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spacecooky's profile
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Member Since : 2011-11-29
178 Posts (0.17 per day)
Most active in : General Discussion
posté September 23, 2014, 10:44:17 | #1
You also have to finish the Enurado questline.


Thread : General Discussion  Preview message : #779342  Replies : 5  Views : 252
posté September 19, 2014, 10:20:26 | #2
Got screwed by this bonus in Fungus dungeon some days ago. There it is bad for anyone who gets it and cannot get moved off from an insta death tile.


This post has been edited by spacecooky - September 19, 2014, 10:20:52.
Thread : General Discussion  Preview message : #777869  Replies : 18  Views : 808
posté September 16, 2014, 17:20:13 | #3
Go there via another nation.
Had this problem too.
Our nation was enemy with all other nations.
I could not reach Bonta from Amakna.
But I could travel via Sufokia or Brakmar to Bonta.


Thread : General Discussion  Preview message : #776651  Replies : 9  Views : 503
posté September 10, 2014, 15:41:42 | #4
They don't appear naturally. You usedto get them from Token machines. Nowadays you would have to find someone to trade them to you.


Thread : General Discussion  Preview message : #773687  Replies : 3  Views : 153
posté September 10, 2014, 15:22:52 | #5

Quote (Fadedscourge @ 10 September 2014 14:37) *

Quote (Chompers @ 10 September 2014 13:24) *
Preventing any kind of traveling options like boats or draco's should never happen.

Even if you are at war these are basic things people should be able to use.
The reason for this is to prevent escape mechanisms while doing pvp, I completely agree with this change. There are so many ways for players to escape.

If players are running away while having pvp flag on, the only solution is to head to the boats.

Looks like we doing wild goose chases.
Is the almanax teleport disabled while in an enemy nation with PvP flag on? If not, all this crap would be useless...


Thread : General Discussion  Preview message : #773678  Replies : 11  Views : 458
posté September 10, 2014, 14:33:12 | #6

Quote (Wolfdoggie @ 10 September 2014 11:41) *
idk but I have missing recipes too, such as Ash Planks and Small Ikiakit, which is really confusing me.
It seems Small Ikiakits are a total mess now, as you cannot use nor delete them now.


Thread : General Discussion  Preview message : #773657  Replies : 3  Views : 228
posté September 09, 2014, 11:36:28 | #7
Is Drueric the new Zhao? Starting the same topics again and again?  


Thread : General Discussion  Preview message : #772204  Replies : 12  Views : 351
posté September 08, 2014, 18:37:20 | #8

Quote (Elithril @ 08 September 2014 18:22) *

Quote (spacecooky @ 08 September 2014 18:05) *
Enough place for all players in Amara to be found in the ranks 1 to 3?
Only in theory. It's so empty over at our server that we won't find enough opponents to get the orbs we would need to get to these ranks

Okay, PvP will get pretty grindy then....


Thread : Devblogs  Preview message : #771849  Replies : 43  Views : 2581
posté September 08, 2014, 18:05:05 | #9
Enough place for all players in Amara to be found in the ranks 1 to 3?  


Thread : Devblogs  Preview message : #771842  Replies : 43  Views : 2581
posté September 08, 2014, 15:57:48 | #10

Quote (RyoChazam @ 08 September 2014 15:45) *

Quote (ThyHolyOverlord @ 08 September 2014 07:54) *
In the beta i could use my very old tokens to buy goball gear from the machine
In the beta i can use my very new tokens to buy money from the old machine .
gg ankama.
Might be fair to keep it this way. Why not exchange your tokens for kamas, if you already have everything from a dungeon. Though the question remains, if the exchange rate is worth, or if you'd rather try to sell the items.


Thread : General Discussion  Preview message : #771813  Replies : 18  Views : 1047
posté September 08, 2014, 13:51:45 | #11

Quote (Tsukimara @ 08 September 2014 13:46) *

Quote (AnonymousXeroxGuy @ 08 September 2014 12:34) *

Quote (E-J-U @ 08 September 2014 11:57) *
So... What is this mean for Enutrofs? No need to play one for PP purposes anymore? They won't be needed to break PP thresholds anymore too.

