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Arthropoda's profile
Member Since : 2011-02-27
226 Posts (0.11 per day)
Most active in : General Discussion
Title Replies / Views Last action
Thread opened Thread closed  
Sadida Modification and Thought [Another View] * 1 2 
By : Arthropoda - October 28, 2013, 05:11:38
Hello everyone, I'd like to introduce some ideas I had while chatting with concerned Sadida players in this forum. Doll, 6(3) AP, 1 WP, 1 to 1(5) Range (Fixed). Loses LoS at level 9. 2 per turn. This spell now has a Doll Window similar to the Summon Window of Osamodas with 10 types of Dolls that can be summoned. It directly summons a Doll in the field. The characteristics of each dol...
The : 2013-10-28 05:11:38
25 / 3108 November 06, 2013, 00:49:10 By : Arthropoda
Thread opened Thread closed  
Selling Level 47 Tufty Tofu [+48 Dodge]
By : Arthropoda - July 10, 2012, 15:23:41
PM Carbon for business....
The : 2012-07-10 15:23:41
0 / 437 July 10, 2012, 15:23:41 By : Arthropoda
Thread opened Thread closed  
Selling Runed Vampyro's Gear
By : Arthropoda - July 04, 2012, 00:53:25
[*]Vampyro's Cape: +16% Earth-Dam, +20 Initiative [3000k][*]Vampyro's Hat: +12% Earth Dam, +23…...
The : 2012-07-04 00:53:25
0 / 432 July 04, 2012, 00:53:25 By : Arthropoda
Thread opened Thread closed  
By : Arthropoda - July 03, 2012, 16:59:15
How long did it take for you to reach it? I've been grinding everytime I log in, I am sure I could even be at level 107 if it were possible, still haven't reached the cap... Starting to think it's bugged......
The : 2012-07-03 16:59:15
17 / 2613 July 04, 2012, 18:45:01 By : Venusquake
Thread opened Thread closed  
Selling Full Vampyre and Shadowed Amulet [runed]
By : Arthropoda - June 26, 2012, 22:44:58
[*]Shadowed Amulet: +3% CH[*]Vampyro's Cape: +16 Strength, +23 Dodge rune.[*]Vampyro's Headgear: +12% Earth Dam, +23 Dodge rune.[*]Vampyro's Boots: +16 Strength rune.[*]Vampyro's Belt: +23 Dodge, +12% Earth Dam rune.[*]Shadowfang Ring: +12% Earth Dam rune. PM me in game: Terajoule...
The : 2012-06-26 22:44:58
0 / 461 June 26, 2012, 22:44:58 By : Arthropoda
Thread opened Thread closed  
Rogue Modifications
By : Arthropoda - June 22, 2012, 16:29:12
Hello. This is Niddhoggy, I am posting in this char since my Rogue is there. I'd like to add my personal suggestions for this class. The class is good but it still needs some modifications to several spells as Earth and Fire branch seem to be lacking power now. Thanks. Support Active Hotwire: no changes. Rogue Illusion: creates an illusion. It requires the Rogue availabl...
The : 2012-06-22 16:29:12
5 / 970 June 27, 2012, 14:39:30 By : YashaMeiudo
Thread opened Thread closed  
Ready Button
By : Arthropoda - May 05, 2012, 06:49:08
After the last patch I've had an idea related to the party icon. It should be better than an emote, it'd not be hard to be added to the game and trust me, it would be very helpful. The Ready Button I reckon the best place to add this button is next to health bar, like the example up there. The button would only appear when you join a party and by pressing it you'd be leaving your char ...
The : 2012-05-05 06:49:08
7 / 942 July 24, 2012, 12:41:17 By : JerryDB
Thread opened Thread closed  
Xelor Revamp Idea
By : Arthropoda - April 23, 2012, 22:10:27
Hey everyone. I'd like to post an overall remake of this class. I know the chance of this happening is no more higher than the chance of a game developer taking a look at this forum. Anyways, I'd just like to leave my ideas and concerns about this class. Please, Temporal Burners, no flaming. This is just an idea, I repeat, this is just an idea. :neutral: Support :neutral: The Dial ...
The : 2012-04-23 22:10:27
11 / 1313 April 28, 2012, 20:29:39 By : Arthropoda
Thread opened Thread closed  
Eniripsa Changes [French Forum] DEVTRACKER  * 1 2 3 
By : Arthropoda - April 18, 2012, 05:13:58
Hello everyone. I'd like to post a translation about the upcoming Eniripsa Changes. Source: Click here [*]Invigorating Word: bug is fixed.[*]Air Branch: a whole new State has been added. Infection.[*]Based on AP used to cast a spell (+1 level per AP).[*]Infection: disappears if you stop casting air spells. [*]Infection: after triggered it disappears.[*]The state seems to act as a rebound t...
