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Forums Rules of Conduct
By : [Sabi] - January 21, 2014, 03:21:47
Welcome! These forums have been created to be a friendly environment for our community, where they may share their WAKFU experience, ask questions, get help, share feedback and most of all… to socialize and have fun. Therefore we feel it is important to share with you the guidelines for the overall wellness of the forums. We have compiled a few basic pointers to follow that will help you o...
The : 2014-01-21 03:21:47
|-- / --||January 21, 2014, 03:21:47 By : [Sabi]|
|233 / 21368||May 18, 2015, 10:33:00 By : Tress11|
|25 / 3100||March 28, 2015, 17:13:57 By : SpartanJeff|
|7 / 1413||March 15, 2015, 12:12:48 By : MereBytes|
[Feedback] Pandawa Revamp
By : [Sabi] - November 01, 2014, 01:15:19
Hi everyone, We would like to gather in this thread any feedback you would like to share regarding the Pandawa revamp, which the first part below is part of the 31/10/14 Beta Server Update. Thank you in advance for your feedback and participation. Pandawa Revamp 1st Test (31/10/14): Carrier / Carrying / Throw Mechanism [*]Now there is a counterpart to the Carried state: It is p...
The : 2014-11-01 01:15:19
|26 / 5545||December 01, 2014, 00:02:26 By : Niddhoggy|
|4 / 61||Today - 21:03:18 By : [Dy7]|
|584 / 49871||Today - 21:01:46 By : FajneCycki|
Enutrof (Spell Deck)
By : [3xited] - Today - 15:23:32
I'm just going to put this here. so far what I read from the changelog: self rez will only work if we die on a mine? prime of life only gives 1mp? pp adds to res instead of damage. Why are we getting nerfed? we are not OP. google translated, will update with english when available: Enutrof Active Call Companion 2 PA. 1-3 unchangeable PO. Summons a Drheller. (See lots of lowe...
The : 2015-05-22 15:23:32
|39 / 358||Today - 21:00:33 By : 2pizza|
Spell Deck Feedbacks
By : NotAnotherFlibble - Today - 17:22:40
* I think the number of passive slots is too limited with all the new passives available. *active spells (like minemover, etc) arent loaded into the hotbar, nor can we drag from spell interface to hotbar. * no changes made to the deck in the positioning phase of combat changes a players hotbar. *the second line of the spell deck gets auto loaded to hotbar page 2. its not how i would like...
The : 2015-05-22 17:22:40
|24 / 211||Today - 20:57:57 By : Lukinerx|
|4 / 61||Today - 20:21:59 By : Fruitybat|
Sadida (Spell Deck)
By : jubeli - Today - 19:24:30
To make it easier for the devs let's give them our feedback here. I'm going to copy paste what I wrote in the sadida subforum [*]The changes are amazing, each element has their own LOS and each spell feels different. I really like the new rust and drain. Poisoned wind is interesting for green guard (you can basically have dolls nettled all the time :P). Earthquake finally changed wow [*]T...
The : 2015-05-22 19:24:30
|2 / 65||Today - 19:57:08 By : [Dy7]|
|0 / 32||Today - 19:36:33 By : [3xited]|
|0 / 29||Today - 19:35:49 By : [3xited]|
can someone check that cloudy cotton drop rate isn't bugged?
By : BrainInAJar - May 14, 2015, 16:36:00
it feels bugged. cloudy cotton seems harder to get than it should be....
The : 2015-05-14 16:36:00
|10 / 446||Today - 15:22:31 By : BrainInAJar|
By : BrainInAJar - May 06, 2015, 15:16:41
from what i can tell we get a little more than before. letts you do tribrid with 6 spells and one at like 50ish. (depending on level ofc, the toon itested on is 167 on beta) with mey previous build i was able to do 3/2/1@80 much easier, with only two spells less than max level. (since its a cra lashing at 80 is nice) is it possible to get the actual new spell experience algorithm?...
