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Member Since : 2011-09-14
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Most active in : Character Classes
posté January 28, 2014, 20:45:04 | #1
Experimental Build for Post-Revamp Feca: Earth-Water Damage This is kind of a weird build, but in essence it's based off the fact that Fecabo and Drip now have insane crit damages.
This build focuses on spamming fecabo, drip, and feca staff (with the addition of a few other spells for utility) for massive damage and statting a lot of crit.

Main spells:
Water-
Drip. This is the main damage dealer for when you don't have to tank.
Steam. This is an extremely useful glyph and you're going to need it for tanking.
Crashing Wave. The armor on this is amazing, also for tanking.
Earth-
Fecabo. This builds up feca absorption really fast and crits well. This is the main damage dealer for when you're tanking.
Defensive Orb. This is just for using the armor occasionally. It's useful for prolonging a teammate's life occasionally, etc.
Feca Staff. This has decent damage and a good glyph, so it's best to include it.

Stat: 1ap, 1mp, 100 lock, crits
100 lock increases your resists and makes you that annoying inescapable tank guy. With Teleportation maxed, you will become a ridiculously mobile inescapable tank guy.
Crits are for damage, plain and simple, and they are the central feature of this build. 30 or 40 crit is the point where this build starts to become viable (and not just spamming really bad damage spells).

Actives/Passives:
Max all the passives, Glyph or Armor, and Teleportation.

This build is still in its experimental stages, so feedback is appreciated.

Thanks for reading,
Qux


Thread : Feca  Preview message : #671105  Replies : 9  Views : 1731
posté January 20, 2014, 16:45:19 | #2
wait so you can't cast all of the tank armors on yourself?
That seems rather useless considering this revamp is attempting to make the feca more tanky.

nvm it's an ally tanking branch
So feca is just becoming a support class (aside from fire) basically?


Thread : Devblogs  Preview message : #666781  Replies : 375  Views : 21207
posté January 05, 2014, 00:19:04 | #3
When someone finds an OP build:



Pandas:




Thread : General Discussion  Preview message : #660479  Replies : 277  Views : 34302
posté January 01, 2014, 20:09:52 | #4
I'm still only lv37 on my osa so this may be invalid at higher levels:
I found Krobax to be extremely useful but the Knight of Astrub was as effective as Trank at tanking and locking enemies for me, so there's certainly a bit of freedom here.
Krobax, however, seems to be the most useful sidekick for all the aforementioned reasons.


Thread : Osamodas  Preview message : #658757  Replies : 7  Views : 1406
posté December 29, 2013, 20:15:06 | #5
Name: Follow
Class: Osamodas
Element: Fire/Summon
Level: 36

Name: Quxti
Class: Feca
Element: Fire/Water
Strengths: Glyphs/Single target close/mid range damage
Level: 102


Thread : Events  Preview message : #657691  Replies : 71  Views : 4690
posté December 18, 2013, 01:41:34 | #6
they removed the WP cost on Glyph or Armor THANK YOU.
But on the downside, now we actually have to look for Control gear, lol

This is going to be the tankiest awesome class...
feels like iop and sac combined plus range except incredibly complicated.

Overall verdict:
Yay, I can keep my feca


Thread : Devblogs  Preview message : #653581  Replies : 375  Views : 21207
posté December 16, 2013, 00:00:19 | #7
Welcome to the struggle, my friend.
It's hard to get sadida right, but it's definitely possible.
So:
I'm not sure if water affects your greedy damage, but for a doll build you want both water damage and CMC damage, because you're rarely going to be laying back and watching your dolls kill everything. (That low HP and all.)

Yes, you certainly want to max Lone along with the other skills.
A. this is because you need the damage/power/heals sometimes.
B. this is because sometimes you need to be powerful without having a million little annoying bastards running all over the field. Because I promise you: in Lunar dungeon, for example, you don't want a bunch of horrible-AI greedies running all over.
C. this is because you need more versatility.
So overall, max lone every time.

For stats:
You want 1ap and 1mp. Range you might be able to get from gear, but if you're really set on statting one you could try it and see what happens.
I'd say stat the rest into chance/agi/whatever elemental attribute, but don't do hp or kit skill.


Thread : Sadida  Preview message : #652643  Replies : 4  Views : 546
posté December 12, 2013, 23:43:16 | #8
The importance of the fusillade cannot be stressed enough for earth-fire.
The firewall is a screen to position yourself behind so that when all the bombs explode you get a ridiculous amount of AP and do something like 5x piercing shot at max level.
And then you have a turn with 10mp.

