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Trolololo4's profile
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Member Since : 2012-07-29
774 Posts (1.25 per day)
Most active in : General Discussion
posté Yesterday - 16:53:20 | #1

Quote (Schmexyness-Healzorz @ 21 October 2014 14:56) *
So I recently acquired the trool warrior spikes only to realise that I can't use them for an early 12 AP build, now, I'd like to know when is 12 ap achievable?

Thanks in advance!
Really Nene
Really.


Thread : General Discussion  Preview message : #789188  Replies : 8  Views : 417
posté Yesterday - 00:03:45 | #2

Quote (Calamar-Chan @ 20 October 2014 23:57) *
you still get exp like any other char but its not shown to you. Otherwise you wouldnt be able to level sidekicks as they get a certain % of the exp you earn.
 


This post has been edited by Trolololo4 - October 21, 2014, 00:04:32.
Thread : 1.37 Bug Reports  Preview message : #789035  Replies : 7  Views : 108
posté October 20, 2014, 23:54:09 | #3

Quote (FeldePard @ 20 October 2014 01:31) *

Quote (Calamar-Chan @ 18 October 2014 08:22) *
you didnt reach max spell exp yet, its simple as that

If you do not get anymore xp as a character, how can you get spell xp? This doesn't make sense to me, and as a person that is about to hit character level cap, I am concerned about distribution of spell xp
Actually I have no minimal idea of what the OP is talking about anyways. There's no "spell lock button" when you reach the level cap, lmao. Once you reach level 160, all of your spells do not gain any more experience, and that's all to it. If, on the other case, you make your math right and realize your spells don't have the appropriate level/experience based on your build, probably you should have a reset.


Thread : 1.37 Bug Reports  Preview message : #789031  Replies : 7  Views : 108
posté October 20, 2014, 21:44:22 | #4

Quote (RappingOGRPL @ 20 October 2014 21:17) *
now i hit 80 and I'm not sure, fire feca is still playable? Becouse i want to do reset.
Everything is playable. It's about whether it works or not. Mind your grammar.


This post has been edited by Trolololo4 - October 21, 2014, 01:30:01.
Thread : Feca  Preview message : #788998  Replies : 6  Views : 393
posté October 20, 2014, 21:13:01 | #5

Quote (RappingOGRPL @ 20 October 2014 20:03) *
Quote Quote
Quote
Explain please.

I mean water fecas give shield, range, no lockable state and can debuff enemy too for example - ap, - range
-Earth can remove MP, can remove damage, can attract by two cells.
-Fire can remove block, can remove up to 75 resistances (If not 150 through 2 harmors), has some great damaging glyphs, and a great damage harmor, too.


Thread : Feca  Preview message : #788987  Replies : 6  Views : 393
posté October 19, 2014, 19:07:43 | #6
To be honest, I could level up very well being water/earth, if not better as trielemental. Especially at cacti and wabbits, given the effects.


Thread : Feca  Preview message : #788739  Replies : 2  Views : 1460
posté October 19, 2014, 19:06:18 | #7

Quote (Academium @ 17 October 2014 06:21) *
Yo.. I haven't touched this in 2 years. My friends changed my earth feca into a fire feca. No idea wtf is up anymore lol. Which tree is desired?
The shields got pretty nerfed with the last patch. I'm enjoying trielemental right now, this way I can fit in any strategy (Or at least, almost all of them). A full-earth feca can be really useless compared to an earth sacrier now. Fire/water seems good, but meh, better buffing shown in other classes.


Thread : Feca  Preview message : #788737  Replies : 3  Views : 1533
posté October 19, 2014, 19:04:30 | #8

Quote (RappingOGRPL @ 19 October 2014 13:12) *

- Water feca is support/debuffer;
Explain please.


Thread : Feca  Preview message : #788736  Replies : 6  Views : 393
posté October 19, 2014, 15:43:36 | #9
Your grammar was incomprehensible. But moving on...

Your last statement was even WRONG, lmao.

