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Zadistforlife's profile
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Member Since : 2006-03-20
526 Posts (0.17 per day)
Most active in : General Discussion
posté Today - 14:10:27 | #1
I plan on doing achievements when my current characters are maxed, geared, fully runed and I have well alts on the way. That being said, I'm quite frustrated achievements aren't account wide though.. having to repeat the process on each new character is slightly masochistic.


This post has been edited by Zadistforlife - October 21, 2014, 14:11:21.
Thread : General Discussion  Preview message : #789149  Replies : 18  Views : 415
posté October 19, 2014, 12:45:04 | #2
I'm not going to lie.. I don't like the current concept, but we'll see!


Thread : General Discussion  Preview message : #788675  Replies : 167  Views : 5516
posté October 18, 2014, 01:29:21 | #3
My original forum account name back when I made this account in 2006 was runescapeforlife... a community manager changed for me but I would like to have the option to change it into something I'd like.

That being said I think there's an option under support somewhere for forum name issues, but I don't recall where.


This post has been edited by Zadistforlife - October 18, 2014, 01:29:36.
Thread : Suggestions  Preview message : #788278  Replies : 4  Views : 117
posté October 09, 2014, 01:57:49 | #4
Are you an Enu by chance?


Thread : General Discussion  Preview message : #785932  Replies : 6  Views : 383
posté October 09, 2014, 01:50:16 | #5

Quote (jay001010 @ 08 October 2014 07:28) *
I ran it a couple times today. There is not as many glyphs as there was before and they all seem to spawn around the middle, it only takes a few people to get them.

Can you give me a rough number of glyphs? I don't really have any highly mobile classes so it could be painful (not that this stabilised nonsense isn't already painful enough).


Thread : General Discussion  Preview message : #785929  Replies : 19  Views : 820
posté October 08, 2014, 00:00:19 | #6

Quote (jay001010 @ 07 October 2014 17:43) *
They can't just leave it how it is now, cause atm all you have to do is pass turns til his immunity falls off and it's kind of silly. Having to step on those tiles won't be difficult or take much time, and boss dies pretty quick at that point.

They could make it 'step on x amount of tiles to deactivate immunity'. I probably won't bother with Lenald, it was painful to begin with and now it's even more time consuming.


Thread : General Discussion  Preview message : #785512  Replies : 19  Views : 820
posté October 07, 2014, 02:05:16 | #7

Quote (SterlingW @ 06 October 2014 22:35) *
Toxicing Playerbase thats why they had to make this game Free 2 Play due to a huge lack of popluation in the playerbase. Now they just using another account to power level to give more impact to the game. No much real people are actually playing just alts.

Actually, no. The game went F2P (despite Ankama stating multiple times that it wouldn't, ever) because it's still basically in Beta (notice the game has been out for several years now and the endgame cap of 200 hasn't been released alongside endgame content), paired with a very soso launch and a general lack of game promotion. There are always toxic members in any community, I feel it's rather ignorant to state that people who use multiple clients are the ones who are toxic. If people didn't have access multiple accounts I think the game would have died out ages ago, but that's just me.


This post has been edited by Zadistforlife - October 07, 2014, 02:06:32.
Thread : General Discussion  Preview message : #785091  Replies : 13  Views : 608
posté October 05, 2014, 02:30:52 | #8

Quote (Stormquake @ 05 October 2014 00:52) *
Osas.

Balanced.

I know right? Buff us please !


Thread : General Discussion  Preview message : #784456  Replies : 19  Views : 677
posté October 04, 2014, 13:06:33 | #9

Quote (Diablolic @ 04 October 2014 05:27) *
So basically its "To celebrate the holidays and all of the new steam players we are making all of the bonus stuff only for higher level dungeons that they cant access yet!" ?

Um, please point out where it says 'and all of the new steam players' in the first post.

I personally know a few Steam players who are level 60+ now and can access a few islands.




This post has been edited by Zadistforlife - October 05, 2014, 02:24:37.
Thread : News  Preview message : #784261  Replies : 25  Views : 1135
posté October 04, 2014, 10:10:30 | #10

Quote (FinroyThePuppeteer @ 04 October 2014 09:43) *
I want Fogger dimension. Steampunk Stasispunk. A lot of my guildies are hyped about the thought to get their furry paws over to the Ecaflip dimension and guessing what it will look like.

Given the Foggers worship an aspect of Osamodas I don't think they'll have their own dimension, but who knows!


This post has been edited by Zadistforlife - October 04, 2014, 10:10:54.
Thread : General Discussion  Preview message : #784242  Replies : 33  Views : 860
posté October 03, 2014, 07:45:58 | #11

Quote (Agosta @ 03 October 2014 06:34) *

Use Crows. Lead Legs is an amazing thing

Don't say that the class can't do something because "oh no one plays Earth Osa" when myself and a guildie I party with regularly play one, and another is leveling one.

edit: on top of that, when I said that Osa can do everything, that means you do not have to play support gobgob 100% of a fight. That's ridiculous lol.


