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OttiGB's profile
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Member Since : 2012-03-28
13 Posts (0.02 per day)
Most active in : Technical Issues & Bugs
posté January 03, 2014, 02:49:52 | #1
Hello,

Mango has written an end-game air/iop build here.

Helped me a lot with my build.


Thread : Iop  Preview message : #659309  Replies : 2  Views : 984
posté December 27, 2013, 22:35:20 | #2
"This room is not empty" I want to swap "2x merchant gems" for "2x craft gems" in my haven bag. I emptied merchant rooms completely and tried to remove via the console, however it only lets me remove "1x merchant gem". When I try to remove the other merchant gem, I get the following message "This room is not empty". So I run around the room and in one corner is a square I cannot get to even though there is nothing visible. I set something on the square no problem and removed it, but it didn't help.

Anyone know a work around?

[SOLVED]

1) Remove as many gems as it lets you (1 normally)
2) Log out and log back in.
3) Remove the remaining gems.


Thread : Bug Archives  Preview message : #657149  Replies : 0  Views : 133
posté December 27, 2013, 22:09:21 | #3
Try using another web browser... it worked for me, I use firefox cannot use credit card, use Chrome and it works no problem.

gl


Thread : General Discussion  Preview message : #657141  Replies : 3  Views : 162
posté December 25, 2013, 00:53:00 | #4
Great guide, will come if very handy.. thanks.


Thread : Guides  Preview message : #656211  Replies : 16  Views : 5368
posté December 20, 2013, 04:15:16 | #5
I couldn't help notice as well as the chat you censored your health... it was a good idea, i was about to bash you for whatever health you was rocking!!

J/K


Thread : General Discussion  Preview message : #654365  Replies : 19  Views : 1069
posté December 13, 2013, 01:45:33 | #6
Do farmers have +% harvest gear? Hi,

Just to clarify i am interested to know if farmers (lvl100) have equipment that increases how much you collect per harvest. Like miners have pets, hats, pickaxes.... so far all I have is a +10% gathering scythe, no hat, no pet, no nothing. I am aware of the ring that gives +50% but I'm some way off that yet

Any one and ideas?

PS - I'm aware this is the Crafting forum, but could see no Gathering forum to ask on.


Thread : Crafting  Preview message : #651395  Replies : 6  Views : 439
posté December 12, 2013, 06:36:39 | #7
Getting the same problem in the UK too.

EDIT: Success!!
I managed to subscribe for 1month using chrome browser instead of firefox. hope it helps for someone else too.


This post has been edited by OttiGB - December 12, 2013, 07:03:12.
Reason for edit : got it working
Thread : Technical Issues  Preview message : #650839  Replies : 87  Views : 2705
posté December 12, 2013, 03:59:50 | #8
I'm in the same boat mate, seems that there is no support feedback for this issue at the moment.


Thread : Technical Issues  Preview message : #650783  Replies : 2  Views : 164
posté December 11, 2013, 21:27:00 | #9
I'm no expert as Earth/Air Iop, but was told recently also that I need to level 1 fire spell. Mainly so I could melt the armor off some mobs before attacking them.

I also would like to hear about what Mango thinks on this. My best guess its a mainly situational thing, where the main fire damage dealer cannot get to the mob that's nearest you for a few turns. In which case its best to have that 1 fire spell you can get started on them with.


This post has been edited by OttiGB - December 11, 2013, 21:27:37.
Reason for edit : Overlapping responce
Thread : Guides  Preview message : #650625  Replies : 21  Views : 12997
posté December 11, 2013, 08:04:54 | #10
I got the same.

I just messaged Sabi too, hope for some help soon.


Thread : Technical Issues  Preview message : #650281  Replies : 87  Views : 2705
posté May 14, 2012, 19:54:38 | #11
I use my garden gems alot...

As for the problems...
It seems to me, that Haven Bag's must only update Garden Gems say every 30secs - 1min. So if you plant something and then quickly log-off, that can sometimes cause your crop to have not registed with the next "grow cycle", so wh you log back on its still the same. Maybe im wrong, but that is how it seems to me sometimes.


For the times (based on farming) i think, roughly...
- 15-30 minutes for seeds to grow when first planted (times may vary per seed type)
- 10-20 mintues for the spawns to grow back (again times may vary based on crop)

If someone can provide more acurate times I would like to know.


This post has been edited by OttiGB - May 14, 2012, 19:55:20.
Thread : General Discussion  Preview message : #185339  Replies : 7  Views : 864
posté May 09, 2012, 23:12:23 | #12
Ahh that all makes sense. I am actually away for a few days, but would love to get a few seeds to get me started when im back. Many thanks for your offer!


Thread : The Ecosystem  Preview message : #183309  Replies : 7  Views : 1193