If the krosmo's air and water damage are equal, you won't be able to use any spell (Except Time Rift). It's exactly the inequality of those two damages that make the krosmo work. It's pretty much like a Protoflex. If all of your krosmo's set gives the exact same air AND water damage, you're not going to do anything.

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La tua grammatica era incomprensibile. Ma andando avanti...

Cio' che hai detto per ultimo era SBAGLIATO, lol.

Se i danni aria e acqua del krosmo sono uguali, non potrai usare nessun incantesimo (Se non il primo). E' esattamente la disuguaglianza di questi due danni che fanno funzionare il krosmo. E' esattamente come un Protoflex. Se l'intero set del tuo krosmo da l'esatto numero di danni acqua E aria, non farai niente.


Thread : 1.37 Bug Reports  Preview message : #788710  Replies : 3  Views : 93
posté October 19, 2014, 15:14:55 | #10
I hope everybody remembers that old update of 2012 where they went under 2 surplus weeks of development to ensure bugs, then after 2 years we still have these bugs not fixed.


Thread : General Discussion  Preview message : #788703  Replies : 3  Views : 395
posté October 19, 2014, 15:05:13 | #11
Goodbye, Halloween. A dozen days left to Halloween. Where is the event?


Thread : General Discussion  Preview message : #788699  Replies : 3  Views : 395
posté October 16, 2014, 00:17:13 | #12

Quote (Brokonaut @ 15 October 2014 23:22) *

Quote (TommyTrouble @ 15 October 2014 22:46) *
Once a week? What? I've run them several times in the same week. What is this about?

Probably just a misunderstanding from Trolololo4's end. You can only drop a transmutation rune from them once per day. Otherwise, you're allowed unlimited attempts and victories in the Shushu Dimension.

• Mango
That explains the amount of Italian assholes. When I started farming for my Asse frags I yet had nobody to run Spectrex with, so I had to stick with the outside mobs. Too bad, when somebody explained me about the Tormented dungeon, they said it was available just once a week.

And yet here they are, with thousands of ocushu costumes.


Thread : General Discussion  Preview message : #787785  Replies : 22  Views : 725
posté October 15, 2014, 22:44:43 | #13

Quote (TommyTrouble @ 15 October 2014 22:43) *
I think the haven worlds are fine, as-is. Planted mobs the same as normal, minus any frag drops or dungeon exclusive drops.

Leave well enough alone. Besides, better to just run a dungeon, cos duh, frags, tokens, transmutations, more chals, achievements, and a larger drop table.
Not when you can do Flax and Spec just once a week


Thread : General Discussion  Preview message : #787756  Replies : 22  Views : 725
posté October 15, 2014, 17:38:46 | #14

Quote (AduroT @ 15 October 2014 17:34) *
Get your dial out before they clog it up too bad and Xelors can have some really good mobility to get to the front lines, attack, and then get back behind that minion wall.
Xelor is a very hard class to play, though, in a group. 30 seconds aren't enough to decide what to do and why do it.


Thread : General Discussion  Preview message : #787693  Replies : 6  Views : 210
posté October 15, 2014, 17:06:05 | #15
Though many people around that left your guild said that you're full of multiboxers and never play with eachother, lmao.


Thread : Guilds  Preview message : #787676  Replies : 97  Views : 4763
posté October 15, 2014, 16:58:21 | #16
Environmental quests are just a way to oblige you in buying a restat scroll.


Thread : General Discussion  Preview message : #787673  Replies : 19  Views : 782
posté October 15, 2014, 04:47:27 | #17
I really read "From level 140 to level 130."

Well, you could restart the character and take it back to 130.


Thread : General Discussion  Preview message : #787520  Replies : 19  Views : 782
posté October 15, 2014, 03:47:55 | #18
Probably already brought up. Hey, let me guess.

Frags stil can't be dropped in haven worlds?


Thread : General Discussion  Preview message : #787503  Replies : 22  Views : 725