You are right, it is only level 80 that is needed for the spell to upgrade to the -4mp from the -3mp.
I'm only saddened by the fact that it can only be used once a turn (was really hoping for 2 per turn).
The heal is the highest ratio heal at 16.67 per AP (beating the second highest, 12.7 on Sadida's Tear), but requires a Passive and is Delayed. So if an enemy gets to take their turn before that Ally, then it will be to late.
Another wonderful thing is that it buffs an ally with 50% more resists right away.
I actually just tested now and this spell cannot stack the state on Allies, BUUUUT one amazing thing that it does not show is that the Toxin state lasts 2 turns. Therefore only needs to be applied every other turn (that part is amazing at least). Though of course since it cannot stack, it can only heal that one 16.67 per AP ratio once a turn unlike other healing spells spells that can be cast over and over more heals.
The spell also applies the Cursed state on an enemy that hurts them when they're healed, thus a bit unreliable to use at times, but you can disregard that because of the damage.
The Cursed state on the enemy cannot be stacked, so subsequent attacks only do more damage, and that's it. It also lasts the standard 1 turn, unlike the Toxin state for allies.
Passives will really determine the spells taken too.....
At level 133, I can have 8 spells at level 133 and one spell at level 70....
And done, you may post again,
This post has been edited by kurokat101 - July 23, 2016, 11:12:38.