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Slage, Another Ankama Game
Lord Madgobb * Member Since 2007-03-08
posté May 04, 2010, 11:27:04 | #1
Slage I don't think I've seen anything about this on either Dofus or Wakfu's En sites/forums.....

The game is "Slage", and is a "Hack and Slash" (a.k.a button-masher action-combat type thing)

Google brings up a bunch of results, and all your common themes are there


Quote
eye-catching cartoon curves...
isometric viewpoint...
12 character classes...
hasn't worked out the exact business model for Slage yet...
no release date...
Bosses are well-known monsters from Dofus... moowolf...


new ideas:

Quote
Inspired by Diablo...
online-only multiplayer romp for PC where, from lobbies of hundreds, teams of four can co-operatively delve into an endless supply of randomly-created dungeons...
but does know this will "definitely not" involve a subscription...
first ever game in full 3D...
voicechat may be explore...
PvP will not be an option in Slage, but the developers might still change their minds about that...
Slage will be the second game after Xbox Live Arcade's Islands of Wakfu (unreleased)...
Parental lock will enable or disable blood in the game...


I'm not sure how "PC" and "XBLA" blends, or if one is wrong...

official site: Click here (hasn't been updated since March 2011, but there has been some short gameplay videos in May 2011)


This post has been edited by GoldfishGod - November 03, 2011, 22:51:43.
Squited Arachnee * Member Since 2006-02-25
posté May 04, 2010, 13:54:11 | #2
First thing that comes in mind: Cool
Second thing that comes in mind: Why don't they finish the other games first -.-"(No offence Ankama)


posté May 04, 2010, 15:23:22 | #3
Because that team probably never worked on Wakfu (the MMO).


posté May 07, 2010, 06:34:51 | #4
This could be cool, though honestly I'm tired of these chibi character designs.


posté May 13, 2010, 14:55:43 | #5
And you can have some info if you can translate from the french Devblog of Slage ; here. (And video , meh.)


According to the developers, the boss will have the screen' size to make fights more "epic". D:


posté June 07, 2011, 21:38:55 | #6
yea


posté June 25, 2011, 11:09:51 | #7
This game looks to be extremely amazing. Imagine running around as your favourite Class jumping and smashing things and casting spells in a real time battle instead of a turn based situation.


Ugly Gobball * Member Since 2006-03-14
posté July 07, 2011, 10:16:08 | #8

Quote (gamgam @ 04 May 2010 13:54) *
First thing that comes in mind: Cool
Second thing that comes in mind: Why don't they finish the other games first -.-"(No offence Ankama)
heh same here.
Slage looks great ^^


Bellaphone Lover * Member Since 2011-05-26
posté July 08, 2011, 07:25:59 | #9
Will Ankama ever think about a new world? Write a new tale? Perhaps a new plot? Story? Fable?

Anyway... Just wondering...


Scary Polter * Member Since 2009-10-22
posté July 11, 2011, 07:05:15 | #10

Quote (TheCharmingImp @ 08 July 2011 07:25) *
Will Ankama ever think about a new world? Write a new tale? Perhaps a new plot? Story? Fable?

Anyway... Just wondering...
If its not broken dont fix it. Creating a whole world is not easy, and personally i love this one. It has so much potential, and they are using that potential wisely.
Just reading the comics and playing the games you see how the world of 12 (or 14) can be expanded creating amazing stories.


Eccentric Moogrr * Member Since 2010-05-10
posté July 17, 2011, 00:20:38 | #11
If you think about it, Ankama is very very similar to Blizzard (WoW). They used Warcraft to establish the back story, used comics to fill plot holes and such and then WoW was born. Ankama started with Dofus to establish the main story and add atmosphere, used comics to give new stories inside the World of Twelve and then made Wakfu and the tv series.


Lord Madgobb * Member Since 2007-03-08
posté July 17, 2011, 15:22:37 | #12

Quote (ATShadow @ 17 July 2011 00:20) *
If you think about it, Ankama is very very similar to Blizzard (WoW). They used Warcraft to establish the back story, used comics to fill plot holes and such and then WoW was born. Ankama started with Dofus to establish the main story and add atmosphere, used comics to give new stories inside the World of Twelve and then made Wakfu and the tv series.
Except Blizzard has a solid list of other settings (both before, and after Warcraft1). Diablo and Starcraft being the most notable, and Titan is apparently a new IP all together.

Smaller companies (smaller than Ankama) can manage it too.

Ankama is trying to build a supermarket, that only sells apples.


