This thread have been created to share thoughts.
I personally want to suggest to ankama:
- SHOTS, Combo , combo!
This mechanic works with "Shots" , you can get points depending on the spell you use, every spell increase shots.
For example, 1-2 AP spells add 1 Shots, 3-4 AP spells add 2 Shots, 5-6 AP spells doesn't add Shots but gain buff from them.
These Shots are like Sac's Angrr, you can get max 7 Shots, and they give you 10% Damage from behind each, when you have 7 Shots you can keep them or trigger them with a 5-6 AP spell.
When you trigger your Shots, your spells cost 1 AP less than normal per every Shot triggered, for example: You have 5 Shots, you trigger them, the next 5 spells cost 1 ap less.
There is an image of the bar to count Shots:
These Shots oblige Srams to learn new power combos!
NB: Every branch can increase Shots, and they doesn't destroy the Shadowy Cloak and Hemorrhage mechanic.
This spell will replace Shadow Master.
- SHADOW FORM
It end if you don't hit from back.
It's not difficult to understand, this is an image.
Your items and skin become dark, this image is made with paint, i'm sure Devs can do a lot about this effect.
This status is instead of Stabber state, you will gain normally +40% Damage from behind as Master Stabber say.
Please share your thoughts togheter , Grou will read this thread.
All feedback are accepted
~ Old Kahiiji
This post has been edited by GJTora - June 14, 2013, 08:00:47.