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Merriden's profile
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Member Since : 2012-01-07
800 Posts (0.75 per day)
Most active in : General Discussion
posté January 29, 2015, 21:07:02 | #1

Quote (Fastest--thing @ 29 January 2015 19:31) *
if change was made to eg Blockade so it require line of sight to place it would be ok in some way

Three of the four Blockades DO require line of sight, though.


Thread : General Discussion  Preview message : #825261  Replies : 57  Views : 817
posté January 29, 2015, 01:56:49 | #2

Quote (BrainInAJar @ 29 January 2015 00:31) *
and it currently is confusing with heroes, when your hero enu sees both their own and the main's mines.

Sounds like a bug that'll get fixed at some point, but blah.

Btw when I was still on Nox I did what you're doing and rolled a team of six Enus and it was awesome. Difficult for content that required a locker of course, but no monster went unpouched and the drops rained from the heavens.
Everyone Faking it on more difficult content was hilarious.


Thread : General Discussion  Preview message : #825086  Replies : 50  Views : 1198
posté January 28, 2015, 22:52:30 | #3

Quote (MiniMikeh @ 28 January 2015 22:22) *

Quote (demonfoxassassin @ 28 January 2015 22:07) *


Mines look a little obnoxious.
that looks like a nasty ass flash game

I was gonna say java but then I was like "oh wait..."

I guess brains right though I still wish theyd show up for everyone so I know when not to move an enu off a mine

I agree that they're ugly as sin compared to the lovely originals, but I suppose I'll take functionality over looks. There are times when I have trouble seeing my mines.

The reason why everyone doesn't see Enutrof mines is because multiple Enus on the field would get confusing.


Thread : General Discussion  Preview message : #825037  Replies : 50  Views : 1198
posté January 28, 2015, 06:27:42 | #4

Quote (xCATZILAx @ 28 January 2015 01:23) *
lol kids

He's like twice your and my age.


Thread : General Discussion  Preview message : #824766  Replies : 29  Views : 1058
posté January 24, 2015, 19:39:55 | #5

Quote (xCATZILAx @ 24 January 2015 05:57) *
Lol merri, I'm quoting an old post but you reply to it immediately

I wouldn't call an 8 hour difference "immediately".


Edit: On topic, don't forget that the Almanax bonus can give you a whopping +40 PP. I usually try to not run Ultimate Bosses until I luck out getting that one at some point during the week.


This post has been edited by Merriden - January 24, 2015, 19:41:47.
Thread : General Discussion  Preview message : #823615  Replies : 29  Views : 1058
posté January 24, 2015, 04:23:21 | #6

Quote (xCATZILAx @ 23 January 2015 20:21) *
jesus christ.

you and hooks still play this?
You're quoting a 4 month old post.

I play maybe once a week, yes. Whenever a friend or two is up for it.


Thread : General Discussion  Preview message : #823406  Replies : 29  Views : 1058
posté January 22, 2015, 17:22:54 | #7
It's hard for Ankama to go back to their roots when it seems like the dev team in 2015 is totally different from the one we had a year ago, two years ago, etc.


I HATE bosses that are invincible until you do the hokey pokey and you turn yourself about.


Thread : General Discussion  Preview message : #822839  Replies : 23  Views : 856
posté January 22, 2015, 02:50:54 | #8

Quote (Sting-Shotter @ 21 January 2015 10:22) *
i have also noticed a huge lack of respect towards me.

Something about the way this is phrased has me in stitches.


Thread : General Discussion  Preview message : #822673  Replies : 17  Views : 626
posté January 21, 2015, 08:20:15 | #9
I think Serial Clubber is my favorite on an earth Fogger.

Too many titles are lackluster or just lame.  


Thread : General Discussion  Preview message : #822239  Replies : 47  Views : 1135
posté January 17, 2015, 21:06:48 | #10

Quote (apale @ 17 January 2015 20:22) *
I mean 2 diferent ways.

1. Runic
2. Kama machine burning

Kama minting machines are unrelated to Runic recycler machines.


Thread : General Discussion  Preview message : #820834  Replies : 12  Views : 780
posté January 17, 2015, 18:21:40 | #11
6_9


Thread : General Discussion  Preview message : #820786  Replies : 12  Views : 780
posté January 15, 2015, 18:47:33 | #12

Quote (BrainInAJar @ 15 January 2015 18:46) *
what i mean by differing realities is that things are much much more available on apac. things are made much more available. That is a differing reality.

So because an APAC player could purchase something in the cash shop there, other servers should get it for free by retweeting.

...I don't follow that logic.


