I could understand if it was something broken with huge damage and mp costs, but basic single target spells with nothing to add are being limited, that completely screws you based on the way spell damage works.
It would be perfect if you could choose a single target + an aoe spell from each branch, but your single target spells are limited.
"But hey, you can still finish your combo by using 3ap spell from other branches, ofc the enemy has resistance for that element, but who cares? Akama logic".
Not to mention some terrible status that some spells offer you, blinding arrow offers bonus for single target damage instead of flamboyant, while air and earth spells offer bonuses compatible to the damage they deal, I can't believe that was intended for the sake of "synergy", it seems the person in charge of the revamp simply threw a dice to check which spells would get each buff.
Also, why can't they merge all the buffs into a single one, that would adjust to the type of damage you would be dealing (aoe for fire, single target for wind, -crit res for earth)??
That would simplify everything and offer REAL synergy among all branches.
I have a Cra and an Iop at high level, Iop revamp really satisfied the class needs, but Cra still seems lackluster compared to other revamped classes.