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Almanax 131 Octolliard
Al Howin's Day
The Al Howin festivities get their name from a Dofus-Era farmer. To create a buzz for the annual ...

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Continuous follow option.
Soft Crackler * Member Since 2006-03-20
posté January 14, 2014, 06:17:54 | #1
Continuous follow option. After entering combat you have to re-follow, which is quite annoying.

My suggestion is you automatically follow the target you were following before combat ensued.. saves a little bit of time and whatnot.


Nun Shall Pass * Member Since 2012-03-02
posté January 14, 2014, 13:25:51 | #2
this suggestion has more likes, thumbs, +1's, upvotes (whats the ankama equivalent? D than the rest of the forums
means is dope


Soft Crackler * Member Since 2006-03-20
posté January 15, 2014, 02:21:58 | #3
It makes sense in my mind, but it might be hard to implement I suppose.


Nun Shall Pass * Member Since 2012-03-02
posté January 15, 2014, 07:25:29 | #4
Yeah i'd really like to see it, without sounding whiny the current follow system is a little buggy. You'll suddenly stop following someone - and I'd like to be able to open tabs and chat while following, stopping only by clicking off the followed players path.


Soft Crackler * Member Since 2006-03-20
posté January 15, 2014, 10:12:23 | #5
Dofus has a pretty awesome dungeon system in place, it would be cool in Wakfu had a similar one as well!

The system in question is a dungeon teleport one, so one person can run to the dungeon, enter said dungeon and the rest of the group can be teleported in.

But let's get this follow system perfect first! Would make running 6 less painful.