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Fadedscourge's profile
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Member Since : 2011-11-11
1184 Posts (0.97 per day)
Most active in : General Discussion
posté Yesterday - 04:31:06 | #1
I'm more than satisfied.. Ecaflips got some HUGE buffs and I can't wait to play them. My panda is more or less the same.

All in all, I'm excited.


Thread : General Discussion  Preview message : #881725  Replies : 30  Views : 963
posté June 28, 2015, 03:49:04 | #2
Takes the dmg


Thread : Feedback  Preview message : #880462  Replies : 289  Views : 6998
posté June 28, 2015, 03:12:50 | #3

Quote (DemonicWind @ 28 June 2015 01:57) *
That is quite rare though.

also do you know how hot potato works? Same with heads I win ,tails you lose
Hot Potato is like playing tag. Whoever gets tagged, receives an additional 40% final dmg on the first attack. In this case, whoever is holding the ball.

The ball is transferred by attacking whomever is holding the ball.

Its like a mini-game within the fight, the goal is to not carry the ball. Whoever is carrying it, mob or ally, gets an additional 40% final dmg on the first attack.


This post has been edited by Fadedscourge - June 28, 2015, 03:14:27.
Thread : Feedback  Preview message : #880449  Replies : 289  Views : 6998
posté June 28, 2015, 00:43:47 | #4

Quote (crimson--cowboy @ 27 June 2015 23:10) *
ok i have a new suggestion for DoQ. my main complaint is that the newer version isnt flashy enough and is really weak compared to the old one, so what if the final damage percent goes up (to 100% maybe instead of 40%) depending on your winning streak or whatever the black jack 42 thing is called
I don't consider it to be weak when you have ample dmg amplifiers that makes DoQ stupid powerful. To name one, Hot Potato/DoQ does stack. And the dmg gotten from it is jaw dropping.

If you get lucky, you can get 42, hot potato, and double DoQ = GG

At this point, you have tons of choices, as far as spells go.


This post has been edited by Fadedscourge - June 28, 2015, 00:48:20.
Thread : Feedback  Preview message : #880396  Replies : 289  Views : 6998
posté June 27, 2015, 18:28:55 | #5
the -res stacks per battle won, so you can potentially reduce -res on non-crits if you win with all your battles.


This post has been edited by Fadedscourge - June 27, 2015, 19:24:35.
Thread : Feedback  Preview message : #880266  Replies : 289  Views : 6998
posté June 27, 2015, 16:46:10 | #6
Been playing around with Battle, and battle isn't just as appealing anymore. It's dmg got some serious nerfs, it would be more appealing if it's -resists lasted the duration of an entire turn rotation, rather than just the Ecaflip's turn.

It's dmg per ap, just to lower res to potentially use only one attack, or two, depending on which spell you use, just isn't worth it.

Battle lasts for an entire turn rotation, it's perfect.


This post has been edited by Fadedscourge - June 27, 2015, 17:00:13.
Thread : Feedback  Preview message : #880245  Replies : 289  Views : 6998
posté June 27, 2015, 15:56:38 | #7

Quote (DemonicWind @ 27 June 2015 15:40) *

Quote (Skullkin @ 27 June 2015 15:02) *
WHY would you add flaming to d-six it makes no sense
I love it, why would you complain about extra dmg and lock?
D-six still rerolls so that is nice too.
And far from being OP, so that is another balanced spell.

It's value and range fits perfectly with the rest of the spells too.
Nothing makes me happier than seeing flaming on D-six. After revamp, Melee Ecaflips will be a thing. What's better than adding flaming?

On top of that, having flaming while being ranged is a neat idea, mobs love sitting on ranged characters, if they happen to end their turn next to you, they're screwed.


Thread : Feedback  Preview message : #880219  Replies : 289  Views : 6998
posté June 27, 2015, 08:53:15 | #8

Quote (blazakkhakabow @ 27 June 2015 07:59) *

Quote (Fadedscourge @ 27 June 2015 07:54) *

Quote (blazakkhakabow @ 27 June 2015 07:53) *

Quote (Fadedscourge @ 27 June 2015 07:48) *
Please don't nerf Die Alright. No LoS is pretty much a staple to the spell.
You prefer damage nerf? Me too, actually.
Why can't it just stay as is? I don't see a reason to nerf it at all.
It is only natural for a spell, that is above current balance standarts for the class, to be nerfed.
I take everything back, I LOVEEEEEE no LoS 3 cards, and Die Alright is fine being LoS.

