  Views : 1311
posté July 01, 2015, 20:06:03 | #17
Lucifer incarnate: Gathers up group to dungeon and at last room goes afk for whole fight just to gather up the loot if he happens to drop any.

Drunken FIghter: Person who's obviously drunk when he's doing a dungeon. Actually does better than when he's sober but sometimes not.

Annoying guildie: Very annoying guildie that demands you to lvl him constantly just because you lvl'd him once. The pm wave never stops until you start completely ignoring all his posts on all the chats.

Forgotten Veteran: Player who's been playing since the beginning of Wakfu but since F2P came into picture nobody seems to know him.


This post has been edited by MereBytes - July 02, 2015, 00:14:24.
Thread : General Discussion  Preview message : #881354  Replies : 59  Views : 1311
posté July 01, 2015, 18:31:55 | #18
I want ppl with beta access to try them. I already did my theory crafting but since spell exp on beta is bugged for me I can't test it.


Thread : Eniripsa  Preview message : #881329  Replies : 6  Views : 173
posté July 01, 2015, 17:17:36 | #19
Thoughts on these builds? Any thoughts on these builds and how to improve or what you would like to see in your group.

Old build (ew):
630-623-645-1540-638-1542-1534-636-1538-780-782-1535-1415-644-5455-1537-5454-0

630-780-625-638-623-1539-781-1532-1538-1534-782-1535-1415-5453-5455-1537-5451-0
 


This post has been edited by MereBytes - July 04, 2015, 00:36:35.
Thread : Eniripsa  Preview message : #881313  Replies : 6  Views : 173
posté July 01, 2015, 17:12:24 | #20
I can post screens if anyone wants to check them out.


Thread : Feedback  Preview message : #881310  Replies : 113  Views : 4268