Back to forum.wakfu.com

No flash

LioVamp's profile
Statistics
Member Since : 2007-11-27
595 Posts (0.68 per day)
Most active in : General Discussion
posté July 29, 2014, 15:48:53 | #1

Quote (Vumaster @ 28 July 2014 22:42) *
I'm not sure if this is intended or not, but when running the dungeon with my friends,Thork's passive heal "Wild Regeneration" never went down as I've seen in previous dungeon runs.
nener seen it going down, it triggered on every enemy and player turn

any ideas of disabling it?

p.s. yes 150 lvl players can one-shot it but it is 60 lvl dung ffs and they cannot do that


Thread : 1.35 Bug Reports  Preview message : #758242  Replies : 2  Views : 52
posté July 29, 2014, 15:18:59 | #2

Quote (Trolololo4 @ 28 July 2014 15:17) *

Quote (LioVamp @ 28 July 2014 11:34) *
well, cras "should" have cc weapon on them coz they almost do not have cc spells
iops might get ranged (bow) weapon
What the fuck are you talking about

Weapons are bought and equipped just for the bonus they gives, wtf is the cc weapons/cc spells argument you are on about

Look it like this:

An earth iop has 9 AP. He has a choice between a bow that gives range (Because most bows at high levels do give range) or a mace that gives 1 AP. You really think he's going to get the bow? For chrissake, NO!

And about the healing wand, it's actually pretty good, useful for those classes that have no specific role in a Group v Group PvP.
There are options of weapons with pretty similar stats but cc (close combat) weapon hits only the cell near you and wands/bows hit much further

As a cra i would trade off 5-10% dmg for a possibility to not waste a turn in some conditions being them locked/stabilized/unable to escape to use my CC weapon and still deal damage.
Or hit a kill a low hp enemy beside me to free myself and kill something else afterwards
Or be able to complete "kill enemy in cc"

As a iop I would be able to do damage with ranged weapon being stripped of mp or using 1-2 wp with half my ap just to get to something
Or complete "kill enemy not in cc"

etc etc

-----

weapons might not have the dmg output of the spells, but they have their uses:
bloodthirsty (value will diminish with new higher dmg daggers) - lifesteal
any weapon on yechti-wawa
(old stuff when the 100-lvl-legendary had their side-effects): axe on shudoku for -damage on him while on blue tile, staff to buff resists, chafer from kam's hand was funny


Thread : Suggestions  Preview message : #758238  Replies : 26  Views : 553
posté July 28, 2014, 11:34:52 | #3
well, cras "should" have cc weapon on them coz they almost do not have cc spells
iops might get ranged (bow) weapon

if the stats are equal why not choosing the weapon that complements the character?

having healing wand on iop(for example) might turn it to secondary healer when the stuff is messed up

p.s. if the weapons were too good the game will be like "forget the spells, get to the mob, bam bam bam until it's dead"


Thread : Suggestions  Preview message : #757929  Replies : 26  Views : 553
posté July 18, 2014, 13:55:06 | #4

Quote (KidoPLII @ 18 July 2014 12:32) *
consume 1 bread and give me full hp
nice one =) piwi bread or super-duper late game sram bread equally healing full hp?
aint gonna happen

on the topic: the 'full heal' icon is only present when you open the inventory, I use shortcut bar with bread dragged over there and use mouse/keyboard to heal one at a time

never saw much use in the full heal option, and bringing that as a feature... no wait! a feature worth the PREMIUM ACCOUNT... well here is my [face] and there is my [palm], do the math


This post has been edited by LioVamp - July 18, 2014, 13:55:45.
Thread : General Discussion  Preview message : #754958  Replies : 3  Views : 216
posté July 17, 2014, 09:53:48 | #5
even if the rune loses 1 grade at removal that would be still fine


Thread : General Discussion  Preview message : #754640  Replies : 11  Views : 397
posté July 16, 2014, 15:46:09 | #6
playing with challenges already brings you to 150+ (my enu might be 300+) so no thx for plain 40pp

when I first saw the topic with the shiny 40 % (percent) drop that made me think "here we come, p2w is here"

reading the topic carefully made me "meh~", useless, basically these are the old pp candies


Thread : News  Preview message : #754452  Replies : 25  Views : 545
posté July 15, 2014, 17:40:43 | #7
Sabi pls translate/update the patch notes, the french one is so full of new info


Thread : Changelogs  Preview message : #754237  Replies : 100  Views : 4637
posté July 15, 2014, 16:50:30 | #8
provide more info on your class, your sidekicks and group overall (or solo)


