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dreniat's profile
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Member Since : 2006-05-04
99 Posts (0.06 per day)
Most active in : General Discussion
posté August 21, 2015, 08:39:25 | #1
finish off tailor and whatever i can be bothered with armoer BOOM road to all proffs 100


Thread : General Discussion  Preview message : #900377  Replies : 38  Views : 1102
posté August 18, 2015, 17:05:31 | #2
wish i could draw


Thread : General Discussion  Preview message : #899375  Replies : 76  Views : 2300
posté August 16, 2015, 15:28:31 | #3

Quote (Aigees @ 16 August 2015 05:37) *
No.
just catching the no train


Thread : General Discussion  Preview message : #898880  Replies : 42  Views : 1384
posté August 09, 2015, 14:36:33 | #4

Quote (Aigees @ 07 August 2015 17:25) *
It has no special 'hover over icon'. just another visual bug, I just did this quest yesterday with my rogue, right clicking the door's "wheel" should show the 'open' icon.

Sorry to bump this up but thanks! worked and on finishing the quest now


Thread : 1.43 Bug Reports  Preview message : #896435  Replies : 9  Views : 260
posté August 07, 2015, 05:45:31 | #5
If it fits in the criteria then yes.

So what you wrote is correct.

Melee is up to 2 tiles away and range is up to 3 i believe.


Thread : General Discussion  Preview message : #895635  Replies : 15  Views : 696
posté August 07, 2015, 05:28:57 | #6
Is this fixed? just got to this point and the same thing happened to me.


Thread : 1.43 Bug Reports  Preview message : #895630  Replies : 9  Views : 260
posté July 28, 2015, 16:33:33 | #7
Was just about to post this aswell


seems like the fishes got switched and the normal one is coming out at 1% instead of the milli seacod as i just got my first seacod out of maybe 50 mili seacods.


This post has been edited by dreniat - July 28, 2015, 16:33:45.
Thread : 1.43 Bug Reports  Preview message : #892277  Replies : 1  Views : 197
posté July 18, 2015, 16:23:07 | #8

Quote (Bjear @ 18 July 2015 03:55) *
Hey guys, could anyone verify if the server is currently up?
I dont know how late i've replied to this but yes, i just logged on


Thread : Server Status  Preview message : #888213  Replies : 24  Views : 2043
posté July 11, 2015, 18:17:50 | #9
i guess you've probably already found it but, it's at the ecaflipus arena in astrub. Which is left of the center astrub zaap.

On the minimap it's a sword


Thread : General Discussion  Preview message : #885784  Replies : 14  Views : 430
posté July 11, 2015, 10:20:48 | #10
i don't know if im just on a lucky spree but after update i've been getting decent stuff


Thread : Enutrof  Preview message : #885684  Replies : 6  Views : 844
posté July 11, 2015, 10:17:32 | #11

Quote (DeWinters @ 11 July 2015 07:47) *
Just a thought but have you done the global restat yet? You can't start fights without doing it



Thread : General Discussion  Preview message : #885682  Replies : 6  Views : 449
posté July 10, 2015, 11:09:10 | #12

Quote (Remieriel @ 08 July 2015 21:05) *

2) If I target a Mine with Geology and create a 3x3 AoE attack, will all monster in the AoE lose 1 MP? (Or only directly-targeted monsters lose 1 MP?)
If you're talking about Meteor. Then only selected target loses mp. pretty easily tested.


Thread : Enutrof  Preview message : #885206  Replies : 13  Views : 1201
posté July 10, 2015, 10:47:13 | #13
The server up? it says low population but i can't seem to pass the server selection.

I ask because it was pretty often that my friends account wouldn't be able to access due to a similar problem but mine would.

He's not subbed anymore so i can't check.

Just wondering im sure it's gonna work for me in an hour or so.

EDIT: also to know whether it's something to do with my account or not

EDIT2: I'm going to assume it's something to do with my account, i successfully logged in a second ago then decided to change characters and again it's stuck in the connecting screen after server selection.


