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Jade1's profile
Member Since : 2013-11-02
96 Posts (0.13 per day)
Most active in : General Discussion
posté October 06, 2015, 07:43:19 | #1

Quote (A-Tantarian @ 06 October 2015 05:27) *

Quote (Neneko88 @ 06 October 2015 04:26) *
What modern features do you want?
How is balance bad? Is there a class that can't be good in a group?
Latest content needing subscription is not a bad thing, they need to make money one way. You can play all of wakfu without needing to spend money

Just because you say something is bad doesn't make it true if you have no reason behind it
Are you for real? I'll reply to you once only because I can already see the type of reply that is coming.

Group finder that is actually useful and not broken.
Automatic group PvP matchmaking.
Any sort of GvG content at all. Prisms soon they said.
Better inventory management.

Balance is bad because some classes simply outperform others in the same roles. Some skills are quite broken, some just because of bad design, others because of bugs that never get fixed. I'm not going to write a list.

The game advertises itself as F2P, but is limited, for someone that expected a F2P game this is bad, what's not to get? We just said latest content is sub only so not sure what you mean with being able to play ALL of Wakfu for free. Money can be obtained in a variety of ways, if it was an actual priority for Ankama the very first thing the would do is fix all payment methods, but apparently it isn't and many of them have been broken for ridiculous amounts of time and people forced to buy stuff through Steam packs (which took their usual 30% profit cut) or worse. Also they would probably fix their code to not lose a bunch of users due to game breaking bugs and dupes.
Group finder, I agree but it's there (they can update it later on)
They just added pvp arenas if you want to match with someone
GVG isn't something everyone agrees one, it's only good for people that like to pvp. Putting guilds against each other isn't going to accomplish anything
There's a lot of inventory space in wakfu..vault, account inventory, bags with like 30+ slots..there's a lot

They give you 90% of everything for free and yet you want everything free. How are they supposed to make money? It's not your company, if you don't like their product (and it's free) don't use it

Thread : General Discussion  Preview message : #914301  Replies : 34  Views : 1709
posté August 27, 2015, 21:55:08 | #2
Which dofus class lost their theme from dofus to wakfu? Only 2, masq and foggernaut (last classes added).
What do you want the class to be? a tank like feca?

The time for changing the class role is over, maybe you shouldve been suggesting them to change the class role back in May.

Thread : Sadida  Preview message : #902208  Replies : 228  Views : 9299
posté August 27, 2015, 20:15:41 | #3

Quote (Madd1 @ 27 August 2015 16:43) *

Quote (Arkolak @ 27 August 2015 11:07) *
I haven't cared enough to put my input in this thread but I regularly party with one of, if not the best geared sadida on Nox. Want to know my take on the summoning mechanism? It's Mediocre, they can spam but their dolls are so weak It's better for her to do mediocre damage or mediocre heals, or put up mediocre shields than to invest in her dolls. Sadi are support classes, they can do everything but they can't do anything the best. Don't get me wrong, they are great to use as meat shields for ONE hit in HC Owl or for moving allies out of harms way but I would never rely on a dolls heals or damage.

In pvp many classes can't deal with the dolls but all you need is decent flaming damage, let them nuke themselves in a chain reaction and any sadi dumb enough to try to swarm you will find their whole army blown up. If your scared of the damage a sadi does after you blow their dolls up then you shouldn't be pvping in the first place.

Long story short, if you think the class is so great then change to it. You'll be disappointed.

Edit: I just noticed who started this thread, last week it was rogues~ less crying nerf at every class that beats your crap geared panda and more getting better stuff.
Doll's and sadi damage being weak is half the problem. Dolls are weak because they are balanced halfway between turn 1 where they are worthless and turn 10 where they are still worthless, but you can potentially have 10 of them and their combined base damage/heals of 11 individual units will outshine anything possible on any other characters. One hit, when the dolls are Free and cast gated to 2/UP is actually quite a lot, they are exceptionally useful for tiles, and can be useful for bugging out the AI or redirecting monster attacks in any difficult instance.

I don't need to roll the class, I was playing it before spell decks, played it all through the beta updates and abandoned it because of spell decks. Sadida being balanced to 10 summons is a problem both for Sadida's and the game. There are few people who seem willing to defend the 10 summon system, which promotes trashy summons and mediocre abilities from the Sadida in the name of poorly balancing the Sadida at max output.

This is the point all the smart players are making. Most of the disputes point out that Sadida is crappy in short fights, but the point is that yes, they are crappy in short fights, because they were balanced against max potential and that is a mistake. Summons need to have a lower limit so their max potential can be balanced against a lower doll limit.

- Madd
And then they become an Osa
Dofus created the sadida theme and that is not about to change just because you want it to.

The reason I chose sadida in dofus and here in wakfu was because it was different than osa, you could summon many dolls over time, this was always their theme.