I was just thinking to make one for better drops.
Well if you understand how pp works. If you have 100 pp you would stll increase your chances to get the same said item by 2x in comparison to a class that has 0 pp.

So the only thing different is that theres no more PP lock.

With lock you mean that there is no longer a Cap on prospecting?

No, there are pp locks on items at the moment. Your team needs a total of 200 pp to unlock an item with a pp lock of 200 before it can even roll to loot it. Old Relic fragments had a pp lock of 800. So you needed 6 players and 200 pp from items/passives to be able to drop it. These locks are now removed.

Enutrofs can gain another 100pp in a fight, so it is easy to break high locks with an Enu or two. You even have not to do those stupid challenges then to gain additional pp.


This post has been edited by spacecooky - September 10, 2014, 02:16:09.
Thread : Changelogs  Preview message : #771792  Replies : 779  Views : 9122
posté September 08, 2014, 13:21:12 | #12

Quote (Brokonaut @ 08 September 2014 12:20) *
For clarity sake, a couple low level sets still have set bonuses. For example the Tofu Set when all eight pieces are worn grant +1 MP and the Gobball Set when all eight pieces are worn grant +1 AP.

I also found myself unable to box sets back up after unboxing them. Be weary of this if you're a known hoarder hard-pressed for inventory space.

• Mango

You really should unbox all your sets before the update anyway.
Otherwise you won't be able to assign elements to it's pieces by yourself, but have to roll for them.
If they didn't changed it in the last 12 hours.


Thread : Changelogs  Preview message : #771782  Replies : 779  Views : 9122
posté September 07, 2014, 12:18:48 | #13

Quote (Pokiehls @ 07 September 2014 05:09) *
    • All the drop rates of the monsters’ families will be "1" on items: This means that only one player on the team (chosen randomly, does not depend on the PP) will attempt to roll to retrieve each item. This was already the case before but the rule will now be clearer. This system has the advantage of allowing the players who XP / loot in solo or in small group not to be disproportionately disadvantaged compared to other players in groups. The removal of the PP thresholds is also going in this direction.
    Does this mean that common items like lenald ful, piwi beaks or other dropable resources from normal mobs only roll once for one player of the group or is this only applied to equipment?

    No, I don't think. They speak about equipment. But it seems this is once again a bad translation/description.


    Thread : Changelogs  Preview message : #771377  Replies : 779  Views : 9122
    posté September 04, 2014, 10:15:02 | #14
    Actually there is only a gap in content around 130-140.
    At 140 there is a new questline continued at 145.

    Ad then this gap is only the questline. Dungeons and mini-quests at e.g. wabbit island are still there.


    This post has been edited by spacecooky - September 04, 2014, 10:16:46.
    Thread : General Discussion  Preview message : #770165  Replies : 31  Views : 1088
    posté September 04, 2014, 09:43:38 | #15
    The shown heaven bag is that of my merchant twink and only contains items that I added before I got information about the revamp. Those might then truly be the only items over 90 left at the market

    Edit: The items are only left, because I added them befor I got informations about the revamp. Removing them would have meant that I lose the tax already paid for selling them. This would be another point for shopping QOL. Being able to change prices without removing them and paying full taxes again.
    Another feature I'd like would be an interface for the seller to manage all their displays at once. Also for the buyer to see all sold items at once. With filter options.

    Maybe now would be the time to move this to the suggestions sub forum, where it will be frogotten and never looked at by any dev.


    This post has been edited by [MOD]Itsade - September 04, 2014, 16:50:29.
    Reason for edit : Offtopic
    Thread : General Discussion  Preview message : #770159  Replies : 17  Views : 558
    posté September 04, 2014, 08:10:38 | #16

    Quote (visitor888 @ 03 September 2014 22:38) *

    Quote (Sabi @ 03 September 2014 07:57) *

    Wait so the area level is going down but monster level is going up?
    Area Level and monster level now fit together.
    Before you had a level 35 monster in a level 45+ area.


