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JustD87's profile
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Member Since : 2012-04-14
143 Posts (0.16 per day)
Most active in : Log Book
posté October 01, 2014, 19:34:24 | #1
So here we are, it's been a big week for recruitment, plenty of guild activity, we're here offering you assistance in game, advice or even just a bunch of crazy people to have banter with.

All we ask in return is that you help us answer a profound question... The ultimate question:

You have a sandwich, 2 pieces of bread with some filling in between, you cut this sandwich in half, how many sandwich(s) do you have?

Join us tell us what you think and participate in possibly the best social guild this side of everywhere!

Peace out, True Tom.


This post has been edited by JustD87 - October 01, 2014, 19:41:02.
Thread : Guilds  Preview message : #783200  Replies : 2  Views : 236
posté July 15, 2014, 13:16:16 | #2
You should really decide how you want to play (tank/damage dealer/damage support etc) or if your more into the aesthetics of things which character/element you think appeals the most.

Then look to see how to build that kind of character if you feel the need to, personally I think part of the fun of the game is learning these things for yourself.

Don't see the point in building something the way another person tells you to, why not ask them to play the character for you too? But each to their own.

If you want to be wanted all the time late game go for a healer class, or something like a heal/support sadida, or even a panda tank, you will get plenty of opportunities to do Bosses that way, or if you feel like going damage dealer and again want to come out on top most of the time then go water mask with air mask invest or earth rogue.

Check for specific builds in the class subforums as cairen mentioned.


Thread : General Discussion  Preview message : #754170  Replies : 3  Views : 526
posté June 17, 2014, 00:17:13 | #3

Quote (LadyRinsun @ 15 June 2014 11:37) *

I really really hope this will be looked into again following the criticisms and feedback on this topic. It may be wise to re-evaluate what kind of people, and in the end how many people, will be attracted to play Wakfu.

-Xx Rayne
This is a very valid point and I couldn't agree more, this game is becoming more of an awful grindfest with 6 boxers flying way ahead of anyone who plays normally, I have 3 accounts I often use 2 at one time to make up numbers in groups but our guild share drops we don't need before selling them (not mandatory just these are the kinds of people we attract)

The player base is gradually getting smaller and more and more good players are leaving and I'm seeing more of a 6-box culture, do you really want to encourage this kind of play Ankama?


This post has been edited by JustD87 - June 17, 2014, 00:17:45.
Thread : Log Book  Preview message : #745553  Replies : 237  Views : 10971
posté June 15, 2014, 21:06:01 | #4

Quote (Celay01 @ 14 June 2014 21:35) *
All other answers are worse than this, i choosed this to answer.

Quote (Kikuihimonji @ 14 June 2014 19:44) *

Quote (ZerdalBenkor @ 14 June 2014 19:34) *
What's the point of Mounts if all they do is make you run faster?
This is the use of mounts in every game. To run faster.
Dofus mounts both have bonuses and more fast, if we compare wakfu with other games, first game should be dofus.

Also really, dont be funny. If ankama decide making mounts for just travel this means they can decide removing all drago-expresses. And if they decide it i wont disagree them. Drago-expresses are everywhere, why i need something for walk faster? Mounts just can help at finding something at enviromental challenges but if everyone will have mounts it wont help about it too. Also just my opinion, dont start attacking me, if ankama remove all drago-expresses and put a zaap at center of each area it could be nice. I played dofus for years and i walked whole map and never had a problem about it, wakfu maps are smaller than dofus and drago-expresses makes us a bit lazy. They made travelling super easy and if ankama remove them %95 of players will disagree ankama.

So my opinion is it should be as;
-Mounts with both bonuses and speed,
-Just zaap and boats for travel,
-And pets can have favourite areas where doubles their bonuses like in dofus so people wont want just speed of mounts.
If they remove dracos that would just make getting around boring as hell, walking through places you have already been through doing nothing but holding LMB down is frustrating for players (in my opinion) it's far better to minimize 'down time' for the player when making a game.

Also if you want a Dofus clone, go play Dofus!


This post has been edited by JustD87 - June 15, 2014, 21:06:30.
Thread : General Discussion  Preview message : #745077  Replies : 798  Views : 21519
posté June 06, 2014, 13:10:17 | #5
I've heard Wakfu's character building requires more planning and is more interesting, I've also been told Dofus now consists mostly of 6 boxers and is very difficult to find groups. That's what people I know have said, people who have played both to level cap.

