Air or Earth Iop, Which one is stronger end game?
February 27, 2013, 00:20:46 | #1
Air or Earth Iop I would like to know whether an Air Iop or an Earth Iop is stronger end game. Any and all comments are welcome!
February 27, 2013, 00:36:09 | #2
air iop is very strong but dont is efecctive end game, only mele skills is hard to find some group for UB etc...they dont have durability =/
Earth have heavy dmg and from distance lovely on groups...
sorry i dont speak english Uu
September 09, 2013, 18:53:39 | #3
My Iop Theory
Equip 1AP and Stat 1 AP,
Then go full Agility for massive Air damage,
Use Earth only with double Increase to stun
Air/Earth Hybrid Iop = High Damage + Stun
Stun Turn = 100% power at beginning of turn -> Increase (50% Stun Chance)
Flurry and gutting gust till 60% power -> Increase again (50%+30% Stun Chance)
Charge!!! -> (50%+30%+10% = 90% Stun Chance)
Locking Pro and Bravery Standard work very well together, especially against non-melee like cra's
Locking Pro -> 40 Lock
Stabilizes enemies in front (forced to push you or get locked)
Bravery Standard -> 50% Damage on next attack
Stabilizes you (Can't be pushed)
How about that?
You can't run away now!
And that was my Iop Theory