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Matt5150's profile
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Member Since : 2010-12-17
950 Posts (0.49 per day)
Most active in : General Discussion
posté September 18, 2016, 19:01:56 | #1
You don't have to plant fishes nor ores.
You get stasis only harvesting/killing "plantable" things (crops, herbs, monsters, trees)


Thread : General Discussion  Preview message : #979724  Replies : 5  Views : 230
posté September 09, 2016, 22:26:27 | #2
Hey Kah!
I'm sorry for that bad thing.
IIRC changing nation should not reset orbs, just merit. I read something about that on the forum, maybe in the thread for the introducion of PvP?
By the way try to contact support, they should give you a better answer.

Glad to see you again  


Thread : General Discussion  Preview message : #978802  Replies : 8  Views : 378
posté September 09, 2016, 21:23:02 | #3
Absolutely amazing!

I read you do commissions too, one day I'll request you something XD


Thread : Fan Art  Preview message : #978786  Replies : 63  Views : 8627
posté September 08, 2016, 18:25:45 | #4
In game events would be nice.

I was thinking about community events, so everyone will get a rewards (= everyone is happy)
Community events:
- "An abnormal number of X monsters is spawning, stop the invasion" (like the foggernaut launch)
- "kill the X dungeon boss for a special reward" (could be extra tokens, fireworks, titles, ecc..)
- "kill X number of monsters" (simple things always work)
- "Take X resource to the special altar for a community reward"

but there are a lot of other events that could be done:
- "The X uberboss ran away from his lair! Stop him!"
- "X dungeon bosses ran away and they are working together for an evil plan! Stop them!"
- "Kill the pink tofu!"
- and other catching events
- "Fashion event: vote for the most fashion char"

Events like that should take place once a week. This make a community happy (or at least a bit).


This post has been edited by Matt5150 - September 25, 2016, 15:59:13.
Thread : General Discussion  Preview message : #978632  Replies : 19  Views : 618
posté September 08, 2016, 16:22:27 | #5

Quote (SpiritualEnigma @ 07 September 2016 16:40) *
[..] epics have higher drop rate than some legendaries on moon island, why are some of the legendary gear from moon island such trash

^ This


Thread : General Discussion  Preview message : #978622  Replies : 39  Views : 1281
posté September 08, 2016, 12:11:56 | #6

Quote (Raventheon @ 08 September 2016 03:15) *
I have one for sale if you're still interested, Just pm me in game ^^
Yeah still looking. I sent you a message in game but didn't reply.
If you catch me in game I'm Gothmog, otherwise send me a message via ankabox and tell me when I can contact you
Thanks

EDIT: BOUGHT thank you very much


This post has been edited by Matt5150 - September 25, 2016, 15:59:13.
Thread : Trade  Preview message : #978602  Replies : 17  Views : 1999
posté September 08, 2016, 12:05:14 | #7

Quote (saphiLC @ 07 September 2016 22:07) *
Asked a dev about this, he told me the guild bonuses are NOT a compensation for the mastery nerf, infact he told me that they dont plant to compensate those changes.... so GG :\

So, what is the difference between a lvl 180 char and a lvl 200?
Only equip and runes?

Shame on you ankama shame on you.


Thread : Feedback  Preview message : #978601  Replies : 23  Views : 898
posté September 06, 2016, 12:20:12 | #8

Quote (PunkSimon @ 04 September 2016 03:06) *
simple +1% mastery per lvl should fix this issue
Has no sense.
They just should not remove the elemental damage from spells.


Thread : Feedback  Preview message : #978386  Replies : 75  Views : 2412
posté September 03, 2016, 11:14:41 | #9
I saw that all spells are the same level (char level).
You can super easy switch build and even element.

But it seems you son't get anymore the elemental damage from spell level.
It's a sort of nerf I think, so..wWhat would you do for it?


This post has been edited by Matt5150 - September 25, 2016, 15:59:13.
Thread : Feedback  Preview message : #978082  Replies : 23  Views : 898
posté August 31, 2016, 19:27:53 | #10
This thread should be renamed "Players who spend most time in Almanax temple" or something similar.


Thread : General Discussion  Preview message : #977850  Replies : 334  Views : 12305
posté August 28, 2016, 22:57:29 | #11

Quote (HateSpawn @ 28 August 2016 20:51) *


yeah, it's probably the worst balancing decision since melee bygone, but now if my guildies will let me sink 60 valuable materials into a joke build I can go 12/4 and nuke things with disproportionate levels of damage.

if they're really, diddlydoo, close.

Oh well, I don't know. Maybe against some classes could work.
BTW I'm curious to see what will happen


This post has been edited by [Flatops] - September 25, 2016, 15:59:13.
Reason for edit : Foul language
Thread : General Discussion  Preview message : #977479  Replies : 107  Views : 5499
posté August 28, 2016, 19:40:32 | #12

Quote (HateSpawn @ 28 August 2016 17:20) *

Quote (Matt5150 @ 28 August 2016 17:12) *
Well, I think -1range on Sham's rings was better, so those cras and foggers can't use it.
But yeah, let's make them even more strong.
no no see it's -1 mp so srams and iops can't use it

.
Yeah I saw, I said that I prefer -1range than -1mp.
With -1mp, only melee DD can't use it (iops, srams, maybe ecas?)

-1range seems more balanced to me, since there is a +1range ring.


Thread : General Discussion  Preview message : #977449  Replies : 107  Views : 5499
posté August 28, 2016, 17:14:14 | #13
UP


Thread : Trade  Preview message : #977436  Replies : 17  Views : 1999
posté August 28, 2016, 17:12:22 | #14
Well, I think -1range on Sham's rings was better, so those cras and foggers can't use it.
But yeah, let's make them even more strong.


Thread : General Discussion  Preview message : #977435  Replies : 107  Views : 5499
posté August 26, 2016, 00:11:28 | #15
Well, I think you just need to make new friends or join a bigger guild.


Thread : Community Events  Preview message : #977027  Replies : 8  Views : 632
posté August 20, 2016, 13:20:28 | #16
I want to say something about Crococape/Cape rice.

Crococape is for melee chars and that is a fact, but its res are VERY bad (30 res to air fire water IIRC).
This is a stupid thing since melee chars need more res than ranged chars.
I mean, it's not a problem for a Cra go around with res about ~60ish, but an Iop/Sram with those res is ridiculous. Come on! Even a lvl 150 cloak (wa cloak, it's even orange not yellow) has better res than a lvl 193 MELEE cloak.

Cape Rice has slighty better res than Crococape, but still shit.


Thread : Feedback  Preview message : #976257  Replies : 52  Views : 2779
posté August 16, 2016, 21:41:35 | #17
Yeah


Thread : General Discussion  Preview message : #975782  Replies : 41  Views : 1400
posté August 13, 2016, 00:36:58 | #18
I really don't like this graphics.
I prefer something like the new dofus look




Thread : General Discussion  Preview message : #975375  Replies : 107  Views : 5499
posté August 11, 2016, 20:02:17 | #19

Quote (saphiLC @ 11 August 2016 19:56) *
Also... they are re-re-re-re-revamping astrub.... unbelievable....
Oh god why.
Let's bet. Incarnam revamp before 2016 ends trolololol


Thread : General Discussion  Preview message : #975226  Replies : 107  Views : 5499
posté August 08, 2016, 12:39:10 | #20
And fix forum title.
Everyone has "Member", I remember you should have a title based on how many messages you have.


Thread : General Discussion  Preview message : #974958  Replies : 11  Views : 586