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Member Since : 2011-03-26
564 Posts (0.46 per day)
Most active in : General Discussion
posté Today - 13:10:59 | #1
45 seconds would be perfect. 30 is not enough.


Thread : General Discussion  Preview message : #769280  Replies : 33  Views : 746
posté Today - 13:07:49 | #2
It's still easy to lvl up. lvl 100 in less than 5 days.
lvl 120 in 7 to 10 days depending how hard you grind.
No need for server wipes lol


Thread : General Discussion  Preview message : #769278  Replies : 76  Views : 498
posté Today - 12:34:49 | #3
Noticed it too when trying to test non ch dmg. Hard to do with 100% crits xD


Thread : New Bugs  Preview message : #769269  Replies : 2  Views : 206
posté Today - 04:45:26 | #4

Quote (AnonymousXeroxGuy @ 01 September 2014 09:48) *
Again, water mask has absolutely no synergy with fire or air. The only air spells you need are for pure utility which are best left at a low level.
What in the world do you consider synergy?
There's various strategies that work with air and fire.
Most of them require 11 - 12 ap to work but yeah they work and are better than pure water which is hindered by mp moves on some situations.
There's water/air masq guide for pity sake and the air spells are not just used for utility there.
Water/fire too works even though it's not as good as water/air.


Thread : General  Preview message : #769042  Replies : 27  Views : 555
posté Today - 03:38:00 | #5
Instead of the current Masked spirit that deals dmg and redirects dmg back to main.
How about making the double as a mechanic like "guess which one is the real one" and if you guess wrong you get punished.
If you guess wrong maybe you get dmg'd or maybe the real one gets a shield. Actually could be both hmm...
If you guess right then you won't get punished and gain a small buff maybe like +30 dmg or resist or w/e.
How about that?

edit: so basically double wouldn't attack anymore. You'd randomly switch places with double so even player wouldn't know which one is the real one.
If enemy attacks the fake one it gets punished.


This post has been edited by MereBytes - September 02, 2014, 03:59:50.
Thread : General Discussion  Preview message : #769026  Replies : 78  Views : 2097
posté Today - 03:00:10 | #6
Rogue master of illusions? Umm Masquraider was so fast that it created these temporal image things in the comics. There was no doll double spirit thing


This post has been edited by MereBytes - September 02, 2014, 03:00:42.
Thread : General Discussion  Preview message : #769017  Replies : 78  Views : 2097
posté Yesterday - 23:26:41 | #7
Hacks xD


Thread : General Discussion  Preview message : #768967  Replies : 10  Views : 318
posté Yesterday - 23:07:49 | #8
Wakfu superstitions (list them here) 1. Never say "good luck" in dungeons or no-one drops anything good
2. Say item you want in chat and someone might drop it
3. Rogmourne. Srsly it's a myth. Never seen it drop.


Thread : General Discussion  Preview message : #768961  Replies : 10  Views : 318
posté Yesterday - 22:09:17 | #9
I pretty much got better dmg on respec room with these spells (water/air) than water/fire spells 'cause new dmg types are going to make fire/water really hard to balance after patch so water/air going to be more compatible. Too bad since water/fire you don't lose mask with certain combo (that is if you change mask back. I prefer water so I do silly things out of habbit) 


This post has been edited by MereBytes - September 01, 2014, 22:16:08.
Thread : Guides  Preview message : #768935  Replies : 123  Views : 16778
posté Yesterday - 22:00:55 | #10
Brakmar and Sufokia ones look cool xD
Don't really like the rest of them.


This post has been edited by MereBytes - September 01, 2014, 22:01:57.
Thread : General Discussion  Preview message : #768931  Replies : 503  Views : 11372
posté Yesterday - 21:48:08 | #11

Quote (Trolololo4 @ 01 September 2014 20:13) *
La Guilde, Mystic, Sacred Fire, Synergy, Musketeers, Jabberstuck- The list goes on and on.
I don't give a *bleep* about lvling low lvl's true. But if you want to run high lvl dungeons at jabber I'm always ready to roll.
Don't even have to be at jabber just pm me.


This post has been edited by MereBytes - September 01, 2014, 21:49:25.
Thread : General Discussion  Preview message : #768915  Replies : 14  Views : 441
posté Yesterday - 19:48:47 | #12
There's no good answer if you're going dual elemental. But if fire is your main then aoe ye.


