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bandersnitch's profile
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Member Since : 2012-06-06
176 Posts (0.17 per day)
Most active in : Trade
posté Yesterday - 21:47:02 | #1
Fixed.

Whatever little stealth update just messed with my updater has apparently fixed the issue. So thank you ankama gremlins!


This post has been edited by bandersnitch - March 26, 2015, 22:15:34.
Thread : 1.40 Bug Reports  Preview message : #843723  Replies : 2  Views : 42
posté Yesterday - 16:36:13 | #2
Rare resources. The rare ore Acid Syr.... in srambad does not drop.

I've gone through 400+ nodes and mined 2100+ of the base ore without a single rare pull. I've had approximately 10 encounters with Major cat, and have gotten 5+ rare spawns from various things on another account.

(With this many nodes the probability that they are ALL the regular ore is around 2%)

As was stated in another forum. The rare drop rate is too low. Either allow people to refine base resources into the rare ones at 100 to 1; make the appearance deterministic (i.e. every 100th node of a given resource is guaranteed to be rare) or raise the probabilistic rate to the old 5% we used to see for shiny silver.


This post has been edited by bandersnitch - March 26, 2015, 16:39:11.
Thread : 1.40 Bug Reports  Preview message : #843589  Replies : 2  Views : 42
posté Yesterday - 15:32:41 | #3
Thanks Picaro.

Even though I complain, I really appreciate you guys giving us something to compensate, java is a tough platform to make stable.


Thread : General Discussion  Preview message : #843570  Replies : 34  Views : 1726
posté Yesterday - 12:42:11 | #4
Enus with +30 levels can do okay if they are superiorly geared and have ini.


Thread : General  Preview message : #843536  Replies : 11  Views : 411
posté Yesterday - 02:49:58 | #5
go to the jonk of your nation. that will allow you to teleport to respec room.

only have 7 days from first login.

He'll get another respec at lvl 80. (that one is only 48hours)


Thread : Iop  Preview message : #843459  Replies : 1  Views : 136
posté March 25, 2015, 22:47:16 | #6
When zerked +2 range is adequate for most things, and +3 is pretty nice (thats base range stat). If you are looking to derp things at crazy range you're better off using water or fire or playing a different class.
In general its inefficient to play against the devs perceptions of a build. The -2 range penalty implies zerk spells will not have kick-ass range.

Bygone has all the regular issues one faces with a non-exotic ap/mp relic/epic. But honestly I don't think its a good fit for zerker because with the +2AP aoe you might potentially want to use it in combat, and zerker state prohibits weapon use.


Thread : Enutrof  Preview message : #843381  Replies : 8  Views : 219
posté March 25, 2015, 19:01:33 | #7
What you have to understand about zerkers is they are at core a team mechanic.

When you zerk you essentially become a ball of unmitigated fury, you lose the ability to position freely/escape and do anything except pound with earth spells.
In exchange you get all your mp turned into potential damage output, either from bonus attacks or bonus damage from running before attacking.

In pve statting dodge might be sufficient, but in pvp it's not enough to escape locks, even with the inherent bonus from the class.

For pvp just stat ini.


Thread : Enutrof  Preview message : #843306  Replies : 7  Views : 204
posté March 25, 2015, 18:18:59 | #8
Shields:

Earth branch, anything

Water branch:
Steam (glyph); Crashing Wave (armor-can buffer enemy or shield ally)


DD:
Fire branch

(Effects are de-buffs or damage glyphs.

Pick elements, pick spells.

Shields stack in the following way:

1 shield on 50% of damage ignored until shield HP runs out.

2 shields on 50% of damage ignored on 1st shield. 50% of remaining damage ignored on second shield, so as long as both shields last 75% damage ignored.

3 shields on 87.5% damage ignored.

All earth branch spells create the same kind of shield, while the shields from the water branch are different.

you need to mix water spells, or water and earth to get stacking shields.

Go nuts.


Thread : Feca  Preview message : #843299  Replies : 8  Views : 2179
posté March 25, 2015, 18:14:15 | #9
You can't use the weapon when zerked...so I don't understand the point of the thread. There's nothing about the bygone that works especially well or poorly with zerker.


Thread : Enutrof  Preview message : #843298  Replies : 8  Views : 219
posté March 25, 2015, 18:09:44 | #10
Newbie guide:

Pick 2 elements.