I personally would suggest playing Wakfu, find a guild which is willing to socialise/help/advise you, let you know where to train what items to keep, and to play a class you enjoy, experiment! Some classes in Wakfu can be very complex at first glance but that can keep them interesting to play.

If you do start playing and want a helpful guild check out the guild forums, I'm in The Brurs, but I'm sure there are many helpful guilds out there.


Thread : General Discussion  Preview message : #741883  Replies : 6  Views : 3504
posté June 04, 2014, 13:59:08 | #6
Wow Kev that's some epic hair, you know how much rubbish I used to put on my hair to get it like that in college!


This post has been edited by JustD87 - June 04, 2014, 14:45:53.
Thread : Guilds  Preview message : #740877  Replies : 7  Views : 588
posté April 15, 2014, 03:37:21 | #7

Quote (saphiLC2 @ 27 March 2014 19:26) *
i bought a surface pro 2 256gb of disc, 8gb ram, i5 haswel procesor, intel hd4400 graphics (wich it isnt as bad as it seems) ...it should arrive in a few hours... ill tell you how it plays once i install wakfu on it

i dont recommend you getting an i3 procesor, never...ever... basically because none of the Core i3 processors support Turbo Boost
So did it work?


Thread : General Discussion  Preview message : #715923  Replies : 5  Views : 601
posté April 12, 2014, 13:23:28 | #8
Well that was possibly the biggest anti climax since well, anything ever!


Thread : Changelogs  Preview message : #714985  Replies : 85  Views : 7726
posté March 30, 2014, 21:19:06 | #9

Quote (knutsnuts @ 27 March 2014 05:53) *
Why is this game a 2nd job?

I'd post this in the question thread but nobody pays attention to that. [Text Removed]. Thanks.
I completely agree!

Ankama seem to cater only to those who are willing to spend their entire waking life grinding boring repetitive tasks.

As for 'playing the market to make kamas' I'm sorry I didn't start playing this game to trade. If I wanted to trade for gain I'd open a shop and work to earn real money, it's called a job and that is what this game often feels like, boring hard work.


Thread : General Discussion  Preview message : #708583  Replies : 101  Views : 4020
posté March 25, 2014, 19:34:55 | #10
Would've made more sense to just make it so the AP glyphs don't stack, simples...

I hardly use the AP buff anyway other than when we really need to 'BLARGH!!' something.


This post has been edited by JustD87 - March 25, 2014, 19:35:08.
Thread : Changelogs  Preview message : #705857  Replies : 143  Views : 8559
posté March 17, 2014, 21:58:09 | #11

Quote (Gynrei @ 17 March 2014 17:46) *

Quote (JustD87 @ 17 March 2014 17:01) *
When the PP/Wis cap came about we were told there would be a drop revamp, personally my biggest issue is that it doesn't matter how much this is brought up we've never heard any more about it.

The arenas were removed last year and we were told they would be revamped and added again, just like many other things we never heard anything about it ever again.

Companies are under no obligation to communicate with their customers. It is a big job to monitor the pulse of the community. There are heralds and community managers sending feedback about issues players are facing. Whatever the process is currently... it's not working and should be addressed. It's a difficult job because the community post a lot of useless garbage that needs to be sifted through.
You are right they are not obligated to communicate with their customers but in businesses today when people expect communication it certainly is required for good PR.


Quote (Gynrei @ 17 March 2014 17:46) *
I see the drop revamp coming in the form of premium accounts. Ankama has set the precedent on Wakfu Asia with 2xdrop rate for these accounts. Ankama knows players desperately want increased drop rates. Players want more items, this is nothing new to MMO's. I see Ankama trying to take advantage of this through their cash shop or account services.
I also can't see that taking off on the international server, in Asia sure it's a very popular payment model over there, however in the majority of the world the big thing is F2P with a shop full of vanity gear. I'd be very surprise if they try the P2W business model on servers not based in Asia. To my knowledge doing so would be detrimental and they'd suffer a huge loss in player base.


Thread : General Discussion  Preview message : #693461  Replies : 9  Views : 587
posté March 17, 2014, 17:01:22 | #12
Drop rates & Arenas is there anything being done about them? When the PP/Wis cap came about we were told there would be a drop revamp, personally my biggest issue is that it doesn't matter how much this is brought up we've never heard any more about it.

The arenas were removed last year and we were told they would be revamped and added again, just like many other things we never heard anything about it ever again.

I've heard discussions in game claiming there will never be an improvement to drop rates and we were simply told there will be a revamp to pacify us, I'd like to know of people opinions on this thought.