Use crows in an endgame dungeon which die in one hit.. Believe it or not I do! For the group heal. However, you I wouldn't claim Osas can do everything if they can do it once or twice a turn for about 4-5 times in total. Lead legs is indeed lovely, but once again, lead legs = / = remove ap / mp or range (yes given the nature of lead legs your effectively removing mp, but still!).

Sure you can go support for a few turns before going Dragon (and only dealing damage / giving CF afterwards), that doesn't mean you can do everything. I suppose technically you're correct though, I can get summons which do x, y and z which have 10 hp but that's not entirely practical. So first turn I summon a few things that remove ap / mp, they die so I Gobgob and I heal for a bit before turning into a dragon and dealing raw damage. While an Osa may be able to do 'everything' in your eyes, other classes do each thing better.

That being said, please type your build, spell setup, summon setup and gear so I can copy your godly build, I'm being 100% serious right now.

Edit: we digress a little, I think there is an overabundance of fire for sure and certain classes don't necessarily need access to it.


This post has been edited by Zadistforlife - October 03, 2014, 07:52:28.
Thread : General Discussion  Preview message : #783808  Replies : 32  Views : 1204
posté October 03, 2014, 06:25:57 | #12

Quote (Agosta @ 03 October 2014 03:45) *

Quote (LowWide @ 02 October 2014 16:15) *

Quote (Agosta @ 02 October 2014 14:27) *
branch focuses around reducing range, ap, and mp.
No. Get lost. Wakfu don't need this overpowered Noob-class that can do anything.

Osa can already do anything. I fail to see what you're shitting and pissing about. All Cra does is damage at range.

Oh? A traditional Air / Earth dragon Osa deals damage and literally does nothing else. A current summon Osa doesn't have any decent range reducing, ap / mp taking and overall amazing summon(s) at endgame. At the very best they deal relatively okay damage (Srambad summons) and can heal (Wabbit Shawpshootew). Lastly an Earth Osa spec is.. relatively non-existent these days, I seriously haven't seen a pure support Earth Gobgob Osa since returning.

I'm not sure what Osas you've been playing with but please get them to throw me a message sometime, I'd love to steal their setup!

That being said I'm all for a Cra revamp, but don't compare apples and oranges please.


This post has been edited by Zadistforlife - October 03, 2014, 06:27:30.
Thread : General Discussion  Preview message : #783801  Replies : 32  Views : 1204
posté October 02, 2014, 03:21:58 | #13
Interesting suggestion, I like it! Promotes experimenting with multiple classes on the same account. That being said, obviously UB / non-dungeon tokens would remain how they are, if only to prevent abuse.


Thread : General Discussion  Preview message : #783338  Replies : 27  Views : 958
posté October 02, 2014, 03:19:29 | #14
I recently had to digest poor old George, my Crackler.

I'm not entirely sure why they got rid of it in the first place .


This post has been edited by Zadistforlife - October 02, 2014, 03:19:42.
Thread : General Discussion  Preview message : #783337  Replies : 18  Views : 707
posté October 02, 2014, 03:18:23 | #15
Are you an outlaw in the nation you're trying to interact with? I think being an outlaw causes everything you listed but I'm not 100% certain.


Thread : General Discussion  Preview message : #783336  Replies : 3  Views : 129
posté October 01, 2014, 12:07:47 | #16

Quote (Ichiechiechie @ 30 September 2014 16:19) *


Brought to you by the Sadist's tailoring inc.

Adorable! Much like the Dragoone you promised me .

Crafted quite a few things this week, keep 'em comin'!


This post has been edited by Zadistforlife - October 11, 2014, 07:19:21.
Thread : Crafting  Preview message : #783070  Replies : 15  Views : 1498
posté October 01, 2014, 08:32:33 | #17

Quote (Galfrid @ 01 October 2014 04:51) *
So for a new player there's absolutely nothing here.

And for the level 160 farming Srambad this event is deemed useless.. Likewise, there's absolutely nothing here for people who plan on maxing professions or PvPing this weekend.



Hopefully the event extends to the Wabbit Tunnels, I have a few things to farm!


This post has been edited by Zadistforlife - October 01, 2014, 08:35:42.
Thread : News  Preview message : #783003  Replies : 25  Views : 1135
posté October 01, 2014, 01:20:20 | #18
Given I've ran Ambassador's Wing literally over 50 times in the last week I'm happy attempting to sell a stack of 12 unidentified Necro boots over using most of my blackboard space listing different element combinations, but that's just me.


This post has been edited by Zadistforlife - October 01, 2014, 01:20:52.
Thread : General Discussion  Preview message : #782885  Replies : 22  Views : 865
posté October 01, 2014, 01:17:02 | #19
@OP, silly idea. A lock out system won't do anything outside of upset players. Perhaps you need to surround yourself with more diverse people. Individuals are running those dungeons for fragments, loot or experience and how they choose to spend their time playing a game isn't much of anyone's business.


This post has been edited by [MOD]Itsade - October 01, 2014, 14:06:58.
Reason for edit : Removed references to removed posts.
Thread : General Discussion  Preview message : #782883  Replies : 59  Views : 986
posté September 30, 2014, 03:14:52 | #20
I'm quite fond of the Wabbit boss music personally, adorable!


Thread : General Discussion  Preview message : #782533  Replies : 26  Views : 565