Thread : Masqueraiders  Preview message : #768798  Replies : 3  Views : 122
posté Yesterday - 19:39:00 | #13
I've had network problems whole day yesterday and there was another network outage today. Now when my network is working Wakfu is not. Whyyy?! -.-;
Here's my exact words: VOI VITUN VITUN VITTU! SAATANA!

edit: nvm I got through after loading 5 mins xD


This post has been edited by MereBytes - September 01, 2014, 19:47:34.
Thread : General Discussion  Preview message : #768792  Replies : 12  Views : 548
posté August 30, 2014, 21:44:31 | #14
Riktus nation "wings" could use some work. It looks plain.


Thread : General Discussion  Preview message : #767856  Replies : 59  Views : 1556
posté August 30, 2014, 00:49:04 | #15
Such hard nerf to bank cards
I wish they would have atleast kept it at 60%
The shushu cards would still be better choise considering their lvl.
Now bank card is almost comparable to cactlass which is laughable.


Thread : Server Status  Preview message : #767625  Replies : 528  Views : 24386
posté August 29, 2014, 00:05:38 | #16
[closed] WTT Genetically modified epaulettes for Wa Wabbit's Cwown Want To Trade:
Genetically modified epaulettes for Wa Wabbit's Cwown

IGN:
Trachinus Draco
 


This post has been edited by MereBytes - August 30, 2014, 03:20:48.
Thread : Trade  Preview message : #767239  Replies : 0  Views : 64
posté August 28, 2014, 19:53:36 | #17
Without masked spirit the class spells would have to be balanced so the class is not "nerfed to the ground" ofc.


Thread : General Discussion  Preview message : #767177  Replies : 78  Views : 2097
posté August 28, 2014, 14:57:46 | #18

Quote (Kikuihimonji @ 28 August 2014 13:42) *
They could change masked spirit to be some kind of totem that buff allies. I get the feeling that they tossed that double there due to lack of ideas of specialities for Masqueraider. I also think that Masq could have some dancing that buff allies near the masq (and make them dance with masq?). As for the mask mechanic i think it would be better if all spells were available under any mask, just that with different effects, based on the equipped mask. This would obviously give players a feeling that masqueraider have 45 spells instead of 15 (each set for different mask equipped), but i would have no problems with that as long as they would be interesting and balanced (the problem could be to make them so different to make each of them worth using over another in different circumstances). I think that masqueraiders were rushed in design.
True. It feels rushed. Doesn't seem at all like the masq from the comics.


Thread : General Discussion  Preview message : #767090  Replies : 78  Views : 2097
posté August 28, 2014, 14:53:33 | #19
I really wish you could take the runes back from items. The time and money invested in those runes and then just to lose them and start all over. frustrating


Thread : General Discussion  Preview message : #767088  Replies : 9  Views : 404
posté August 27, 2014, 12:49:07 | #20
1: I think there's not as much dramas as there used to be. Only if someone is messing nation bonuses then ppl run there to hunt the culprit with pitchforks.
Also in guild disputes which usually make someone to leave guild.
That's pretty much it.
Gone are the days when there were guild wars just because someone got aggroed but with september update who knows maybe there will be more drama since new ppl and new rules.

2: Depends on a player. People can be helpful but it's frustrating when you start getting spams to help the same person everyday. (even every hour)
So for most high lvl players to not help is pretty much protecting themselves from flood of "halp me" spams from newbies. (or could be just me)
But this could be seen as Ankama's fault too since there is no group finder ingame atm and ppl can get desperate.

3: PKing happens but it's not that big of a deal anymore.
Sure it's an inconvenience if you die multiple times and even if you die by the same person multiple times.
But there is no penalty for dying and you don't have to run back to where you were harassed unless you're asking for it.
Multiaccounters ganging on newbies or anyone with one account is embarrassing for the multiaccounter since he can't win otherwise but that happens too sometimes and propably more after september.

4: Yes. If ppl can do it they will do it.

5: New players are young usually and ppl that's been playing this game longer average from 17 to 28 atleast the ones I know.

6: Some do I'm sure. More outlaw guilds becoming active after september for example. There's all sacrier guild too. Then there's guilds with a lot of players that's been playing this game since it started like jabberstuck.
Also language specific guilds.


Thread : General Discussion  Preview message : #766761  Replies : 4  Views : 154