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Air Sacrier advice
Featherless Piwi * Member Since 2012-11-27
posté November 29, 2012, 00:51:26 | #1
Air Sacrier advice All I know so far is that we're good at mobility and control. No idea what to do with my points. Does anyone have any advice/tips/guides? I'd be very thankful.


Tofurby on Diet * Member Since 2011-07-10
posté November 29, 2012, 17:05:40 | #2
Don't be afraid of experimenting with different builds, we'll most likely get more restats in the future if you feel you ever do mess up.
While I haven't exactly played an air sac before, I do currently play a sacrier. I'm guessing you can maybe put points in HP, or Agility. AP may also be a very popular choice. Then develop your combos according to your AP count. A common tactic is to use Motion Sickness + Assault x2
As you progress, you may develop more complicated combos. For example:
Motion Sickness -> Light Speed -> Maxed Attract (Total: 6Ap+4MP+1WP)
Motion Sickness -> Maxed Transposition (Total: 10AP, 1MP)

As you can see, a lot of the combos heavily involve the use of Motion Sickness.
Hope this helped


Soft Crackler * Member Since 2011-12-17
posté January 11, 2013, 14:45:08 | #3
Well i play an air sac and im making a guide, chack it out some time


Ugly Gobball * Member Since 2012-05-12
posté January 19, 2013, 07:01:41 | #4

Quote (Epyon1990 @ 11 January 2013 14:45) *
Well i play an air sac and im making a guide, chack it out some time
And where it is?


Soft Crackler * Member Since 2011-12-17
posté January 28, 2013, 00:31:00 | #5
Click here

I got the Agi one up but im going to do earth and fire when i got the time


Grizzled Dandelion * Member Since 2011-07-09
posté January 28, 2013, 02:43:12 | #6
If u want a combo for dmg go for the good and old 10ap, ms + 3x assault, but... it´s boring... damn boring.. but with 10 ap u can develop maaaany combos as u will find out as u play more often, so the boredom will be worth it in many circumstances. Good Luck!