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Forums Rules of Conduct
By : [Sabi] - January 21, 2014, 03:21:47
Welcome! These forums have been created to be a friendly environment for our community, where they may share their WAKFU experience, ask questions, get help, share feedback and most of all… to socialize and have fun. Therefore we feel it is important to share with you the guidelines for the overall wellness of the forums. We have compiled a few basic pointers to follow that will help you o...
The : 2014-01-21 03:21:47
|-- / --||January 21, 2014, 03:21:47 By : [Sabi]|
|1 / 522||February 29, 2012, 10:43:39 By : Sequencer|
|9 / 588||February 29, 2012, 05:49:57 By : Sardiuslols|
Fire Sacrier, Full HP Guide
By : Ragutou9 - January 27, 2012, 10:13:37
Tank Build with HIGH Damage. Welcome to a full health build for Fire Sacrier. 0. Nations Monsters1. Elements2. Abilities3. Specialties4. Equipment5. Where to Level, Group or Solo? Guide by Ghost 0. Nations Monsters Amakna - Amakna Map Bonta - Bonta Map Brakmar - Brakmar Map Sufokia - Sufokia Map 1. Elements: A Sacrier has these 3 Elements Fire - Air - Earth - For this build w...
The : 2012-01-27 10:13:37
|47 / 7437||February 28, 2012, 21:12:50 By : Woven|
Zayri's Earth Sacrier Protector Guide
By : Zayri - February 24, 2012, 15:28:23
The below guide is intended for Earth Sacriers that want to be Tanks. Use this is a reference more than a guide since not all the information below may be true at launch. If you have any comments, questions, or changes you would like to see made let me know. I don’t claim to be perfect or close to it so some information may be incorrect that needs to be changed. Let me know! Section ...
The : 2012-02-24 15:28:23
|43 / 3470||February 28, 2012, 14:51:32 By : Zayri|
|18 / 1530||February 28, 2012, 09:28:16 By : Gyeff|
|2 / 630||February 28, 2012, 00:41:32 By : Yamedo|
|7 / 548||February 27, 2012, 22:01:05 By : Rinar|
|11 / 714||February 27, 2012, 02:23:59 By : LostTranquility|
|10 / 767||February 25, 2012, 11:53:09 By : M1010110101|
|7 / 719||February 24, 2012, 07:37:14 By : Sardiuslols|
New Changes Coming (updated)
By : Jabin - February 20, 2012, 19:16:14
Updated again 2/21 Here is the DEV post on french forum Click here The FR post was updated by the DEV again. Here is my version of the changes using google translate and my limited french (and a few years of this sort of thing from Dofus) Angrr. A Tooltip will be added to explain the rules and give you your current bonus. The bonus will be rebalanced to 0.75% per point of angrrr. Player now reach 100% ang...
The : 2012-02-20 19:16:14
|46 / 2387||February 23, 2012, 23:05:13 By : LostTranquility|
|10 / 1188||February 23, 2012, 21:22:44 By : Mentosftw|
|7 / 756||February 23, 2012, 21:19:12 By : Mentosftw|
Earth Sac Guide *Work In Progress*
By : Demodude - February 13, 2012, 05:39:04
**Update Since the Patch** Well I decided to start all over since the patch hit, and earth was changed A LOT. So let's see what we'll do instead... IGN: Krewe Abilities: 1st) +1 Mp 2nd) Full HP Now that HP was modified to be exactly what it should have been in the first place (;D) going MP first won't hurt so bad in the long run, now it really will be you're just missing out on 100hp...
The : 2012-02-13 05:39:04
|5 / 1088||February 23, 2012, 07:05:32 By : kichinpar|
By : Vhaleus - February 18, 2012, 22:50:23
We get 495 Specialty Points with level cap at 100 right? I am playing around with an Earth Sacrier build, wondering how many specialties I can max out. Are they all 100pts to fully level? Thinking of doing a mostly HP build with some strength. Possibly AP too, 9 AP build would be nice for Rocky Foot. If they are all 100pts, so I can get 5, going with Blood Pact, Rocky Tattoo, Attraction, An...