Thread : General Discussion  Preview message : #754224  Replies : 10  Views : 264
posté July 15, 2014, 13:34:15 | #9
wow


Thread : General Discussion  Preview message : #754179  Replies : 2  Views : 187
posté July 15, 2014, 12:39:30 | #10
pretty much something from this
Click here:Boss

i'd like
Crocabulia (dunno, I like him, seems it is dead in frigost under the ice, but that can be it's ghost or whatever)
Nileza (i do not like how the side-story of frig ends, the triggers of instakill fascinate me)
Bworker (to pimp up the bworks - they look like wuss and deserve hardcorness of bworker dungeon)
Moon (just because)
Ougaa (maybe)
Giant Kralove (UB in a nutshell)
Tynril (4-in-1 sounds interesting)


Thread : General Discussion  Preview message : #754166  Replies : 20  Views : 486
posté July 15, 2014, 10:42:25 | #11
always wondered about that, good to know the reason


Thread : Bug Archives  Preview message : #754134  Replies : 1  Views : 80
posté July 15, 2014, 10:39:17 | #12
looks like range will be the winner here


Thread : General Discussion  Preview message : #754132  Replies : 61  Views : 1971
posté July 15, 2014, 10:36:45 | #13
that is what the professions for. Either bake your own or sell loot to buy bread, or play smart and end fight with full hp. do not get hit, leave 1 enemy and heal up to the full, use meat shield (multimen), do not rely on full hp on fight start - choose what suits you.

The way the fights are now are perfectly fine, the only downtimes that bother me are slow animations - chars and mobs (go to monks and watch them slowly going to starting positions as you attack them)


Thread : General Discussion  Preview message : #754131  Replies : 7  Views : 299
posté July 14, 2014, 16:12:20 | #14
short indeed


Thread : General Discussion  Preview message : #753918  Replies : 3  Views : 141
posté July 14, 2014, 15:44:35 | #15

Quote (Gynrei @ 14 July 2014 15:36) *

Quote (Kouromaro @ 14 July 2014 14:21) *

Quote (MiniMikeh @ 14 July 2014 12:51) *
There is a -10% penalty of drop rate on f2p players.

It is not just "bad luck".
Please stop spreading unconfirmed, if not false, information like it is truth.

If it looks like a duck and walks/quack/flies etc. like a duck, it is a duck.
Hey, it might be a mallard!


Thread : General Discussion  Preview message : #753912  Replies : 11  Views : 356
posté July 14, 2014, 10:41:49 | #16
A friend rogue had problems with ini affecting the damage. Ini from gear/buff/bonus/stat might count towards dmg, might not. Drives him crazy


Thread : Bug Archives  Preview message : #753867  Replies : 2  Views : 86
posté July 14, 2014, 10:38:28 | #17
that kinda sounds weird, but... (suggestion-theory-ahead) what if you only see your own drop? Would it be better? will inviting a random enu to a party will be less unpleasant? I mean, if friends play, they still share info. If randoms - no rage when you see the-stuff-you-need dropped to some-dude.


This post has been edited by LioVamp - July 14, 2014, 10:39:08.
Thread : Bug Archives  Preview message : #753866  Replies : 6  Views : 194
posté July 14, 2014, 10:34:44 | #18

Quote (TommyTrouble @ 12 July 2014 22:24) *

Quote (LioVamp @ 12 July 2014 21:29) *
what about xelor's temporal burn(?) which can be single target on one turn and aoe the other, will that walk half the battle?

you are saiyng that if I cast spell in melee and it has more range potential it would fail? (wtf?!) and if I am blindad and the spell is reduced to cc - will that work?
Wouldn't you just use Ranged DT Damage, then? Bypasses the whole single tgt/aoe problem.
I am asking for the sake of understanding how that stuff works

If a ranget spell cast in cc succeeds in 'kill in cc' challenge and fails to be a cc bonus wtf?


Thread : General Discussion  Preview message : #753865  Replies : 61  Views : 1971
posté July 12, 2014, 21:29:49 | #19
what about xelor's temporal burn(?) which can be single target on one turn and aoe the other, will that walk half the battle?

you are saiyng that if I cast spell in melee and it has more range potential it would fail? (wtf?!) and if I am blindad and the spell is reduced to cc - will that work?


Thread : General Discussion  Preview message : #753491  Replies : 61  Views : 1971
posté July 12, 2014, 13:07:05 | #20
the moment they appear:
 


Thread : General Discussion  Preview message : #753405  Replies : 61  Views : 1971