I've fallen even more in love with Ecas. The synergy among our spells is amazing.


This post has been edited by Fadedscourge - June 27, 2015, 08:54:26.
Thread : Feedback  Preview message : #880166  Replies : 289  Views : 6998
posté June 27, 2015, 07:54:41 | #9

Quote (blazakkhakabow @ 27 June 2015 07:53) *

Quote (Fadedscourge @ 27 June 2015 07:48) *
Please don't nerf Die Alright. No LoS is pretty much a staple to the spell.
You prefer damage nerf? Me too, actually.
Why can't it just stay as is? I don't see a reason to nerf it at all.


Thread : Feedback  Preview message : #880154  Replies : 289  Views : 6998
posté June 27, 2015, 07:48:48 | #10
Please don't nerf Die Alright. No LoS is pretty much a staple to the spell.


Thread : Feedback  Preview message : #880151  Replies : 289  Views : 6998
posté June 21, 2015, 02:42:27 | #11
This BP's rework has been long overdue, I honestly don't expect more than a nerf.

It's about time.


Thread : General Discussion  Preview message : #878130  Replies : 19  Views : 1110
posté June 21, 2015, 02:32:29 | #12
Cool


Thread : General Discussion  Preview message : #878127  Replies : 32  Views : 1841
posté April 29, 2015, 19:09:58 | #13

Quote (bluephantom @ 29 April 2015 18:09) *
dunno why the image with my inventory was removed, jealous mods
them runes, how on earth..?


Thread : General Discussion  Preview message : #856860  Replies : 27  Views : 1316
posté April 29, 2015, 16:37:02 | #14
If only I was on Remmi .


Thread : Events  Preview message : #856821  Replies : 39  Views : 3143
posté April 28, 2015, 01:51:17 | #15
Bruhh, them prices on steroids. When I was in dath the market was A LOT cheaper than Nox, but holy... this shit is crayy. I've never held more than 48mk on Nox, 128mk for a Lucloak is ridiculous.


Thread : General Discussion  Preview message : #856244  Replies : 44  Views : 1941
posté April 26, 2015, 22:28:56 | #16
It was funny when it happened, but it got pretty irritating as the fight remained frozen while the lapse kept doing that dance.

We had to relog and restart fight.


This post has been edited by Fadedscourge - April 26, 2015, 22:29:22.
Thread : General Discussion  Preview message : #855800  Replies : 12  Views : 836
posté April 19, 2015, 22:45:13 | #17

Quote (BrainInAJar @ 19 April 2015 20:55) *

Quote (kuwaz @ 19 April 2015 20:40) *
Earth is the opposite of air, so it does make sense.
Does anyone have videos of the group that got to phase 4?
Click here
Fuck


Thread : General Discussion  Preview message : #853463  Replies : 293  Views : 18188
posté April 17, 2015, 23:17:59 | #18
I don't think it has a cap, in normal BC, his crits don't cap. I'm going to assume the same for this encounter until proved otherwise.


Thread : General Discussion  Preview message : #852813  Replies : 293  Views : 18188
posté April 17, 2015, 23:04:23 | #19

Quote (Bouncing @ 17 April 2015 22:55) *
I would prefer Ankama to make a Bellaphone Island like in the series than place them as a class. With enchanted baboons and such.



Thread : General Discussion  Preview message : #852806  Replies : 68  Views : 2079
posté April 16, 2015, 21:10:04 | #20

Quote (Element @ 16 April 2015 15:47) *
Was this taken from the Beta (gif of the aura)? As it'd take you a long time to get the feathers for the equip and 175 this quick seems a bit suspicious as well as completing the dungeon (could be easy don't know). Also what's the title? Looked at your chars but they're all low level so this seems even more suspicious
Now that you mentioned title, if we have someone else craft the NIO, we also won't be getting title.


Thread : General Discussion  Preview message : #852214  Replies : 152  Views : 4715