This post has been edited by GoldfishGod - July 17, 2011, 15:50:47.
Bellaphone Lover * Member Since 2011-05-26
posté July 18, 2011, 08:43:58 | #13

Quote (GoldfishGod @ 17 July 2011 15:22) *

Quote (ATShadow @ 17 July 2011 00:20) *
If you think about it, Ankama is very very similar to Blizzard (WoW). They used Warcraft to establish the back story, used comics to fill plot holes and such and then WoW was born. Ankama started with Dofus to establish the main story and add atmosphere, used comics to give new stories inside the World of Twelve and then made Wakfu and the tv series.
Except Blizzard has a solid list of other settings (both before, and after Warcraft1). Diablo and Starcraft being the most notable, and Titan is apparently a new IP all together.

Smaller companies (smaller than Ankama) can manage it too.

Ankama is trying to build a supermarket, that only sells apples.

"Is trying to build"? They already built it. But they didn't notice that when one piece of the puzzle fade away, all other pieces will start to fade too.

Comparing Ankama to Blizzard is equally stupid as comparing Hugo Boss to Boticario. (A Brazilian brand that sells perfume as well and recently joined the global market.)


I'm not saying that Ankama sucks. Otherwise, I wouldn't play their games. I'm just saying I'm tired of the same. Bring us something new.
Ankama is a young and creative brand with a huge potential. Ankama is also a company with a single successful plot, which is actually a really interesting, but also, a really messed up story.


This post has been edited by TheCharmingImp - July 19, 2011, 16:08:45.
Reason for edit : misspelling
posté September 09, 2011, 20:40:48 | #14

Quote (GoldfishGod @ 17 July 2011 15:22) *

Quote (ATShadow @ 17 July 2011 00:20) *
If you think about it, Ankama is very very similar to Blizzard (WoW). They used Warcraft to establish the back story, used comics to fill plot holes and such and then WoW was born. Ankama started with Dofus to establish the main story and add atmosphere, used comics to give new stories inside the World of Twelve and then made Wakfu and the tv series.
Except Blizzard has a solid list of other settings (both before, and after Warcraft1). Diablo and Starcraft being the most notable, and Titan is apparently a new IP all together.

Smaller companies (smaller than Ankama) can manage it too.

Ankama is trying to build a supermarket, that only sells apples.
While their characters are used in all of their games, at least they're completely original. World of warcraft classes have been used tons of times, so putting them inside another game wouldn't help the game sell.


Lord Madgobb * Member Since 2007-03-08
posté September 09, 2011, 23:20:54 | #15

Quote (Ninjazap1 @ 09 September 2011 20:40) *
While their characters are used in all of their games, at least they're completely original. World of warcraft classes have been used tons of times, so putting them inside another game wouldn't help the game sell.
They're not that original that Ankama have burnt all their imagination from their brains.

Hell, each class can be summed up in one word each if you want (well, maybe 2 for Xelor and Pandas)

Games like WoW, which pick generic class-names over multiple classes do so because each class contains a number of different archetypes. In Wakfu, and others, these individual archetypes are divided into individual classes. Quantity vs Quality.


This post has been edited by GoldfishGod - September 09, 2011, 23:25:18.
Bellaphone Lover * Member Since 2009-11-20
posté September 24, 2011, 11:06:27 | #16
I hope this game is released soon.. But more i hope that wakfu is completed before that ^^''


Overweighted Chafer * Member Since 2008-09-23
posté October 24, 2011, 19:38:08 | #17
Just you to know, WOW have pandawas now hahahaha.


Lord Madgobb * Member Since 2007-03-08
posté October 24, 2011, 20:31:14 | #18

Quote (LeoAdeliet @ 24 October 2011 19:38) *
Just you to know, WOW have pandawas now hahahaha.
Given that Warcraft 3 had Pandaren before Dofus had Pandawa, it's not exactly a big change.


posté October 25, 2011, 04:29:37 | #19

Quote (LeoAdeliet @ 24 October 2011 19:38) *
Just you to know, WOW have pandawas now hahahaha.
Lol, didn't know about that, just checked it now that you said it

They are desperate to get players back in the game, but it just makes them look even more ridiculous, Cataclysm barely been out and they are already planning to increase the level cap, it was a total failure indeed.


Lazy Bow Meow * Member Since 2009-09-19
posté November 03, 2011, 20:06:30 | #20
I hate it when people say that Ankama don't finish their games. Wakfu and Dofus are MMOs, there is no end to an MMO...


This post has been edited by [Knonaut] - November 03, 2011, 22:19:09.
Reason for edit : link already given by a previous poster