Back to forum.wakfu.com

No flash

Summon Osa Build
Featherless Piwi * Member Since 2013-04-25
posté April 25, 2013, 08:25:52 | #1
Summon Osa Build Hi, I'm new to this game and I'm interested in creating a summon Osa.
I've few questions:
a. Fire Osa Build:
1. Full fire damage (Summon only to support Osa)
2. Boohowl build (either 12 AP or crit build, don't know which one is better)
(use 1 Summon)
b. Air Osa Build:
1. Full summon damage + leadership build
2. 10 AP build for Whip+Boohowl with few leadership/summon damage
(use 2 Summons)
So, which one is viable for end game and which one is better for solo leveling until lvl 70?
And... can boohowl and whip damage be stacked? is there max buff damage?


This post has been edited by Algiery - April 25, 2013, 08:26:49.
Short Strich * Member Since 2011-08-31
posté April 25, 2013, 09:59:24 | #2
In my opinion you need the first build with stats:

+2 AP,
+1 MP
+1 range (at lv 117 about)

and a set like this (Click here#):
JOMHMWJMJJOWJNBLMWJOMNJWJOJHCWJNMKHWBHMLWJOMIBWJNBNHWJOOHBWJOJJCW


Teethless Sharkie * Member Since 2011-12-06
posté April 25, 2013, 13:11:45 | #3

Quote (Algiery @ 25 April 2013 08:25) *
And... can boohowl and whip damage be stacked? is there max buff damage?
Yes, Boohowl and Whip stack beautifully. Whip maxes out at 120% damage (for two whips) but Boohowl doesn't max out. Noncrit, you can buffs 200% damage with 10 AP.


This post has been edited by FuzzySyd - April 25, 2013, 13:12:11.
Short Strich * Member Since 2011-08-31
posté April 25, 2013, 13:37:16 | #4
yes but fire can heal summon, give resistanceat summon and give block (CH isn't useful)


Squited Arachnee * Member Since 2012-12-12
posté April 25, 2013, 14:06:40 | #5
never try to heal pet, the heal effect is "very weak", if u wanna be a pure summon osa, pick whip and boohowl. focus to mooing after maxed 2 damage buffs, some monster like chafer can't be heal, better raise phoenix spirit so u will have 40% chance to resu them with full hp.


Overweighted Chafer * Member Since 2013-01-30
posté April 25, 2013, 14:11:07 | #6
I read at wiki whip doesn't stack.So is it wrong?


Squited Arachnee * Member Since 2012-12-12
posté April 25, 2013, 14:13:06 | #7
1 whip = 80%
2 whips = 120%
1 boohowl = 120%
1 whip + 1 boohowl = 200% (never try, just heard)


Featherless Piwi * Member Since 2013-04-25
posté April 25, 2013, 14:48:26 | #8
Thanks for the replies,
So... I need 10 AP (8 from gear and 2 from stats)
and use summon damage and leadership gears, right?
But, with boohowl+whip combo, I won't be able to cast possession.
Then few more questions:
1. Is it better to get 11 AP (Boohowl + Whip + possession) for 2 Summons? or
2. Get 9 AP (2 Whip + possession) for 2 Summons? or
3. Get 7 AP (1 Boohowl + possession) for 1 Summon? or
4. Skip possession so only need 10 AP (Boohowl+Whip) for 2 Summons?


This post has been edited by Algiery - April 25, 2013, 14:50:03.
Squited Arachnee * Member Since 2012-12-12
posté April 25, 2013, 15:18:51 | #9

Quote (Algiery @ 25 April 2013 14:48) *
Thanks for the replies,
So... I need 10 AP (8 from gear and 2 from stats)
and use summon damage and leadership gears, right?
But, with boohowl+whip combo, I won't be able to cast possession.
Then few more questions:
1. Is it better to get 11 AP (Boohowl + Whip + possession) for 2 Summons? or
2. Get 9 AP (2 Whip + possession) for 2 Summons? or
3. Get 7 AP (1 Boohowl + possession) for 1 Summon? or
4. Skip possession so only need 10 AP (Boohowl+Whip) for 2 Summons?



for gears u need at least 2 sets, 1 support for summon damage (UB, high level dungeons), other support for leadership + summon damage (easy dungeons, farm, pvp...)

Just mind u:

if u reach 11 ap, ur summon damage and leadership will be screw up. But if u don't rely possession,you can't pop on maximum power of creatures, boost only summon damage won't help much cuz the AI will pull it down (without possession everything is just randomness and pure of luck)


This post has been edited by Boorin - April 25, 2013, 15:20:37.
Overweighted Chafer * Member Since 2013-01-30
posté April 25, 2013, 17:39:29 | #10

Quote (Boorin @ 25 April 2013 14:13) *
1 whip = 80%
2 whips = 120%
1 boohowl = 120%
1 whip + 1 boohowl = 200% (never try, just heard)
So i can achive 120% of dmg with 2 lv 73 whip?

That's why there was the 2 ap suggestion then?

hm...I'm thinking about changing my plan for 2 whips,max mooing and share equally the rest for res.


Featherless Piwi * Member Since 2013-04-25
posté April 26, 2013, 04:55:00 | #11
Hmm since possession is a must at late game dungeon/UB, then 2 Summons are bad?
And since 11 AP will screw the summon damage and 10 AP won't have possession, then
the only choice will be 7 AP (Boohowl+possession)? The 9 AP (2 whips) will result in the same damage with 7 AP build?
In 7 AP build with 1 Summon, the leadership status will be useless..? But, I can skip the blessing for other specialties and have plenty of stat points to be spent whenever I like.

Any other Summon Osa build suggestions?