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spacecooky's profile
Member Since : 2011-11-29
287 Posts (0.2 per day)
Most active in : General Discussion
posté November 18, 2015, 14:01:48 | #1
@Kirito: Sorry, my reply was directed at Scab.

This post has been edited by spacecooky - November 18, 2015, 14:02:38.
Thread : General Discussion  Preview message : #926351  Replies : 5  Views : 224
posté November 18, 2015, 13:53:15 | #2
The stats were known, but the ingredients for the unlocked recipes? If you have a complete list, why not share it?

Thread : General Discussion  Preview message : #926346  Replies : 5  Views : 224
posté November 18, 2015, 13:19:23 | #3
I still remember many of us had doubts at the end of the open beta, that there would be an independant server for the small German community. Sad to be proven right so many years later.

I can't believe that Ankama will put any effort into the success of this migration. There are maybe 30 players left and you can see how much effort they put in anything else.

Taking bets how long until Wakfu will be stopped completely?

Sadly, there is no competition to Wakfus gameplay.

Thread : News  Preview message : #926340  Replies : 130  Views : 2795
posté September 11, 2015, 11:12:48 | #4
Look at the news in your header...

Thread : General Discussion  Preview message : #906023  Replies : 6  Views : 578
posté September 02, 2015, 08:41:41 | #5
Since the droprate had risen pre Xelorium, the market prices on Amara are so low, that I didn't bother to even put my haven bag up for a year now.

Both the buyable crafting plans as well as the unlockable bosses are things that seem nearly unreachable but at least only by some lucky people or those that endure a month of grind per plan or boss.

It takes about two days to level your twink to 120, where you'll be able to get 1,2m Kamas via treasures. If the price of the most expensive crafting plan is divided by 3, that would still leave you with 80m to get. 67 twinks to level = 134 days. We have 6 players in our guild that play on a regular basis, that would still take us 22 days of only leveling alts that are scrapped afterwards. And then there are still so many other plans and you have to get the materials to craft them.

Maybe those values are not that accurate, but even if you could achieve it faster, the new content does not look like enjoyable content, but just a new level of grind.

Thread : Feedback  Preview message : #903790  Replies : 232  Views : 13411
posté August 27, 2015, 10:00:28 | #6
Everytime I see this thread, I accidently read Sabi instead of Sadi. Those damn abbreviations...

Thread : Sadida  Preview message : #902119  Replies : 228  Views : 9311
posté August 04, 2015, 08:37:07 | #7
You can also stomp them to death by placing some haven world objects on them. That was the method we used to clear our fighting areas before we got those bombs, that also could be used by members without rights to move stuff around.

Thread : General Discussion  Preview message : #894575  Replies : 3  Views : 499
posté July 27, 2015, 15:09:52 | #8
For me that's the same behaviour as before the spell deck system. Sometimes he just won't walk away.

I think, I have notice that he will not walk away, if he loses to much. Or more likely, he won't walk away, if he already spent too much AP and MP. So locking him with only one char, just above the needed lock and leaving escape corridors for him free might be the best bet, to have him walk away.

Thread : General Discussion  Preview message : #891932  Replies : 17  Views : 907
posté July 24, 2015, 21:32:51 | #9
Just attack it. When it breaks, the prisoner is free again.

Thread : General Discussion  Preview message : #891043  Replies : 3  Views : 427
posté July 24, 2015, 10:32:36 | #10
What about removing the bombs until this new community hub is really completed, with a zap and a teleport und enough space to place bags.

Thread : General Discussion  Preview message : #890800  Replies : 88  Views : 3169
posté July 23, 2015, 22:43:54 | #11
Well there is this other method too, just diddlydoo your diddlydoo one or two times, to be fully healed.

This post has been edited by spacecooky - July 23, 2015, 22:44:10.
Reason for edit : diddlydoo ;)
Thread : Bug Archives  Preview message : #890549  Replies : 6  Views : 646
posté July 23, 2015, 20:19:27 | #12
German Translation Ability screen still shows the old ability names. Only the tooltip is changed, but also still in English.

Thread : Translation  Preview message : #890451  Replies : 1  Views : 169
posté July 23, 2015, 18:25:29 | #13
Go to the Almanax and you'll see...
Thats just awful...

Thread : General Discussion  Preview message : #890376  Replies : 88  Views : 3169
posté July 18, 2015, 07:36:49 | #14
Thanks, block works.

Thread : General Discussion  Preview message : #888114  Replies : 30  Views : 1577
posté July 17, 2015, 23:45:25 | #15
If you have two Enus in a group, one can select the others dhreller as target for zerking, without zerking with him and being unable to zerk with his own afterwards, as zerking is limited to one per turn...

Thread : Feedback  Preview message : #887989  Replies : 168  Views : 8570
posté July 17, 2015, 15:59:37 | #16
Even then they were deleted 10 days before time. Trolling people for losing Ogrines, great blaza...

Thread : General Discussion  Preview message : #887869  Replies : 8  Views : 389
posté July 17, 2015, 13:59:01 | #17

Quote (blazakkhakabow @ 17 July 2015 13:53) *

Quote (JohnyWes @ 17 July 2015 13:47) *

Quote (blazakkhakabow @ 17 July 2015 12:29) *
I'd prefer some high level content + bug fix, there are too little bigs to deticate a major update exclusively to them (I already reported all that I had encountered, and I encountered not too many), I'd say only a very small portion of the game is bugged (there is , like, a single major bug, which does not happen to me ever, but it makes the game seem barely playable; yes it is the start of fight lag bug), there is no reason to exaggerate - the game is almost not bugged.
It's funny to read that game is almost not bugged after fighting infinite number of black crows yesterday. There are a lot of bugs and yes, most of them are details, but there are just too many bugs. Just chcek the bug report sections and how many bugs per day ppl find
I checked it, there are many bugs but they are minor and most likely easily fixable. Many of bugs reported in the bug section aren't technically bugs even.
Your black crow bug is probably very rare, you are the first person I have heard to ever experience it.
Does not matter how minor or easily fixable they might be, if they are never fixed...

The general approach was till today to fix half of the reported bugs in the week after a major update and forget about the rest.

Thread : General Discussion  Preview message : #887842  Replies : 174  Views : 6775
posté July 15, 2015, 23:14:47 | #18
Blaza is flamebaiting the whole night, while Ankama is sleeping.
That were times, when trolling was more subtile and you hadn't to return every 3 posts to add fuel to the fire.
At least Zhao got banned eventually for spamming so much nonsense, so there might still be hope...

Thread : Bug Archives  Preview message : #887340  Replies : 76  Views : 2156
posté July 14, 2015, 10:07:07 | #19
They were moved to Shhhudoku's Kingdom.

Thread : Crafting  Preview message : #886708  Replies : 2  Views : 343
posté July 12, 2015, 00:47:33 | #20
For calculating the droprate 150 is still the maximum.
In the fight you can get a maximum of 20 final damage via Treasure Tracker lvl2. So 200pp is the highest value that you would still profit from.

This post has been edited by spacecooky - July 12, 2015, 00:48:06.
Thread : Enutrof  Preview message : #885918  Replies : 4  Views : 1052