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Fadedscourge's profile
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Member Since : 2011-11-11
1194 Posts (0.96 per day)
Most active in : General Discussion
posté July 19, 2015, 23:48:53 | #1
Eca = Best class


Thread : General Discussion  Preview message : #888696  Replies : 39  Views : 1912
posté July 14, 2015, 23:50:36 | #2

Quote (Ristty @ 14 July 2015 18:42) *
Is the Roulette Final damage buff on allies working for you guys? I dont see any buff
Roulette works as intended, thing is, you don't see a state that says you're buffed. A lot of the Ecaflip buffs are like that, so it's an invisible buff.

Ankama should fix this, like someone above me has stated.


Thread : Ecaflip  Preview message : #886905  Replies : 61  Views : 3963
posté July 08, 2015, 23:58:27 | #3
Shadow, explain to me how you have 1k lock, wtf. Lol

As far as dmg, my Eca can reach 1600% without the lucky day bonus.


This post has been edited by Fadedscourge - July 09, 2015, 00:00:04.
Thread : Ecaflip  Preview message : #884414  Replies : 61  Views : 3963
posté July 08, 2015, 17:05:46 | #4
I'm loving the new DoQ with AoN, was testing it out this morning on mobs with 70 final earth res, and the dmg is just crazy.

First turn should always be used to build up your Lucky Day. You should end that turn with 20+ stacks, that's at least 100% more dmg.

Next turn, you have choice of DoQ'ing. If it's on your side, then the enemy better prepare to fix their buttholes. Start your turn with Battle, there's no way you shouldn't crit. That's -40 res right there, if you feel like you want to do it again, do so, and then spam your AoN. So much dmg inflicted.

You can also time this with the precision stacks.

You should be stacking up as much dodge as possible, always aim for backstab.

Another thing, on the first turn you should always spawn your kitty. Just Tons of free dmg. If you have the paws off passive, all of your earth spells steals hp and heals you. Heads, you lose, Tails, I win passive, is also pretty good, flips a coin to either increase your dmg, or heals (which also applies to the paws off hp steal). You can replace this passive with Hot Potato if you'd like.


This post has been edited by Fadedscourge - July 08, 2015, 17:46:57.
Thread : Ecaflip  Preview message : #884171  Replies : 61  Views : 3963
posté July 08, 2015, 02:28:22 | #5
I'm sorry Saphi, I'm not ranting towards you alone, this is also just a general rant.

That's the thing I don't understand from people. You get to use alllllllllll of your activates if you choose to, we aren't being limited with anything.

I understand that some people are bitching about not being able to use your arsenal of lv 1 utility spells anymore, but what did we get in return? being able to use 12 spells at max level at any given time not counting active spells. And what else did we get? Being able to max ALL of your spells. It does not hinder your play style in anyway.

Its diddlydoo impossible to use allllllllllllllllllll of your spell in a single fight, this is coming from a player that has done all of the hc content and SB. Neither does it hinder the ability of having the option to use them. If you want to use a spell, what does it hurt to finish a fight, change up your deck, and jump right back to the fight. I'm kinda tired of people never being satisfied, nor being able to adjust to change.

This game neeeeeeeeded change, and we got it. Ankama finally did something right


This post has been edited by [Flatops] - July 08, 2015, 12:00:33.
Reason for edit : Foul language
Thread : General Discussion  Preview message : #883670  Replies : 37  Views : 2236
posté July 08, 2015, 02:16:32 | #6

Quote (ReiYano @ 07 July 2015 21:40) *

Quote (Fadedscourge @ 07 July 2015 21:24) *
Was just going to create a thread about this, spell evolutions are not working for capped characters.
if you finish with the restat room, leave it, and then switch character and come back then they should correct themselves.
Thank You!


Thread : 1.43 Bug Reports  Preview message : #883662  Replies : 17  Views : 478
posté July 07, 2015, 21:27:52 | #7

Quote (-Santshes- @ 07 July 2015 21:24) *

Quote (Fadedscourge @ 07 July 2015 21:21) *

Quote (-Santshes- @ 07 July 2015 20:39) *

Quote (Xeds @ 07 July 2015 17:26) *
I LOVE THE SPELL DECK SYSTEM SO MUCH I'M NOT EVEN KIDDING
GOOD SHIT ANKAMA GOOD SHIT

You clapping, im litterally CRYING PRICKS that ecaflips made so TERRIBLE now.
Noob, Ecaflips are stupid op now.

10/10 Ankama
I think you are not ecaflip as i can see that. Now we just are weak "cra's"
Forum acc =/= main account. Ecaflips are not a long ranged class, please go learn the class before posting.


Thread : General Discussion  Preview message : #883424  Replies : 37  Views : 2236
posté July 07, 2015, 21:24:25 | #8
Was just going to create a thread about this, spell evolutions are not working for capped characters.


Thread : 1.43 Bug Reports  Preview message : #883418  Replies : 17  Views : 478
posté July 07, 2015, 21:21:18 | #9

Quote (-Santshes- @ 07 July 2015 20:39) *

Quote (Xeds @ 07 July 2015 17:26) *
I LOVE THE SPELL DECK SYSTEM SO MUCH I'M NOT EVEN KIDDING
GOOD SHIT ANKAMA GOOD SHIT

You clapping, im litterally CRYING PRICKS that ecaflips made so TERRIBLE now.
Noob, Ecaflips are stupid op now.

10/10 Ankama


Thread : General Discussion  Preview message : #883412  Replies : 37  Views : 2236
posté July 07, 2015, 21:18:17 | #10
Your guy's comments sound like you haven't played Ecaflips at all. This patch made Ecaflips shine like never before. I'm more in love with the class than ever before.