Thread : General Discussion  Preview message : #820161  Replies : 105  Views : 2337
posté January 15, 2015, 18:44:50 | #13

Quote (BrainInAJar @ 15 January 2015 18:30) *
examples of differing realities: tons of golden pet promotions, dragoons, water festival costumes. not to mention the werid stuff like costumes with stats for rent.

the drakopins in the botique, when we had to order one in an expensive $70 pack that then required we pay to ship it across the Atlantic ocean as well.

these are examples of how its different. Apac seems to be where they field the things that everyone wants, because its where the f2p playerbase likes to spend money.


and lets get it strait:
no one thinks "everyone should get one." but they also don't want to promote something with so low a chance of getting one. this "contest" required participation by a lot of people, rallying, drumming up interest in doing the simple act of retweeting. but they were careful (at first) not to mention that a) it really didnt matter how many retweets they got and b) there was only 1 prize. they didnt even call it a "contest" until they had to justify the single prize.

Champion of Champions from the crossword was a decent example. there were 100 prizes. in this instance even 20 would have probably ensured those really contributing/following would get one.

even a consolation prize would have sufficed.

I absolutely agree that a consolation prize of some sort would have been very appropriate.

The things you listed about Wakfu Asia are mere references to the differing cash shops, which could be said about any of the other servers, and are not at all "differing realities".

My point was simply that while I sympathize with you guys for feeling mislead and put-out by the tiny reward, the amount of backlash was extreme. All you did was retweet! Does that justify a free pet that otherwise would have cost $15? (or as you pointed out, $70) I think it doesn't. Feel free to disagree that you were entitled to the pet for your "effort".


Thread : General Discussion  Preview message : #820159  Replies : 105  Views : 2337
posté January 15, 2015, 18:24:37 | #14

Quote (BrainInAJar @ 15 January 2015 18:22) *
the differences in the realities between apac server and everyone else are pretty vast.

Like what, for example?



Quote
the drakopin cost us off Apac an order of magnitude more than 15 dollars when it was available.

How does that explain people in this thread thinking that everyone was getting a drakopin for free in this contest?


Thread : General Discussion  Preview message : #820155  Replies : 105  Views : 2337
posté January 15, 2015, 17:58:38 | #15
Guys I'm sorry you all felt so crushed, really, but this pet costs $15 on the APAC server, and expecting to receive hundreds or thousands (or as many as there were retweets) is just unrealistic. Some people don't even earn $15 in an hour of work at their jobs, but you think you deserve it for a simple retweet? Even if you had to make an account first and figure out how Twitter works, that's like ten minutes of work.

Please.

(Yes one was too few, but the magnitude of disappointment in this thread is disproportional to the effort expended)


Thread : General Discussion  Preview message : #820148  Replies : 105  Views : 2337
posté January 15, 2015, 00:01:33 | #16

Quote (Oanhanhon @ 14 January 2015 23:58) *
Did I understand wrong or it is 1 code for 1 Drakopin for just 1 player? So why do we are retweeting this? I mean, there should be a reward for every player that contributed to the code release, or not?

It's extremely easy for anyone to farm retweets with sockpuppet accounts and farm the Drakopin on multiple wakfu accounts, so no, technically that's expecting too much.


Thread : General Discussion  Preview message : #819937  Replies : 105  Views : 2337
posté January 14, 2015, 22:19:03 | #17

Quote (BrainInAJar @ 14 January 2015 20:34) *
we used to have people willing to powerlevel lowbie guild members, now a-days I advise against it because it always always results in the powerlevelled member leaving the game within the next month or two.

I don't disagree with that, but the opposite is true many times. A player who receives little assistance in leveling will often give up and leave before reaching level 100.

Anyway, power-leveling players has never been more unattractive, what with minimum-level entry requirements on all dungeons, and players receiving zero XP for mobs too far above the character's level.


Thread : General Discussion  Preview message : #819916  Replies : 23  Views : 1113
posté January 14, 2015, 21:10:24 | #18
The wiki is not an official source, and information found there should not be taken as hard fact.

That guild had to buy that haven world with kamas, possibly thousands or millions, and possibly in competition with other guilds who wanted it for themselves. No, that world is not owned by the entire community, sorry.


Thread : General Discussion  Preview message : #819912  Replies : 6  Views : 274
posté January 14, 2015, 21:04:39 | #19

Quote (TommyTrouble @ 14 January 2015 20:26) *
The real problem for new players is how long it takes to crush all the gear they drop: 5 seconds per item!

It's seriously inexcusable. When I read they reduced the harvesting time to 3 seconds, I yelled "but why not gear-crushing time too??"

Very annoying and unnecessary time-sink.


Thread : General Discussion  Preview message : #819910  Replies : 42  Views : 1454
posté January 14, 2015, 17:11:13 | #20

Quote (Dy7 @ 14 January 2015 14:57) *
Fixing Ambassador's Wing demands much more time: it requires some significant changes in the mechanics of the dungeon. If I could do it as fast as these fixes, I would have done it months ago.

Prioritizing based on ease, vs prioritizing based on importance.


Thread : General Discussion  Preview message : #819842  Replies : 141  Views : 4770