Pick 2 spells in each element that seem to go well together, different ranges/aoes or complementary ranges/aoes yield well rounded characters.

Focus on casting those spells in combat and finding combinations that 'fit' within your ap capabilities.

and Play.

experiment with different stuff until level 30, then pick the ones you want to focus on and try them out in respec room. Revise at lvl 80.

Many of the new IOP specialties give final damage bonuses, these are strong especially late game, so try to figure out how you can stack them/combine them on your 'big' special spells.

You can't read a guide for everything in this game.


This post has been edited by bandersnitch - March 25, 2015, 18:11:16.
Thread : Iop  Preview message : #843295  Replies : 2  Views : 154
posté March 25, 2015, 17:52:30 | #11
Solkrupt Solkrupt gets infinite mp and is ignoring all mp loss.

He's walking clear across the map regardless of the number of squares and just beating on whatever he gets close to.

Last time I checked 5+2 =7 not 16.


Thread : 1.40 Bug Reports  Preview message : #843288  Replies : 0  Views : 51
posté March 25, 2015, 02:29:30 | #12
For am wing dungeon, you should also consider the -mp glyph from manifold bramble.

If you have distance specced dps, this can buy you an extra turn before the guards get annoying/give you whole map control that focuses mobs into smaller areas. It's definitely helpful to delay/direct the tracker in the boss room.

If you feel guilty about leeching, just stick around and help your team with Hagen Daz. (Though you'll need to learn to manage +3 gust dolls, which are outside your chosen elements)


Thread : Sadida  Preview message : #843127  Replies : 4  Views : 167
posté March 23, 2015, 18:47:28 | #13
Going tribrid is fine.

Pvp will be lacking no matter what you do, what's important is to decide whether you want to emphasize aoe or single target.

Picking one of those will help pick your fire/earth spells and keep your gear more managable.

If you try to split everything, the enu will feel 'meh' with everything and not really have a role.

If you focus on aoe yo ucan shine when mobs stick together, and if you go single target you can one turn end game mobs with low res.


Thread : Enutrof  Preview message : #842618  Replies : 8  Views : 674
posté March 23, 2015, 18:32:13 | #14
They are all still in scythe drop tables.

So the 10% procs to bump you up to the next higher number of resources, so these are useful by themselves.

With only these you see 4pulls from arbitrary resources, while they are rare, they happen so if you are grinding, the more stuff the better.


Thread : Crafting  Preview message : #842612  Replies : 5  Views : 425
posté March 23, 2015, 17:52:07 | #15
It was also legendarily bugged for a long time, and may still be...so don't pay through the nose for it.


Thread : Trade  Preview message : #842599  Replies : 3  Views : 167
posté March 23, 2015, 17:48:56 | #16
oh, sorry, didn't see remington, I'm on nox.


This post has been edited by bandersnitch - March 23, 2015, 17:49:53.
Reason for edit : wrong server
Thread : Crafting  Preview message : #842598  Replies : 2  Views : 71
posté March 22, 2015, 13:09:05 | #17
Those are the nation skins, you get them from your bossowl at HQ in your nation


Thread : General  Preview message : #842261  Replies : 3  Views : 157
posté March 21, 2015, 21:47:14 | #18
>45 min for a flax run because I solo it with mm.

So there.


Thread : General Discussion  Preview message : #842082  Replies : 34  Views : 1726
posté March 21, 2015, 13:15:06 | #19
Take the price of fragments currently on the market, multiply by 100. Thats baseline.

Somebody running a lot of HC runs might sell for less, but otherwise I wouldn't count on it. Also Nettlez only creatable with frags (No HC drop option)


Thread : Trade  Preview message : #841969  Replies : 3  Views : 176
posté March 20, 2015, 16:12:16 | #20
Well, that's pretty conclusive.

I'm so sad. Oh well. Maybe they'll give us poor old guys a revamp and give the zerker 20% final damage, 3 cell push and lifesteal so we can compete with other classes in pvp.

OR If I'm really lucky we'll be able to switch positions with the dhreller on our turn rather than dhreller turn so it can actually count as an escape.


Thread : Enutrof  Preview message : #841630  Replies : 15  Views : 1275