Just because DoQ was changed does not mean that their gamble has diminished, in fact, they improved on that and gave them more of an arsenal in gamble-spells.

I'm more than satisfied with what Ankama did with them. This comes from a player that has been maiming Ecaflip for years, since the beta days.


This post has been edited by Fadedscourge - July 07, 2015, 21:29:24.
Thread : Ecaflip  Preview message : #883407  Replies : 61  Views : 3963
posté July 03, 2015, 04:31:06 | #11
I'm more than satisfied.. Ecaflips got some HUGE buffs and I can't wait to play them. My panda is more or less the same.

All in all, I'm excited.


Thread : General Discussion  Preview message : #881725  Replies : 43  Views : 2436
posté June 28, 2015, 03:49:04 | #12
Takes the dmg


Thread : Feedback  Preview message : #880462  Replies : 295  Views : 8836
posté June 28, 2015, 03:12:50 | #13

Quote (DemonicWind @ 28 June 2015 01:57) *
That is quite rare though.

also do you know how hot potato works? Same with heads I win ,tails you lose
Hot Potato is like playing tag. Whoever gets tagged, receives an additional 40% final dmg on the first attack. In this case, whoever is holding the ball.

The ball is transferred by attacking whomever is holding the ball.

Its like a mini-game within the fight, the goal is to not carry the ball. Whoever is carrying it, mob or ally, gets an additional 40% final dmg on the first attack.


This post has been edited by Fadedscourge - June 28, 2015, 03:14:27.
Thread : Feedback  Preview message : #880449  Replies : 295  Views : 8836
posté June 28, 2015, 00:43:47 | #14

Quote (crimson--cowboy @ 27 June 2015 23:10) *
ok i have a new suggestion for DoQ. my main complaint is that the newer version isnt flashy enough and is really weak compared to the old one, so what if the final damage percent goes up (to 100% maybe instead of 40%) depending on your winning streak or whatever the black jack 42 thing is called
I don't consider it to be weak when you have ample dmg amplifiers that makes DoQ stupid powerful. To name one, Hot Potato/DoQ does stack. And the dmg gotten from it is jaw dropping.

If you get lucky, you can get 42, hot potato, and double DoQ = GG

At this point, you have tons of choices, as far as spells go.


This post has been edited by Fadedscourge - June 28, 2015, 00:48:20.
Thread : Feedback  Preview message : #880396  Replies : 295  Views : 8836
posté June 27, 2015, 18:28:55 | #15
the -res stacks per battle won, so you can potentially reduce -res on non-crits if you win with all your battles.


This post has been edited by Fadedscourge - June 27, 2015, 19:24:35.
Thread : Feedback  Preview message : #880266  Replies : 295  Views : 8836
posté June 27, 2015, 16:46:10 | #16
Been playing around with Battle, and battle isn't just as appealing anymore. It's dmg got some serious nerfs, it would be more appealing if it's -resists lasted the duration of an entire turn rotation, rather than just the Ecaflip's turn.

It's dmg per ap, just to lower res to potentially use only one attack, or two, depending on which spell you use, just isn't worth it.

Battle lasts for an entire turn rotation, it's perfect.


This post has been edited by Fadedscourge - June 27, 2015, 17:00:13.
Thread : Feedback  Preview message : #880245  Replies : 295  Views : 8836
posté June 27, 2015, 15:56:38 | #17

Quote (DemonicWind @ 27 June 2015 15:40) *

Quote (Skullkin @ 27 June 2015 15:02) *
WHY would you add flaming to d-six it makes no sense
I love it, why would you complain about extra dmg and lock?
D-six still rerolls so that is nice too.
And far from being OP, so that is another balanced spell.

It's value and range fits perfectly with the rest of the spells too.
Nothing makes me happier than seeing flaming on D-six. After revamp, Melee Ecaflips will be a thing. What's better than adding flaming?

On top of that, having flaming while being ranged is a neat idea, mobs love sitting on ranged characters, if they happen to end their turn next to you, they're screwed.


Thread : Feedback  Preview message : #880219  Replies : 295  Views : 8836
posté June 27, 2015, 08:53:15 | #18

Quote (blazakkhakabow @ 27 June 2015 07:59) *

Quote (Fadedscourge @ 27 June 2015 07:54) *

Quote (blazakkhakabow @ 27 June 2015 07:53) *

Quote (Fadedscourge @ 27 June 2015 07:48) *
Please don't nerf Die Alright. No LoS is pretty much a staple to the spell.
You prefer damage nerf? Me too, actually.
Why can't it just stay as is? I don't see a reason to nerf it at all.
It is only natural for a spell, that is above current balance standarts for the class, to be nerfed.
I take everything back, I LOVEEEEEE no LoS 3 cards, and Die Alright is fine being LoS.

I've fallen even more in love with Ecas. The synergy among our spells is amazing.


This post has been edited by Fadedscourge - June 27, 2015, 08:54:26.
Thread : Feedback  Preview message : #880166  Replies : 295  Views : 8836
posté June 27, 2015, 07:54:41 | #19

Quote (blazakkhakabow @ 27 June 2015 07:53) *

Quote (Fadedscourge @ 27 June 2015 07:48) *
Please don't nerf Die Alright. No LoS is pretty much a staple to the spell.
You prefer damage nerf? Me too, actually.
Why can't it just stay as is? I don't see a reason to nerf it at all.


Thread : Feedback  Preview message : #880154  Replies : 295  Views : 8836
posté June 27, 2015, 07:48:48 | #20
Please don't nerf Die Alright. No LoS is pretty much a staple to the spell.


Thread : Feedback  Preview message : #880151  Replies : 295  Views : 8836