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spacecooky's profile
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Member Since : 2011-11-29
295 Posts (0.18 per day)
Most active in : General Discussion
posté January 13, 2016, 08:47:06 | #1
Though you told the Amarian players, that they would only have to delete characters, if they created a new character. The character in the tutorial was already existing and no new character.

So in this case Snier would have wasted his money as he bought the Huppermage pack under false presumptions?


Thread : Technical Issues  Preview message : #938059  Replies : 3  Views : 345
posté January 12, 2016, 09:26:32 | #2
Three additional bum sacks would mean an average of 5,3 ores per harvest instead of 4,7. As your basic harvest of 2 would give you 5 or 6 instead of 4 or 5 and your basic harvest of 3 would give you 8 with 95%.
Though you still have to consider if you really want to take the effort or spend the kamas.


This post has been edited by spacecooky - July 23, 2016, 18:58:08.
Thread : General Discussion  Preview message : #937781  Replies : 17  Views : 1099
posté January 07, 2016, 23:49:02 | #3
Happened to one of my accounts, too. The other one is still fine.


Thread : General Discussion  Preview message : #936400  Replies : 20  Views : 570
posté December 21, 2015, 09:46:27 | #4
  • Name : Mercata
  • Guild : Die letzten Wächter
  • Server : Remington
  • Professions leveled: Chef: 93. All other professions: 100
 


Thread : Crafting  Preview message : #933247  Replies : 41  Views : 3244
posté December 16, 2015, 12:02:21 | #5

Quote (-Angel-0f-Death- @ 15 December 2015 14:03) *
Please read more carefully before you guys make false accusations about the update (notice the last item I pasted from the thread that is under "What will be migrated?").

When you posted this, the migration was already done for a day. Most complaints were made days ago, when your quoted list was still different and incomplete.

Just to clear things up for you.

If you ignore the loss of guilds and haven worlds other parts of the migration worked unexpectedly good.


This post has been edited by spacecooky - July 23, 2016, 18:58:08.
Thread : News  Preview message : #932301  Replies : 90  Views : 5105
posté December 14, 2015, 17:26:31 | #6
Guess why they said that it would take until 4pm.
There is no one working on it anymore for today. If we're lucky, they'll remember that there was a migration when they're deliveing the update tomorrow.


Thread : News  Preview message : #931693  Replies : 90  Views : 5105
posté December 12, 2015, 09:12:55 | #7
Amara Migration seems to be the beta test for this service.
On Monday (or whenever migration ist finished) you'll see what really works and what not.


Thread : News  Preview message : #931234  Replies : 81  Views : 5336
posté December 04, 2015, 17:02:28 | #8
Really, most of this sounds like the sloppy translation from french that it most likely is...


Thread : News  Preview message : #929514  Replies : 90  Views : 5105
posté November 18, 2015, 14:01:48 | #9
@Kirito: Sorry, my reply was directed at Scab.


This post has been edited by spacecooky - July 23, 2016, 18:58:08.
Thread : General Discussion  Preview message : #926351  Replies : 5  Views : 501
posté November 18, 2015, 13:53:15 | #10
The stats were known, but the ingredients for the unlocked recipes? If you have a complete list, why not share it?


Thread : General Discussion  Preview message : #926346  Replies : 5  Views : 501
posté November 18, 2015, 13:19:23 | #11
I still remember many of us had doubts at the end of the open beta, that there would be an independant server for the small German community. Sad to be proven right so many years later.

I can't believe that Ankama will put any effort into the success of this migration. There are maybe 30 players left and you can see how much effort they put in anything else.

Taking bets how long until Wakfu will be stopped completely?

Sadly, there is no competition to Wakfus gameplay.


Thread : News  Preview message : #926340  Replies : 134  Views : 7110
posté September 11, 2015, 11:12:48 | #12
Look at the news in your header...


Thread : General Discussion  Preview message : #906023  Replies : 6  Views : 758
posté September 02, 2015, 08:41:41 | #13
Since the droprate had risen pre Xelorium, the market prices on Amara are so low, that I didn't bother to even put my haven bag up for a year now.

Both the buyable crafting plans as well as the unlockable bosses are things that seem nearly unreachable but at least only by some lucky people or those that endure a month of grind per plan or boss.

It takes about two days to level your twink to 120, where you'll be able to get 1,2m Kamas via treasures. If the price of the most expensive crafting plan is divided by 3, that would still leave you with 80m to get. 67 twinks to level = 134 days. We have 6 players in our guild that play on a regular basis, that would still take us 22 days of only leveling alts that are scrapped afterwards. And then there are still so many other plans and you have to get the materials to craft them.

Maybe those values are not that accurate, but even if you could achieve it faster, the new content does not look like enjoyable content, but just a new level of grind.


Thread : Feedback  Preview message : #903790  Replies : 232  Views : 18589
posté August 27, 2015, 10:00:28 | #14
Everytime I see this thread, I accidently read Sabi instead of Sadi. Those damn abbreviations...


Thread : Sadida  Preview message : #902119  Replies : 228  Views : 13521
posté August 04, 2015, 08:37:07 | #15
You can also stomp them to death by placing some haven world objects on them. That was the method we used to clear our fighting areas before we got those bombs, that also could be used by members without rights to move stuff around.


Thread : General Discussion  Preview message : #894575  Replies : 3  Views : 628
posté July 27, 2015, 15:09:52 | #16
For me that's the same behaviour as before the spell deck system. Sometimes he just won't walk away.

I think, I have notice that he will not walk away, if he loses to much. Or more likely, he won't walk away, if he already spent too much AP and MP. So locking him with only one char, just above the needed lock and leaving escape corridors for him free might be the best bet, to have him walk away.


Thread : General Discussion  Preview message : #891932  Replies : 17  Views : 1221
posté July 24, 2015, 21:32:51 | #17
Just attack it. When it breaks, the prisoner is free again.


Thread : General Discussion  Preview message : #891043  Replies : 3  Views : 563
posté July 24, 2015, 10:32:36 | #18
What about removing the bombs until this new community hub is really completed, with a zap and a teleport und enough space to place bags.


Thread : General Discussion  Preview message : #890800  Replies : 88  Views : 4377
posté July 23, 2015, 22:43:54 | #19
Well there is this other method too, just diddlydoo your diddlydoo one or two times, to be fully healed.


This post has been edited by spacecooky - July 23, 2016, 18:58:08.
Reason for edit : diddlydoo ;)
Thread : Bug Archives  Preview message : #890549  Replies : 6  Views : 963
posté July 23, 2015, 20:19:27 | #20
German Translation Ability screen still shows the old ability names. Only the tooltip is changed, but also still in English.


Thread : Translation  Preview message : #890451  Replies : 1  Views : 313