The problem is you, not the class.
Azael and Dy7 got paid to create these classes how they are, people like Tot would not approve of it if they didn't like the theme the class was following.

Unlike you I have proof. Even more amazing is how in Dofus they made summoning a lot of dolls the theme o.o trees and dolls everywhere. This is what they want for sadida

Lock pointless thread,

Thread : Sadida  Preview message : #902189  Replies : 228  Views : 9299
posté August 27, 2015, 05:59:18 | #4

Quote (Soundtrack8 @ 27 August 2015 03:06) *

Quote (skatercodyme @ 27 August 2015 02:22) *
Sadidas damage, range, AoE, Single target, and mobility is all less than cra.
Oh yes! The cra, how did we forget?!
With all their shielding, revival / healing, locking, buffs and dolls we must buff the sadida to be on their level!!!

" Let's make Dy7 focus on classes again for another 2 or 3 months."
Wasnt this the legit demand when classes we're too weak? Is it really that crazy to ask if someone thinks a class is too strong? Otherwise, other people are suggesting instead of one nerf, it could be buffs to every other class. Surely that would take longer and have more chance to create further imbalance.
Yeah suggest nerfs for a class that can only do all that 10 turns later in a game where most fights take 2-3 turns. Only dungeon that takes more than 3 turns is hc ow el

Meanwhile in those 3-4 turns a rogue, cra, panda has done 4k-8k damage its first turn, and around 20k+ by turn 4

People who say "sadida has heal/shields/damage" really don't understand wakfu at all.

-inflatable heals are low
-no doll can shield anyone
-dolls only become nettled when sadida is HIT

sadida has limited AP so it can't heal/shield/damage in any good way that same turn.

It's only by turn 5-10 that they're strong (this balances their first 3 weak turns). People need to understand what balance is
This really makes Nox look bad and dumb. Something the French community understands very well

It balances out

If there was ever a time to listen to the French community only, it's now.

I still see no pve proof,

This post has been edited by Jade1 - August 27, 2015, 06:01:08.
Thread : Sadida  Preview message : #902093  Replies : 228  Views : 9299
posté June 12, 2015, 22:01:26 | #5
ty Dy but it's not working in the beta
With more testing


  • No need to target to use rust
  • Nettled with vaporize is better (prefer all those (3 levels?)
  • Really really like k'mir spell on blocker doll (kiku might like this)

don't like

  • That you can't really link voodoll to a target (it's really a cra beacon now for allies when I read the description). Very limited since it stays in place so maybe it works 1 or 2 turns but that's it. I would fix it by linking it to a target...............
  • Drain is low damage/low heal because no-online cast now I wish Dy would ignore the people who don't want it not-online. Requiring the line to cast the spell is something unique to sadida, they have dolls for no online.
  • Limit on how many turns you can summon dolls (this is bad, 3 turns for inflatable (why?) and 4 on blocker doll o.o). I would solve this by giving ultra powerful 1WP or 2WP cost

kiku, things I'm listing are basically the changes

oops alt account

This post has been edited by Jade1 - June 12, 2015, 22:32:16.
Thread : Feedback  Preview message : #874612  Replies : 1032  Views : 28098
posté February 25, 2015, 16:08:18 | #6

Quote (Kikuihimonji @ 25 February 2015 11:26) *

Quote (Neneko88 @ 24 February 2015 20:28) *
  • dolls don't turn back into a seed, they can turn back into a tree now
I was once suggesting an option for dolls to turn to seed when they die (still life concept), and people didn't liked it because that could be annoying when you'd expect it to die and it didn't, keeping your control busy.

p.s. seed is form of plant life too, and you can see sadida's using seeds (wich turn to dolls) in fight more then trees. I just get the feeling that asking for a "tree as summon" is just picky and not needed and might lead for ankama to remove our Tree-transformation in sake of tree-summon, wich i wouldn't like to loose.
It's the new direction of the class as a theme and it would make our revamp faster than worrying about keeping tree how it is now. I would prefer doll link for tanking.

I understand your point of view kiku and that the current tree is for tanking and you like that but with trees blocking LOS and doll link protecting you I think that makes up for it I respect your point of view either way we'll see

I wonder what we could replace green guard with..

oops other account

Thread : Sadida  Preview message : #833649  Replies : 24  Views : 2032
posté January 23, 2015, 16:37:33 | #7
Level 70 area we run for the story once and then ignore..

Thread : General Discussion  Preview message : #823154  Replies : 19  Views : 1053
posté January 09, 2015, 17:37:44 | #8
New class intros They are the best yet wow o.o whoever did these deserves a lot of appreciation, ty. I also really like the change to Rogue's
By the way when can we see our own intros? is that too much to ask? 

This post has been edited by Jade1 - January 09, 2015, 17:39:56.
Thread : Feedback  Preview message : #818680  Replies : 3  Views : 824
posté January 09, 2015, 17:35:57 | #9
It's working great in the beta right now ^^ best addition to wakfu since tokens..ty whoever came up with the idea.