The : 2012-02-18 22:50:23
|11 / 1497||February 20, 2012, 19:12:46 By : Geist1|
|22 / 2283||February 20, 2012, 17:43:22 By : GoodbyeGalaxy|
Order of progression of specialties for survivability in Earth Sacriers
By : Stupy - February 17, 2012, 01:38:53
Quick analysis of damage reduction via Dermarock/Rocky Skin/Blood Pact I know Lost Tranquility did a breakdown of theory crafting for the overall total stat points and health breakdowns but lets go a little in depth as to which is more useful as you progress through your levels. Through testing set HP levels and the subsequent bonuses to the Dermarock Max HP% shield and overall survivability in regards to effective HP we see what is better in terms of progression...
The : 2012-02-17 01:38:53
|17 / 957||February 20, 2012, 15:03:15 By : Zayri|
Simpel Review of .312 Sacrier
By : LeunKiithsaHunter - February 20, 2012, 13:18:13
Ideas, Improvements, and Balancing for the Sacrier A solid class if a player chooses Earth, and not so much when they play Fire or Air. FIRE TREE The problems with Fire is the spells do too little damage,cost too much AP, and are still hurting the Sacrier for far too much when compared to the damage output. Either damage needs to go up, or the damage received needs to go down. Blood Rush: Applies Scalded +1 and Flaming +1 Cage of Blo...
The : 2012-02-20 13:18:13
|0 / 337||February 20, 2012, 13:18:13 By : LeunKiithsaHunter|
|40 / 1972||February 19, 2012, 23:50:43 By : Stupy|
Earth Sacrier Theorycrafting
By : LostTranquility - February 16, 2012, 21:37:26
Alright let's break out the spreadsheet and do some on paper calculations. The following values are for a lvl 100 Sacrier with 9ap. Take note HP/DMG is not modified by gear values. Earth Sacrier Total skill Pts @ 100: 495 HP Per lvl: 57+7 Base lvl 100 HP: 757 Full HP Build Total HP from Stats: 495 Lvl 100 HP: 1252 Blood Pact: 20% HP After...
The : 2012-02-16 21:37:26
|12 / 980||February 19, 2012, 01:33:54 By : Zayri|
|5 / 791||February 18, 2012, 22:01:45 By : leviayura|
0.315 Sacrier Changes
By : Teyrus - February 15, 2012, 07:49:26
Let's talk about em Click here Dermarok specialty has been added. Rocky Skin specialty has been added. Life Transfer specialty has been added. Angrr has been reviewed. Motion Sickness has been moved to the Air branch. Fire spells now reflect 30% of the damage dealt to the Sacrier. Earth spells now apply the “Dermarok” state. The last spell of each branch now asks for a specified amount of Angrr.Discuss. ...
The : 2012-02-15 07:49:26
|88 / 4404||February 18, 2012, 07:27:35 By : CapnKorin|
|7 / 682||February 18, 2012, 00:59:42 By : LostTranquility|
Something's messed up with the design for Angrr.
By : TolkenBrey - February 16, 2012, 01:13:28
Somewhere, someway Angrr is messed up. Unfortunately we have no idea where this is because the patch notes are so sparse they give no insight as to what was meant. Here's how I'm so sure something is wrong. #1 There is no Angrr cost anywhere. #2 Angrr only drops off between fights as you heal. Healing is the ONLY way to lose Angrr #3 The only point to angrr over 35 is a heal buffer ...
The : 2012-02-16 01:13:28
|5 / 688||February 17, 2012, 10:44:09 By : Mentosftw|
|2 / 412||February 16, 2012, 19:22:14 By : Pyrasia|
|1 / 316||February 16, 2012, 12:39:14 By : Geist1|
|12 / 745||February 15, 2012, 22:25:08 By : Sheiros|
Earth/Air Sac...How to gain Angrrr at a decent rate?
By : Teyrus - February 15, 2012, 03:52:28
I know I can max Angrrr and was gonna do that anyway, but what about after I've spent Angrrr on an a ...
The : 2012-02-15 03:52:28
|3 / 386||February 15, 2012, 09:49:32 By : Pantamime|
|4 / 562||February 13, 2012, 08:39:34 By : Ragutou9|
|9 / 1144||February 13, 2012, 06:41:24 By : Judius|