The : 2012-04-18 05:13:58
40 / 5855 April 27, 2012, 11:55:01 By : DiovPrimo
Thread opened Thread closed  
Eniripsas - Ideas to improve their gameplay
By : Arthropoda - April 08, 2012, 01:56:59
Hello everyone. I've been playing as an Eni for a while and so far I've been enjoying this class a lot. However, I find some really annoying issues mainly related to the damage power of water ones compared to air and fire. I'd like to suggest some ideas that could improve the whole Hygiene whole and consequently balance out this class. Hygienic I am modifying the effects of Hygienic S...
The : 2012-04-08 01:56:59
0 / 615 April 08, 2012, 01:56:59 By : Arthropoda
Thread opened Thread closed  
Improving the Sandbox Game
By : Arthropoda - April 05, 2012, 22:41:20
Hey everyone. Several ideas have came up after today's war in Bonta. The war is caused mainly because of a stubborn group of people that want so badly to kill whoever is on their sight, therefore they started attacking Amaknians in order to provoke a war. However, most citzens of Bonta and Amakna have nothing to do with someone's boredom or thirstiness for blood, then an idea popped in my ...
The : 2012-04-05 22:41:20
1 / 603 April 09, 2012, 02:11:34 By : BloodStainedRose
Thread opened Thread closed  
Weather and Fights
By : Arthropoda - February 18, 2012, 19:31:11
Simple. Have you guys gone to Mt. Zinit? If yes, you guys noticed that there are lightning effects in the boat fight, simulating the bad weather. It would be just awesome if such features were implemented to normal fights, with lower probability (not every turn). In order to have that, there should be more than just cloudy and rainy weathers. *Low Probability: 5% chance of occurring in the begi...
The : 2012-02-18 19:31:11
2 / 770 February 18, 2012, 20:23:41 By : Arthropoda
Thread opened Thread closed  
Growing Spell Animations
By : Arthropoda - January 27, 2012, 00:59:29
This one is simple. To grant a better gameplay, why not make every single spell animation become vis…...
The : 2012-01-27 00:59:29
3 / 840 January 27, 2012, 15:05:25 By : LeoAdeliet
Thread opened Thread closed  
Spells, Professions and Ecosystem
By : Arthropoda - January 20, 2012, 03:33:45
Hello everyone. I decided to make a topic about many suggestions that I have in my mind. Firstly, I'd like to say that one of my motivations to create such a suggestion is based on this video: This player says everything about the actual status of the game. If the Devs continue doing things with this perspective the game is faded to fail. Spells...
The : 2012-01-20 03:33:45
3 / 1054 January 22, 2012, 19:21:13 By : Grichmann
Thread opened Thread closed  
Weapon Skills
By : Arthropoda - January 13, 2012, 23:04:02
Hello folks. I hate myself, ideas keep coming to my mind and I always spend lots of seconds here writing stuff, which I doubt Ankama will even notice! ANYWAYS, there we go again. This one is about weapons. Fighting With Weapons - DOFUS I've played DOFUS for a long time and what I noticed about weapons there is that they're a must. Most classes lack close combat spells exactly to off...
The : 2012-01-13 23:04:02
0 / 1010 January 13, 2012, 23:04:02 By : Arthropoda
Thread opened Thread closed  
The Wakfu World, Trading Route and Bandits
By : Arthropoda - January 12, 2012, 05:01:42
Hello everyone, there I am again. Now I'm going to suggest a few ideas that have popped up after reading critics about the last update. This idea is not the main focus of all the complaints about it though, however I think that it should be taken into consideration. Something I've noticed after playing the game for a while and that I've reached the conclusion after last patch is the lack of ''l...
The : 2012-01-12 05:01:42
4 / 2411 January 13, 2012, 16:10:48 By : Arthropoda
Thread opened Thread closed  
Sram Revamp
By : Arthropoda - January 11, 2012, 20:00:36
Hello eveyone. As you see, I'm going to suggest a fully revamp for this class... including the repla…...
The : 2012-01-11 20:00:36
2 / 994 January 11, 2012, 20:57:19 By : prespicboy
Thread opened Thread closed  
Enutrof - How to improve its gameplay
By : Arthropoda - January 07, 2012, 02:07:49
Hello everyone. I've been playing with Enutrofs for a while, and so far I've noticed that they're very underrated and most people do not know which powers hide behind an Enutrof. They're one of the coolest classes to play with, but after a few patches I realized that they could be much more enjoyable than now... I'm offering some suggestions to make this class more interesting than it is now. ...
The : 2012-01-07 02:07:49
8 / 1383 January 09, 2012, 16:16:42 By : Arthropoda