Doesn't seem like it has many downsides, but I'm sure I'm missing something.

Given the fact that Ankama is going to raise the level cap to 200, as long as there don't get to be more than 10 specialties to max you can max all of them, so the number of passives is not a problem.


Thread : Rogue  Preview message : #651345  Replies : 7  Views : 2442
posté December 10, 2013, 01:50:52 | #9
O.O What are you wearing to get that damage, I need better damages
I'm currently stuck around 230% damage all as a tri feca.
Level 101.
It's kind of sad....

Thanks,
Qux


Thread : Feca  Preview message : #649109  Replies : 18  Views : 1856
posté November 29, 2013, 03:31:25 | #10
I would like to ally with your guild.
Could we talk in-game?
IGN Quxti.


Thread : Guilds  Preview message : #643307  Replies : 1  Views : 288
posté November 23, 2013, 21:45:48 | #11
For All Interested Outlaws: A Notice There is a grand confederation coming into existence: a place where all outlaws are safe and can contact other outlaws.
There needs to be more opposition to the current establishment. There needs to be a force of chaos.
If you would like to submit ideas, it is safer done ingame by means of PM, but feel free to post ideas here as well.
Please come to the meeting any day today or tomorrow 4PM EST.

EDIT:
The meeting is taking place just tomorrow at 3PM EST.


Thread : Challenges & Politics  Preview message : #639955  Replies : 2  Views : 1266
posté November 23, 2013, 21:35:52 | #12
My guild Caesim will be there, we specialize in economic activity if that's your bent.


Thread : Guilds  Preview message : #639945  Replies : 4  Views : 443
posté November 20, 2013, 00:10:39 | #13
I just experienced this as well.
Attempted completion, submission and loss of item, no bonus or token gained.
Sad, I had 29 tokens and was about to get a costume xD


Thread : Bug Archives  Preview message : #637719  Replies : 11  Views : 602
posté November 18, 2013, 23:39:34 | #14

Quote (suamfeh @ 14 November 2013 19:26) *
basicly all classes of wakfu are support classes.
Iops? :3
There are some classes that don't play as well to support but in general it IS possible to find a way to play almost any class any way.


Thread : General  Preview message : #637021  Replies : 7  Views : 1024
posté November 17, 2013, 04:08:42 | #15
This thread.
So awesome.

Here's some more:

Watching any classes that have actual dpt and/or are higher level than me do ridiculous damage:



Winning pvp:



Leveling crafts:



5th bond, even now:




Thread : General Discussion  Preview message : #636107  Replies : 277  Views : 34302
posté November 16, 2013, 22:45:32 | #16
Of course a lot of this stuff can be changed around.... 12/6 is probably a lot better in terms of stats and I see what you mean about the spell xp. Kit skill is really annoying at lv140 just because so much of the best gear is over 150.

Revisions in progress.

EDIT:
Not half bad, I think.

Revised set:

Click here

No kit skill needed this time, went down to 10ap 6mp because the build really doesn't need the extra two, increased some resists, with the passives the lowest is air at over 120%, and water and fire are almost at 500%.


Thread : Feca  Preview message : #635961  Replies : 2  Views : 879
posté November 15, 2013, 01:36:15 | #17
12ap 7mp endgame tri feca build... hypothetical awesomeness Unfortunately, most of these items are annoying difficult to obtain and might require a bit more kit skill than is featured in this build and statting 2ap 2mp is necessary, but have a look and give feedback if you want to!

Click here


Thread : Feca  Preview message : #634973  Replies : 2  Views : 879
posté November 13, 2013, 00:39:08 | #18
Actually, I play a Tri feca and do decent damage. The more you stretch your experience and damage, the smarter you have to be to still do decent damage, though.

Good luck,
Eidolus.

P.S. Feca DOES actually work. Stay with it, 'cause it's epic at higher levels.


Thread : Feca  Preview message : #633617  Replies : 2  Views : 662
posté November 12, 2013, 23:49:11 | #19
Unable to Respec Fogger I'm unable to respec my lv40 foggernaut. When speaking to Jonk, I recieved the Restate of Farmergency quest and upon speaking to him again did not receive any other options.
Reproducibility: Unsure, possibly other foggernauts or eniripsas that existed before today also have this problem


Thread : Bug Archives  Preview message : #633583  Replies : 3  Views : 232
posté November 04, 2013, 23:44:04 | #20
QQ
never got to buy one.
LACK OF MONEY NUUUU


Thread : Devblogs  Preview message : #628793  Replies : 35  Views : 2491