Thread : Feedback  Preview message : #818678  Replies : 290  Views : 35771
posté January 09, 2015, 02:06:22 | #10
No water earth pet

Thread : General Discussion  Preview message : #818545  Replies : 23  Views : 1722
posté November 14, 2014, 08:08:30 | #11
I see suggestions to make dolls not block LOS. That will never happen until a sadida revamp happens where they fix the best support spell for the supposedly best support class, totem.

With totem you solve all the LOS issues dolls give your allies.

And no, you can't just give us control of dolls and call it a day. You have to standardize the cost to summon dolls and revamp half of the dolls (yes, madoll, lethargic, and blocker doll are so far behind. Blocker doll is ok but in a new world of the new dodge/lock changes they're not what they used to be). With 1MP they're only useful that first turn.

You see how many things I listed already. Then there's the air branch and stuff like fertilizer and earthquake spells.

Oh but not done

There's also explodoll and doll link

I don't know if I would call all that little tweaks.

Of course ankama will revamp osamodas first and every easy class they can think of before sadida. From what I see it's a class that isn't played that much in the french servers.

Thread : General Discussion  Preview message : #796297  Replies : 107  Views : 5086
posté November 13, 2014, 21:10:27 | #12
The sad thing is that we're telling them this revamp won't work but they will still go with it because "we're on a timeline and have to release it"

Too bad, this class will become worse for 2 or 4 years.

Thread : Pandawa  Preview message : #796147  Replies : 630  Views : 26793
posté November 13, 2014, 02:01:13 | #13

Quote (BlackMagus @ 12 November 2014 23:06) *

Quote (Agosta @ 12 November 2014 22:29) *

Quote (Neneko88 @ 12 November 2014 16:58) *
ankama probably has less people to make new islands so it will be like this for maybe another year.

Dofus is already on their 4th dimension soon and we're barely at 2.

Dofus has up to Xelorium just like Wakfu. Do you ever not bullshit when you post?
Dofus will be getting osa dimension next... not to mentioned they have 3 class dimensions atm along with that whale content after enurado and the mini dimension after xelorium

hackwork is just crying because he's forced to pay a subscription at aerafal and can't transfer to english servers.

Thread : General Discussion  Preview message : #795931  Replies : 47  Views : 3202
posté October 27, 2014, 03:15:48 | #14
I agree that locking equips (binding) is bad

I don't agree that we get rewarded too much. Before the last patch wakfu was a deserted game where the people who can play the game for 10+ hours every day (second job) had everything (and priced everything for their little circles)

Now we don't have to rely on people with relics/epics to get to relics and epics

Too bad you all can't look down on us now.

for a level group of level 110 people necro dungeon is not as easy and as rewarding as you think.Same goes for a group of level 130s trying spore (even at 140 they can't really do hc spore).

Problem is people want level 100-160 to all feel like how hc spore was before the patch and that can't and shouldn't happen. Maybe hc enurado needs to be more difficult? I don't know but I rather they add more content than try to make a minority here happy.

Thread : General Discussion  Preview message : #790667  Replies : 114  Views : 3890
posté October 27, 2014, 01:03:43 | #15
I hope ankama realizes that most of us do like the new system (they have the server population numbers).
The complaining we see atm is just because they haven't added new content in months.

Keep moving forward ankama, no need to revamp dungeons again because of the people that made you have to fire like 90% of your team last year.

Thread : General Discussion  Preview message : #790654  Replies : 114  Views : 3890
posté October 26, 2014, 20:57:17 | #16
I don't see a problem with current system other than there not being a politics revamp and a wakfu/stasis revamp.
Of course the other problem is that when they do all these revamps we get no new content.

current system is the best system wakfu has had (you cannot deny this)
before it was a few selling high level equips amongst each other with people and friends quitting all over

wakfu has the numbers and I see so many more people at abstrub and the nations than ever.
It's really the prepatch people who had relics that are complaining now.

It's a new direction for wakfu, we're rewarded for our time now. Before the game was for your 15 hour logged on in wakfu people.
I agree with intrade that bound on pickup is better though.

Give me politics and wakfu/stasis first before anything.

Thread : General Discussion  Preview message : #790577  Replies : 114  Views : 3890
posté October 26, 2014, 16:12:19 | #17
I see people run dungeons now more than I've ever seen since the game release.

Thread : General Discussion  Preview message : #790515  Replies : 114  Views : 3890
posté October 25, 2014, 20:44:18 | #18

Quote (WwhitecrowW @ 25 October 2014 19:24) *
I'm 100% content with the game right now. Not a complaint in sight.
Me too

Thread : General Discussion  Preview message : #790303  Replies : 55  Views : 2339
posté October 24, 2014, 04:31:28 | #19
Why not have both?
ankama should just add the option to remove the display 

Thread : General Discussion  Preview message : #789853  Replies : 66  Views : 3209