The : 2015-05-06 15:16:41
|9 / 743||May 12, 2015, 06:33:43 By : Gelgy|
By : Zygarde - May 06, 2015, 10:32:02
I've seen a few mentions of him, but I haven't seen a lot of discussion on what he does. For anybody who can't get onto the beta server, here's what he can do: Overview: Cloud Knight is a medium range damage dealer and powerful damage/resist debuffer. His main element is air, and he gets extra abilities depending on his second strongest element like Flame Knight. Cloud Knight can push and te...
The : 2015-05-06 10:32:02
|2 / 302||May 08, 2015, 00:17:45 By : Zygarde|
Heroes System & Quests
By : Gelgy - May 06, 2015, 10:46:32
Since the feedback thread is filled mostly with debate about the validity of the system as a whole, I thought it would be good to have a thread devoted to issues and feedback regarding the Heroes system and quests! I've started running through the artifact quests on the beta server using a team of three heroes, and I'll be updating this thread with any feedback I have and any quirks or bugs I s...
The : 2015-05-06 10:46:32
|0 / 386||May 06, 2015, 10:46:32 By : Gelgy|
|-- / --|
Dy7: a question about damage ratios, for the record.
By : BrainInAJar - January 17, 2015, 15:33:00
I see you stating target damage ratios for various classes. I am just curious, what level are you ca ...
The : 2015-01-17 15:33:00
|14 / 1405||April 12, 2015, 00:28:03 By : Nerd-Tease|
|1624 / 73966||April 09, 2015, 20:00:04 By : BrainInAJar|
By : Neneko88 - March 27, 2015, 18:36:39
No cast limit on pulsation cost really helps the water branch and now I don't know if to get flood or pulsation.. Which would you all choose? I think I like pulsation a bit more because you can use it on portals I really like the new calm state...
The : 2015-03-27 18:36:39
|2 / 343||March 27, 2015, 22:17:04 By : Gelgy|
|1 / 262||March 27, 2015, 03:51:47 By : -Celio-|
|418 / 16972||March 23, 2015, 19:55:31 By : kurausu|
|0 / 216||March 20, 2015, 03:26:27 By : SSBKewkky|
By : BrainInAJar - February 17, 2015, 21:50:30
How it works now: put in higher level stat item and equal or lower level appearance item. afterwards stat item becomes linked, and looks like appearance item. appearance item also becomes linked. when you revert the appearance of the stat item it stays linked, as does the appearance item. I don't know why it has to make the appearance item linked too? that doesn't make sense. and the link sh...
The : 2015-02-17 21:50:30
|11 / 772||March 20, 2015, 00:11:51 By : BrainInAJar|
|2 / 575||March 16, 2015, 21:18:23 By : Duzy-Sadysta|
Amara am cry: Testing for 9 player groups incoming
By : Agosta - January 30, 2015, 16:36:53
Group of 9 players: [*]It will be possible to create groups of 9 players.[*]Adding a ...
The : 2015-01-30 16:36:53
|44 / 3182||March 15, 2015, 20:59:19 By : AnonymousXeroxGuy|
|3 / 549||March 15, 2015, 02:16:23 By : NotAnotherFlibble|
|7 / 859||March 13, 2015, 14:04:37 By : BrainInAJar|
By : BrainInAJar - February 25, 2015, 17:51:32
So the word is that the Intemporal Dagger was supposed to be a reward for finishing xelorium mercenary quests. not sure if its past, present, or both. Can we get this fixed? I'd like it to exist in the game and not just in the game data....
The : 2015-02-25 17:51:32
|4 / 595||March 05, 2015, 00:13:12 By : -Celio-|
Kelba Questline Feedback
By : kurausu - February 28, 2015, 05:49:11
Please post feedback abou new questline at revamped Kelba. Testing Kelba's questline while using Heros got to a roadblock. When you start the quest using heros, there will be an instance of M and K for each hero, therefore making 3 of each on the same cell, it's easy to verify if you wait a bit each of them can do random animations independently and talk independently. After getting to th...
The : 2015-02-28 05:49:11
|2 / 700||March 02, 2015, 12:21:37 By : kurausu|