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Forums Rules of Conduct
By : [Sabi] - January 21, 2014, 03:21:47
Welcome! These forums have been created to be a friendly environment for our community, where they may share their WAKFU experience, ask questions, get help, share feedback and most of all… to socialize and have fun. Therefore we feel it is important to share with you the guidelines for the overall wellness of the forums. We have compiled a few basic pointers to follow that will help you o...
The : 2014-01-21 03:21:47
|-- / --||January 21, 2014, 03:21:47 By : [Sabi]|
|144 / 1400||Today - 17:47:52 By : SSBKewkky|
Sadida (Spell Deck)
By : Kikuihimonji - May 22, 2015, 19:24:30
To make it easier for the devs let's give them our feedback here. I'm going to copy paste what I wrote in the sadida subforum [*]The changes are amazing, each element has their own LOS and each spell feels different. I really like the new rust and drain. Poisoned wind is interesting for green guard (you can basically have dolls nettled all the time :P). Earthquake finally changed wow [*]T...
The : 2015-05-22 19:24:30
|97 / 1703||Today - 17:28:34 By : Truthsword|
Enutrof (Spell Deck)
By : spacecooky - May 22, 2015, 15:23:32
I'm just going to put this here. so far what I read from the changelog: self rez will only work if we die on a mine? prime of life only gives 1mp? pp adds to res instead of damage. Why are we getting nerfed? we are not OP. google translated, will update with english when available: Enutrof Active Call Companion 2 PA. 1-3 unchangeable PO. Summons a Drheller. (See lots of lowe...
The : 2015-05-22 15:23:32
|90 / 1834||Today - 11:46:19 By : blazakkhakabow|
|8 / 433||Today - 01:01:52 By : blazakkhakabow|
General Spell Deck Feedback
By : [Flatops] - May 06, 2015, 15:16:41
from what i can tell we get a little more than before. letts you do tribrid with 6 spells and one at like 50ish. (depending on level ofc, the toon itested on is 167 on beta) with mey previous build i was able to do 3/2/1@80 much easier, with only two spells less than max level. (since its a cra lashing at 80 is nice) is it possible to get the actual new spell experience algorithm?...
The : 2015-05-06 15:16:41
|149 / 1520||Yesterday - 10:33:22 By : [Flatops]|
|24 / 422||Yesterday - 10:30:23 By : [Flatops]|
|36 / 976||Yesterday - 01:01:32 By : [Dy7]|
|234 / 22174||May 23, 2015, 07:32:41 By : twintiger|
New Strength abilities will screw the versatility in builds.
By : Seguchi-sama - May 23, 2015, 01:08:08
You wanted characters to be more versatile, right? Hence the idea of spell decks where you can chang ...
The : 2015-05-23 01:08:08
|27 / 1038||Today - 16:17:15 By : Seguchi-sama|
Osa Deck (Suggestion)
By : holylance - Today - 05:29:30
When you guys make osas, give them a passive that grants summons a final damage buff that scales with the difference between osa level and monster level. for example if the osa summons a rat thats level 10, and the osa is 160, give it some final damage per (osa level - summon level) The idea is to make low level summons worth summoning. make them scale well with level. give osa's a bunch of ...
The : 2015-05-28 05:29:30
|2 / 76||Today - 06:48:15 By : Wessolf|
|1 / 256||Yesterday - 22:55:49 By : Thannas|
By : Zygarde - May 06, 2015, 10:32:02
I've seen a few mentions of him, but I haven't seen a lot of discussion on what he does. For anybody who can't get onto the beta server, here's what he can do: Overview: Cloud Knight is a medium range damage dealer and powerful damage/resist debuffer. His main element is air, and he gets extra abilities depending on his second strongest element like Flame Knight. Cloud Knight can push and te...
The : 2015-05-06 10:32:02
|3 / 408||Yesterday - 16:51:35 By : iiNoted|
Masqueraiders and spell decks.
By : John-LV - May 21, 2015, 22:09:33
I would like to create a thread on how the masqueraiders feel about this update, and what decks you might make (If you care to share). I understand that this is a feature none of us have gotten to put our hands on, but it doesn't hurt in starting a thread earlier than normal! I'm not ecstatic about this update, but it would be nice to get ahead of the curb....
The : 2015-05-21 22:09:33
|12 / 648||May 26, 2015, 13:45:13 By : John-LV|
|0 / 112||May 26, 2015, 01:16:03 By : Kodiz|
Spell windows clipping spell descriptions
By : SSBKewkky - May 23, 2015, 00:23:39
Can something be done about this type of issue? It seems to happen with some spells; the effect clips out of the window and we can't read what it says, instead of it continuing on the next line. It actually still happens in the live server with certain skills, making it tricky to figure out how the spells actually change....
The : 2015-05-23 00:23:39
|1 / 91||May 23, 2015, 00:33:51 By : Thannas|
Abilities (Also reworked)
By : Gelgy - May 23, 2015, 00:13:21
So it looks like the developers are taking the universal respec as a chance to rework the abilities sections! Thought it might be good to have a topic to discuss this: I think the new Strength abilities are much more interesting, and better reflect the way characters are built than the old form. The Agility abilities have been improved across the board, which is nice. We've lost multi-lock a...
The : 2015-05-23 00:13:21
|0 / 188||May 23, 2015, 00:13:21 By : Gelgy|
|0 / 79||May 22, 2015, 22:52:04 By : NotAnotherFlibble|
|0 / 70||May 22, 2015, 22:48:18 By : NotAnotherFlibble|
|1 / 119||May 22, 2015, 22:05:43 By : SSBKewkky|
|584 / 50352||May 22, 2015, 21:01:46 By : FajneCycki|
can someone check that cloudy cotton drop rate isn't bugged?
By : BrainInAJar - May 14, 2015, 16:36:00
it feels bugged. cloudy cotton seems harder to get than it should be....
The : 2015-05-14 16:36:00
|10 / 544||May 22, 2015, 15:22:31 By : BrainInAJar|
Heroes System & Quests
By : Gelgy - May 06, 2015, 10:46:32
Since the feedback thread is filled mostly with debate about the validity of the system as a whole, I thought it would be good to have a thread devoted to issues and feedback regarding the Heroes system and quests! I've started running through the artifact quests on the beta server using a team of three heroes, and I'll be updating this thread with any feedback I have and any quirks or bugs I s...
The : 2015-05-06 10:46:32
|0 / 452||May 06, 2015, 10:46:32 By : Gelgy|
|-- / --|
Dy7: a question about damage ratios, for the record.
By : BrainInAJar - January 17, 2015, 15:33:00
I see you stating target damage ratios for various classes. I am just curious, what level are you ca ...
The : 2015-01-17 15:33:00
|14 / 1464||April 12, 2015, 00:28:03 By : Nerd-Tease|
|1624 / 76101||April 09, 2015, 20:00:04 By : BrainInAJar|
|25 / 3209||March 28, 2015, 17:13:57 By : SpartanJeff|
By : Neneko88 - March 27, 2015, 18:36:39
No cast limit on pulsation cost really helps the water branch and now I don't know if to get flood or pulsation.. Which would you all choose? I think I like pulsation a bit more because you can use it on portals I really like the new calm state...
The : 2015-03-27 18:36:39
|2 / 365||March 27, 2015, 22:17:04 By : Gelgy|
|1 / 291||March 27, 2015, 03:51:47 By : -Celio-|
|418 / 17588||March 23, 2015, 19:55:31 By : kurausu|
|0 / 222||March 20, 2015, 03:26:27 By : SSBKewkky|