I'm making this post to ask what is happening with these two elements of game play and are Ankama even doing anything to work towards getting these sorted?

Communication between Ankama and the public is a mess and as a customer I feel it is unacceptable.


Thread : General Discussion  Preview message : #693333  Replies : 9  Views : 587
posté March 17, 2014, 16:49:15 | #13
It's awesome that you guys put so much effort into relics which about 2% of your player base will actually acquire.

Mean while nothing is being mentioned about things which effect all players, bugs or drop rates which you promised would be fixed!


Thread : News  Preview message : #693321  Replies : 25  Views : 1756
posté February 27, 2014, 01:58:26 | #14

Quote (Neneko88 @ 28 December 2013 21:35) *
  • Focus on the classes please..
  • Make content fun..not a second job (kwismas island not fun, wabbit dungeons not fun). Things that take 2-3 hours like hagen dungeons arent fun..
I could not stress enough how much I agree with these points, this is a game I don't want to sit down and 'relax' after a hard day just to find I have grind a 3 hours dungeon with an insane armor mechanic on the boss just to my new earth set!

Classes are what make a game, these are the heart of Wakfu nurture them! Releasing new islands should not out prioritize fixing the Sram or any class for that matter!

Restats, please fix the drop rates for resets, tonight I spent an hour with a level 100+Enu and Cra with 4 multimen trying to get scara horns, I got about 30... IN AN HOUR!!


This post has been edited by JustD87 - February 27, 2014, 02:00:50.
Thread : General Discussion  Preview message : #685613  Replies : 290  Views : 14124
posté February 27, 2014, 01:46:06 | #15
Category: Customer Service

Question: It seems like you are given too much work Sabi, you can only read so many questions and check so many forums pages. A lack of response to many posts seems like ignorance on Ankama's behalf, is there any plan to hire further staff in order to improve Wakfu International's customer service?

Question 2: I have witnessed many conversations from other players/friends making the observation that Ankama are experience financial problems, can you give me any explanation to why it feels Wakfu development is very slow, disorganized and inconsistent?


This post has been edited by JustD87 - February 27, 2014, 01:47:13.
Thread : General Discussion  Preview message : #685603  Replies : 199  Views : 9979
posté February 27, 2014, 01:24:33 | #16
Since the nerf bomb on lower level PP sets I've been using Vamp with Doziak filler the damage has been pretty sweet, I'm pure fire however I am trying for a reset soon to go hybrid Earth/Fire however not having a great deal of luck...


Thread : Enutrof  Preview message : #685597  Replies : 4  Views : 969
posté February 19, 2014, 20:19:17 | #17
Until you fix the drop rate I won't be visiting any new islands, you've taken a game with so much potential and you just mess it up!

Who cares what your customers want? Just throw more half baked content at us we'll just keep paying...


Thread : News  Preview message : #682683  Replies : 37  Views : 2478
posté February 10, 2014, 22:44:46 | #18
bar fusilade turns when the AI is moronic to stand infront of you, yes.

maybe its because i got bored as hell playing her and so she never even reached level 80 so all sets have had poor damage...

but my point regarding the firewall still stands in my opinion.


Thread : Changelogs  Preview message : #677819  Replies : 469  Views : 25310
posté February 10, 2014, 22:14:48 | #19
'Wall of Flame: Will increase to 3 triggers per turn and per target. Damage will decrease from 54 to 44 (level 100) and 104 to 84 (level 200).
Piercing Shot: The loss of resistance will decrease from -100% to -50% (level 100) and -200% to -100% (level 200).'

What can I say, the nerf to fire wall is stupid, fine make it so it only activates 3 times per enemy, but a limit of 3 times per turn is idiotic you're trying to create a tactical game and yet you limit everything to remove any tactical value.

Dunno about other people but my earth rogues damages are crap, the only spell which seems reasonable is piercing which is linear, and compared to the insane damage per ap/mp that Fire Ecas get earth rogues are redundant!

Once again, you are thinking with your arse Ankama!


Thread : Changelogs  Preview message : #677805  Replies : 469  Views : 25310
posté January 27, 2014, 20:59:43 | #20
This is stupid, kill 5 spring gobballs, takes maybe 4 seconds to kill 1 group and then theres no more groups because everyone else is killing them. Means nobody gets the tokens because there isn't enough mobs.

Get your crap together Ankama it's as bad as the dickabout during halloween events...


Thread : News  Preview message : #670419  Replies : 37  Views : 3377