This post has been edited by dreniat - July 10, 2015, 15:06:26.
Thread : Server Status  Preview message : #885186  Replies : 24  Views : 2043
posté July 10, 2015, 09:40:15 | #14

Quote (ReiYano @ 10 July 2015 09:28) *
so, for close combat, as long a I am damaging things within 2 cells no matter if it is single target or area, they will benefit from the CC bonus stat right?

that is correct. a max of 1 space between


Thread : General Discussion  Preview message : #885133  Replies : 24  Views : 2135
posté July 10, 2015, 09:26:44 | #15

Quote (ValvatorezSr @ 10 July 2015 08:51) *
Its not that hard....
lol

From my understanding and anyone correct me if im wrong.

Exactly as Madd says

If it turns into an aoe it's doing aoe damage therefore it takes into account the aoe dmg bonus even if it's hitting a single unit within the aoe.

For sadida summons the damage bonuses depend on where the summons source of damage is. so in theory if you went close combat and single target it would affect them and they'd get the bonus. of course you, the sadida, wouldn't get the close combat damage so you'd probably wanna go all general damage for summon sadida ( i don't play sadida maybe there is a CC sadida build and im wrong )

Not sure about osa summons


Thread : General Discussion  Preview message : #885120  Replies : 3  Views : 206
posté July 10, 2015, 09:06:25 | #16
If you're farming the emblem i'd say easiest way would be to spam the dungeon. I havn't farmed emblems but i assume they're rare drops.

Farm the dungeon and get enough tokens to buy the emblem  


Thread : General Discussion  Preview message : #885110  Replies : 3  Views : 236
posté July 10, 2015, 09:04:25 | #17

Quote (Naniru @ 10 July 2015 07:13) *
or they could move the Zaap at Ecaflipus up to the center of the place and give us an Ecaflipus teleporter like we have for Almanax
Then people would probably be willing to move there to hang out and I guess one of the Arenas would get chosen as the primary PvP battleground like what happend with the pirate one on the Beta Server.

+1 to this

Central zaap or atleast closer to the arena, the distance from an arena to the zaap is just long enough to be annoying.

PvP is a bit of a hassle. with so many rooms and no way to tell if anyone is in the rooms you can easily find yourself wasting time running around.

Maybe make the central area be the duel area and change the set out..weekly? probably a bad idea


Thread : General Discussion  Preview message : #885107  Replies : 27  Views : 979
posté July 08, 2015, 08:10:28 | #18
I put in armor so i eat less bread also.
too many carbs


This post has been edited by dreniat - July 08, 2015, 10:06:14.
Thread : General Discussion  Preview message : #883875  Replies : 23  Views : 2086
posté July 08, 2015, 07:05:02 | #19
i like to think of it this way.
at 1000hp and 40 points to spend
1000hp with all hp% so 80% = 1800
1000hp with 20 in hp% and 20 in hp% armor
1000hp + 400 = 1400 total hp
Then 40% of the 1400 is 560.
1400hp + 560 shield. So it kind of equals 1960

EDIT: i put in wrong numbers

i like to think of it this way.
at 1000hp and 20 points to spend
1000hp with all 20 points in hp% so 80% = 1800
or
1000hp with 40% hp increase + 40% of that into armor.

1400hp + 560 shield. So it kind of equals 1960


This post has been edited by dreniat - July 08, 2015, 08:08:48.
Thread : General Discussion  Preview message : #883848  Replies : 23  Views : 2086
posté July 07, 2015, 10:58:17 | #20
what if we make it conquest style with fast as possible fights. Maybe a mechanic where where you can instakill.

Have 5 rooms where 3 teams work together to keep control of the 3 area's. mobs spawn at irregular rates so it forces teams to get into one area to help if needed. if you keep mob number under a certain number for lets say 10-20 minutes the 3 bosses of each area come out. with 5 different spot have it randomly spawn a boss so the bosses arent always the same.

which then the teams can take on one each ( i just dont like the idea of having 18 units in a fight)

FIRST PHASE!

repeat...twice more? but harder! however ya wanna do the raid. I imagine a defend a castle scene.


This post has been edited by dreniat - July 07, 2015, 11:09:30.
Thread : General Discussion  Preview message : #882877  Replies : 12  Views : 844