Fire was okay already. It had its own niche. Now the fire heals as a thing are basically gone, often you can't rely on some kind of fancy regen/whatever and need just normal, effective, instant heals. Everyone looks at the water branch then, but it's still dull and hey now even more limited with all those range nerfs and in-line restrictions.
Can we just quickly rework these (honestly nice but unwanted for fire) effects to place them on water spells please?
But this one thing I will always want is better and improved water. Things are already going in the right direction there, but I'm still waiting to see how this will look like in the final cut.