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Member Since : 2011-11-29
147 Posts (0.15 per day)
Most active in : General Discussion
posté Yesterday - 08:40:41 | #1
Yeah, it's sad but you have to do it all again. All temples are reset if you leave them or if you die and revive at your phoenix or if something is bugged and you have to retry...


Thread : General Discussion  Preview message : #767338  Replies : 5  Views : 182
posté August 27, 2014, 09:38:02 | #2

Quote (Madd1 @ 27 August 2014 07:15) *
2) The ability to 'rune' gear in the set builder as well as add guild/nation bonuses. I usually end up doing the math for this, but I've always wanted to just be able to rune the build.

Runing is possible. Via the set builders item search, you can search for runes. Once selected you're asked which item should be runed with it. Runes show up then in the overview.


Thread : General Discussion  Preview message : #766740  Replies : 35  Views : 789
posté August 26, 2014, 17:53:07 | #3

Quote (stryve @ 26 August 2014 17:29) *

Quote (spacecooky @ 26 August 2014 08:13) *
I use nearly all features of WE. Only the market function is nearly never used by me as you cannot use the prices for Amara (only Zhao thinks you could do that ).

As you presented a list of XP for crafts to review here in the forums in the past, it would be nice if those values vould be included in WE.
I thought I had been told those were inaccurate?
Only those for Handyman, Chef and Baker needed some review.
The others values had only to be multiplied by 4 to get the correct values.

I've already maxed Handyman and Baker. That should be done by someone still on his way leveling them.


Thread : General Discussion  Preview message : #766568  Replies : 35  Views : 789
posté August 26, 2014, 08:13:17 | #4
I use nearly all features of WE. Only the market function is nearly never used by me as you cannot use the prices for Amara (only Zhao thinks you could do that ).

As you presented a list of XP for crafts to review here in the forums in the past, it would be nice if those values vould be included in WE.


Thread : General Discussion  Preview message : #766444  Replies : 35  Views : 789
posté August 25, 2014, 13:52:19 | #5
What I noticed on the beta sever:
For items that I already own, I can pick the elements freely. But for items from packages sets that I already own, the elements are rolled randomly.

Will this be looked into?
Or do I have to create several storage twinks for all the items from opened sets?


Thread : General Discussion  Preview message : #766214  Replies : 451  Views : 9988
posté August 20, 2014, 14:44:41 | #6
Great, thanks!


Thread : General Discussion  Preview message : #764718  Replies : 451  Views : 9988
posté August 20, 2014, 14:22:20 | #7
Do those specialisation damages stack? If I have a Mushmantle that has +12% Area Damage and +12% Distance Damage and my attack has both types, would I get a bonus of +24%?


Thread : General Discussion  Preview message : #764711  Replies : 451  Views : 9988
posté August 20, 2014, 13:28:02 | #8
I read there was a chart for which spell falls exactly under which of those new damage types. Was it linked anywhere in this forum?


Thread : General Discussion  Preview message : #764702  Replies : 124  Views : 4745
posté August 20, 2014, 12:35:27 | #9
Probably you won't even be able to crush it.


Thread : General Discussion  Preview message : #764686  Replies : 27  Views : 683
posté August 19, 2014, 11:16:55 | #10
Only means that you don't have to click 10 times to eat 10 breads.
Instead you have to click one time and automatically eat 10 breads.
Not very special.


Thread : General Discussion  Preview message : #764391  Replies : 1  Views : 71
posté August 19, 2014, 10:02:54 | #11
He always calls him Mongo, which also could be an insult, considering he's playing in a german environment.


Thread : Server Status  Preview message : #764380  Replies : 519  Views : 23120
posté August 18, 2014, 16:03:19 | #12

OP: There will be items to reroll the elements. They where decribben as easy to obtain. So you're not locked with the elements you get on your first roll.


This post has been edited by [MOD]O-Respeitador - August 18, 2014, 21:55:05.
Reason for edit : removed the "moded" part.
Thread : General Discussion  Preview message : #764115  Replies : 6  Views : 296
posté August 18, 2014, 13:29:39 | #13

Quote (YuKoji @ 18 August 2014 13:16) *
The capsule cloak gave me 3300 exp (tailor level 26 atm).

Then you surely had a +10% bonus. This cloak shoul only give 3000 xp.


Thread : General Discussion  Preview message : #764081  Replies : 22  Views : 1962
posté August 15, 2014, 14:18:32 | #14
Regarding Ultimate Bosses.
There are 5 of them that are stand alone content unrelated to any Dungeon.


Thread : General Discussion  Preview message : #763298  Replies : 9  Views : 320
posté August 13, 2014, 08:41:55 | #15
If the items that lose pp get increased dmg values, then I don't care that much about the loss of pp as Enu. If I've 50 pp at the start of the fight, I will reah the cap of 150 for sure. So a 20 pp ring and the 30 pp passive are enough. No the question would be: does the merchant ring also lose it's pp?


Thread : General Discussion  Preview message : #762575  Replies : 57  Views : 1682
posté August 13, 2014, 08:31:13 | #16

Quote (Asthis @ 13 August 2014 08:16) *

Quote (nobodylife @ 12 August 2014 08:29) *
have same problem
and question: how can kill it osamodas? no dragon form, no summon...

Chad and Pandora ARE your summons. You can buff them with your fire skills or whip.
Only if you take the quest alone. If you team up, they could also be someone else summons. Thought it was the one starting the fights. But as I started all the fights in our last run with some guildies and they weren't always my summons, I'am not sure about this.


Thread : General Discussion  Preview message : #762572  Replies : 21  Views : 693
posté August 12, 2014, 10:14:48 | #17

Quote (Elithril @ 12 August 2014 09:52) *
Zhao, pls stop spamming the english forums with strange nonesense. Ankama doesn't need your help to restrict things in Wakfu.
+1

It would be awesome if we had the same number of dev posts or threads for any post Zhao is spamming...


Thread : General Discussion  Preview message : #762260  Replies : 12  Views : 418
posté August 12, 2014, 08:51:08 | #18
Still not banned for the forum Zhao?

Thanks Khackt for the list.

Seems that many pieces lost initiative though. Is initiative is also added at another place?


Thread : General Discussion  Preview message : #762242  Replies : 57  Views : 1682
posté August 11, 2014, 11:55:46 | #19

Quote (Ichiechiechie @ 11 August 2014 10:59) *

Thanks, yeah I was rescanning the past posts and I saw a hint of this info.
Thanks lots for the information, Soundtrack.

Spacecooky. Ty. Didn't see your post.
Was ninjaed anyway

And cookies are yummy

------------------------------------------------------

Getting fragments still will be a grind and I don't think that I'd bother doing it multiple times. I think I'm fine with the relic linked to the account then. Even if I did, getting a twink up to using the exchanged relic on the same account would be fast with Xp x2 or x3.


Thread : General Discussion  Preview message : #761921  Replies : 115  Views : 2400
posté August 11, 2014, 10:52:40 | #20

Quote (Ichiechiechie @ 11 August 2014 10:42) *

There's just one confusion I am having right now..
That will mean that I will obtain two stacks of relics, linked and tradable ones.

Which brings me to another issue, I can't simply merge 50 linked and 50 unlinked fragments to create a relic can I?
cause then, there will be a conflict in determining what type of relic that will be.

Unless I can exchange the 50 unlinked fragments to linked ones?
And the devs are making this possible?
Exchanging unlinked fragments for linked ones, was mentioned above.


Thread : General Discussion  Preview message : #761905  Replies : 115  Views : 2400