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Merriden's profile
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Member Since : 2012-01-07
522 Posts (0.57 per day)
Most active in : General Discussion
posté September 01, 2014, 22:22:36 | #1
35 seconds would have been good enough for me to be honest. xD

This change will mean an end to my partying with anyone new to the game. Watching them wait out their 30 seconds every turn is excruciating enough.


Thread : General Discussion  Preview message : #768946  Replies : 35  Views : 844
posté September 01, 2014, 00:39:42 | #2
I have my doubts that someone who talks down to other players so spitefully does so with the player-base's best interests in mind.


Thread : General Discussion  Preview message : #768374  Replies : 76  Views : 776
posté September 01, 2014, 00:23:52 | #3

Quote (FajneCycki @ 01 September 2014 00:01) *
No serious company bans by IP. Most of you has an external IP assigned by your internet service provider. You share that address with a large group of people. Moreover, that IP might be either static or dynamic. If it's dynamic it might change while you change your location.

You misunderstood. No one is talking about banning, only blocking. Ankama WILL be blocking players by IP in the future with the PVP ranking system; two clients on the same IP cannot gain rank while PVPing together, to avoid some cheating via PVP multi-clienting.


Thread : General Discussion  Preview message : #768368  Replies : 19  Views : 518
posté August 31, 2014, 23:51:45 | #4
The extreme distortion on the Ecaflip's extended leg makes me sad.  


Thread : General Discussion  Preview message : #768348  Replies : 28  Views : 1015
posté August 31, 2014, 23:49:03 | #5
Are you gearing up in lots of earth resist equipment?


Thread : General Discussion  Preview message : #768345  Replies : 11  Views : 242
posté August 31, 2014, 22:21:29 | #6
OP isn't taking into consideration that two accounts sharing an IP might be two roommates playing Wakfu, or two brothers, a married couple, etc.


Thread : General Discussion  Preview message : #768312  Replies : 19  Views : 518
posté August 26, 2014, 00:10:05 | #7

Quote (Emmisary @ 25 August 2014 21:59) *
Is it too much to ask for them to fix the dam Citronana fruit problem. For a long time now weeks and weeks. I have waited for Citronana fruit, yet none to be found even in my Haven bag.

But please at least fix the everyday annoying broken things that players have to deal with. The small things do matter....like... Citronana fruit.

Citronana fruit is not bugged; it's just a rare spawn.


Thread : General Discussion  Preview message : #766359  Replies : 15  Views : 427
posté August 24, 2014, 04:27:01 | #8
I feel like having to sit-heal or use up lots of bread after dying should be "punishment" enough.

Was anyone else shocked and horrified the very first time they ever "gave up" a fight against a monster and died? My first day in the game, I assumed that giving up was waving a white flag, not committing seppuku. It was a nasty surprise.

You can't flee from fights in Wakfu the way you can in other MMOs. I've played plenty of other games where death can be avoided by simply outrunning the monster and watching it rubberband back to its spawn point. In Wakfu, a fight is to the death, no exceptions, and so imo it's important for the punishment to be light.


Thread : General Discussion  Preview message : #765921  Replies : 26  Views : 616
posté August 16, 2014, 01:30:55 | #9
I agree; the fact that you must start from the beginning if you step out of the temple is very bad design, and is anti-fun. I can't tell if it's a bug or an oversight. I refuse to believe it's was an intentional design decision.


Thread : General Discussion  Preview message : #763462  Replies : 6  Views : 267
posté August 08, 2014, 00:54:05 | #10
You don't have to deal the killing blow to Pumbrrr to get credit for his death; just be in the fight. That challenge was designed to require multiple people of relevant levels, I'd say.


Thread : General Discussion  Preview message : #760889  Replies : 14  Views : 511
posté July 27, 2014, 22:21:33 | #11
I'm completely fine with weapons being just another gear slot for stats or "buffs" as you called it.

Spells are what differentiate the 15 classes x three elemental trees from each other, and if attacking with weapons rather than spells were to ever become the more advantageous approach, then there would never be any reason to roll any class besides Iop and just stand in one place slapping each other with swords.


Edit: Noticed you're actually an Iop, LOL


This post has been edited by Merriden - July 27, 2014, 22:21:57.
Thread : Suggestions  Preview message : #757793  Replies : 26  Views : 701
posté July 26, 2014, 08:06:12 | #12

Quote (xCATZILAx @ 26 July 2014 06:43) *
IF YOU WANT EXTRA XP AND PP YOU CAN BUY IT. What I don't understand is why people complain about it... Oh well. :3

I kinda get the impression that you didn't hear that base XP gains (even from environmental challenges) and base drop rates are reduced to 70% compared to before the F2P change. You're actually paying not for "extra", but just for the usual amount.

$6 used to get you sub time plus prospecting and wisdom candies on top of that, and free pets. Now you pay $6 for normal XP and drop rates, and pay more on top of that for a pet and PP/Wis candies. It's literally getting less for more. *shrug*


Thread : General Discussion  Preview message : #757429  Replies : 32  Views : 876
posté July 21, 2014, 22:26:32 | #13
My concern with the dungeon min-level requirement is the possibility that down the line, it could be the source of temptation for players to purchase some kind of "instant level 100" scroll in the cash shop.


Thread : Server Status  Preview message : #755777  Replies : 529  Views : 24623
posté July 11, 2014, 00:51:51 | #14
"humor goes hand in hand with action-packed with tactical battles."

Seems to be one too many "with"s in there.


Thread : News  Preview message : #752963  Replies : 25  Views : 2031
posté June 20, 2014, 19:33:12 | #15

Quote (Pylaxa @ 20 June 2014 16:31) *

Quote (HateSpawn @ 20 June 2014 12:25) *
WE ALL LOSE

IT WAS BROKEN PM'S

I don't see how broken PM has any connection to the fixes they made .

Sabi said:

"InterfacePrivate messages: The recipient's name will be displayer correctly in the chat."


As in, when you whispered someone, it looked like you were talking to yourself. Hotfix covered that.


Thread : General Discussion  Preview message : #747563  Replies : 9  Views : 416
posté June 20, 2014, 15:50:18 | #16
"Hotfix for 1.34 - 20.06.14
2014-06-20 07:00
Here are the changes that will be implemented on Friday 28th of March 2014:"

>Friday 28th of March 2014

Wat


Thread : Changelogs  Preview message : #747411  Replies : 8  Views : 678
posté May 31, 2014, 05:18:42 | #17
I'm legitimately excited for you, because I know that cape is something you wanted for so long.


Thread : General Discussion  Preview message : #739115  Replies : 27  Views : 1164
posté May 30, 2014, 05:55:17 | #18

Quote (BrainIsAjar @ 30 May 2014 05:23) *
if you cant get the gear you want, its because you arent putting in the leg work.
Get a real job


Thread : General Discussion  Preview message : #738563  Replies : 50  Views : 1548
posté March 03, 2014, 05:36:44 | #19
It's always worked that way. How have you not noticed yet?

Hush, before the devs see and make it unable to be cast when we have less than 2 AP.  


Thread : Bug Archives  Preview message : #687053  Replies : 1  Views : 202