    Thread : Server Status  Preview message : #770134  Replies : 5  Views : 1168
    posté September 03, 2014, 13:31:02 | #17

    Quote (Midanowich @ 03 September 2014 12:31) *

    Quote (LowWide @ 03 September 2014 11:26) *
    As an Amara player I can say, this "no items over lvl 90" is a big lie.
    Would you mind sharing some examples then? If you want to, you can add me with my IGN being 'Reine Buttermilch'. Not because I don't believe you, it is more because I haven't seen a single Item like this with few exceptions.
    Currently there are only a few exceptions for the reasons mentioned above.
    Maybe 2 weeks ago I could have shown you several bags there, including my own merchant twink (left with only 2 items above 90 atm).

    Wait for the revamp and sellers to reappear.

    If you're in need of some Item, feel free to whisper me ingame or use ankamail. Maybe I've got something you need.

    Edit:
    By the way. Tax values are set by the governour. 35% is pretty high and you should have a word with your gov about that value.
    Taxes for bags depend on the region where you initially put the items in. In Astrub that should be always 5%
    And as mentioned free market boards via haven worlds.


    This post has been edited by spacecooky - September 03, 2014, 14:29:03.
    Thread : General Discussion  Preview message : #769737  Replies : 17  Views : 558
    posté September 03, 2014, 11:46:56 | #18

    Quote (JerryDB @ 03 September 2014 11:40) *
    When doing professions such as gathering I strongly suggest using two accounts as mining for example take 10 seconds per collect, I am sure we can all manage to collect ore's on two characters with the 10 seconds and move around the mine.

    If you have an area packed with stuff or a haven bag, other gethering professions like farming can also be done with 2 accounts. 5 seconds to react with the second char is still enough. Usuallay I let one character gather the seeds. The second follows and gathers the harvests. Given you need seeds at this point. A third character could even follow them replanting.


    Thread : General Discussion  Preview message : #769724  Replies : 26  Views : 873
    posté September 03, 2014, 11:16:53 | #19

    Quote (DivineDrgn @ 03 September 2014 11:12) *

    Quote (Tavish-DeGroot @ 03 September 2014 09:46) *

    Quote (DivineDrgn @ 03 September 2014 09:09) *

    So if you think about it what we are getting would be based around:
    70% +30%
    140% +60%
    210% +90%
    with the boost multiplying as well =) so it will feel like about 390% boost on the lowwer lvl characters on the account really. Tyvm for the information about this subject.
    If you don't have a booster, all your characters only get 70%.
    So the gain for your lower level twinks while boosted would be +130% and +230%


    Thread : General Discussion  Preview message : #769716  Replies : 6  Views : 310
    posté September 03, 2014, 11:09:19 | #20

    Quote (Midanowich @ 03 September 2014 10:44) *
    Mounts: Make it possible to Shop, Travel, Feed your pets, sort your Backpacks while being on a mount.
    Shopping: Risk of not selling and losing actual money is too high. Especially later in the game.
    Ships: Every Port from every station available please!

    Mounts: Adding ability to harvest/mine while on your mount.

    Shopping: As you took Amara as example. There are also items being sold with levels over 90. Your main market place would be the Almanax temple then. Borads are not really used by anyone.
    You won't see many of them due to our low population, lower drop rates of higher level stuff in general and the need to fit out all your multi accounts. Most spare items are crushed for runing.
    We will have an item revamp this month. I know some people that are not adding recently dropped high level stuff to their bags. Or even stopped putting up their bag at all.
    After the revamp drop rates are increased. You will be see more items then.

    Ships: Yeah it seems that some routes were forgotten as the islands were added one by one. Would be nice to fix it. Though later on, as kamas are really easy to obtain, your route will be Almanax port and then Zzaapp anyway.


    This post has been edited by spacecooky - September 03, 2014, 11:11:30.
    Thread : General Discussion  Preview message : #769713  Replies : 17  Views : 558