I can agree to have dmg % increased per Control bonus in equipement, but i disagree to make us loose dmg when we summon dolls. Like i said its like making Cra have less dmg with beacons, wich is stupid idea.
I dont want my heals or shields to be weakend only because i had to use 1 or 2 dolls for tactical purpose. Heck i dont even want to loose dmg if i made blocker dolls only to keep one of the monsters away from ally. Why i would get penalty to my dmg from that? Does panda get penalty when it block something with barrels? No! It is even adviced to do that for Milkin It to do more dmg. It is same for the dolls and Earthquake spell and i wish there were more spells that give us more dmg the more dolls we have, not the opposite. Dolls are meant to be your improvement, not your penalty. We shouldn't think about removing all dolls suddenly because we'd need to waste 2ap per doll to do that and most likely wasting whole turn of dmg due to how low our Dolly Sacrifice range is in beta.
This post has been edited by Kikuihimonji - May 28, 2015, 14:05:56.