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Member Since : 2006-01-31
1077 Posts (0.35 per day)
Most active in : General Discussion
posté Yesterday - 19:18:17 | #1

Quote (GodIsWithUs @ 22 July 2014 19:08) *

Quote (FajneCycki @ 22 July 2014 17:45) *
Look who we have here


+1 MP
+125 HP
+25 Initiative
+1% Critical Hits
+20% Damage
+10% Resist.
+75% Movement Speed
Even with the MP, it seems rather disappointing.

It's literally a meridia with an MP. No competition exists for that slot.


Thread : General Discussion  Preview message : #756136  Replies : 153  Views : 6882
posté Yesterday - 08:49:34 | #2
Remember when people would use level 100 trees to trap people in astrub city with no escape?
Remember when monsters carried diseases, that would spread through PVP? Remember when people would stock up on as many diseases as they could and attack everyone they saw to force us to buy their medicine off the marketboard?
Remember planting monsters in your haven bag, and having pet treechnids running around?
Remember when the nations were Ohm, Sevamor, etc on tiny islands and there was one enormous landmass in the middle that we all had to fight to conquer? (A mechanic that I wish to see again, tbh.) Here's some evidence of that.

V2 had some crazy stuff, man.


This post has been edited by Hudski - July 22, 2014, 08:52:33.
Thread : General Discussion  Preview message : #755904  Replies : 21  Views : 574
posté Yesterday - 07:50:54 | #3
Please tell me that they plan on parodying the fat chocobo from FFXIV with a fat tofu mount.

Please, Ankama, give me this.


Thread : General Discussion  Preview message : #755887  Replies : 60  Views : 1689
posté July 21, 2014, 17:39:59 | #4

Quote (Trolololo4 @ 21 July 2014 17:05) *

Quote (yukioe @ 21 July 2014 13:57) *
mining is the best way to get kamas
Wrong.

Nowadays with the new mobs, you can easily get fast kamas at Srambad.

"New Player Starting Out"

Just go to Srambad. Just go to Srambad go d damni t it's so EASY, RRGH!! SRAMBAD!!


Thread : General Discussion  Preview message : #755710  Replies : 18  Views : 361
posté July 20, 2014, 19:07:48 | #5

Quote (Rokugatsu @ 20 July 2014 18:35) *
Let's be realistic, you wont beat 120lvl dungeon if you're a group of lvl 90-100 players, so I don't really see your point here. Also, if you want more challenge, you have HC versions.

It will stop powerleveling a bit, but of course it will still be there.

Uh, yes we will. They add a dungeon 20 levels over the cap with every update and it gets beaten before the cap gets raised. Now, it physically cannot be.

Notice how the cap for Wa is 142 when we were beating it at 140, and now that they've removed the silly "Lower levels take higher damage" thing we can do it as early as 135? I guess not. How come you haven't noticed that? What Wakfu have you been playing?


Thread : General Discussion  Preview message : #755498  Replies : 153  Views : 6882
posté July 20, 2014, 17:35:06 | #6
You guys seem confused.

Things this update is going to do:
  • Make people leech on mobs outside of dungeons (Boowerewolves, Whisperers) and not dungeons themselves.
  • Discourage attempts to bite off more than you can chew, or win with strategy over strength, by simply banning that effort.

Things this update is not going to do:
  • Stop powerleveling
  • Make people want to explore, rather, point at a bush and say "Jump in that bush next, it's just right for you".

Things that would address those issues:
  • Level scaling players up and down to suit the zone they're in
  • Making it faster to level to the previous cap instead of making it take ten hours to get to level 50.
  • Literally "making the game MORE friendly rather than LESS friendly". Restrictions are not your friend.



This post has been edited by Hudski - July 20, 2014, 17:39:57.
Thread : General Discussion  Preview message : #755479  Replies : 153  Views : 6882
posté July 20, 2014, 16:55:29 | #7

Quote (DiscKZee @ 20 July 2014 16:46) *
Also, I thought I'd add this here since I've seen no mention of the new level requirements for dungeons. Here's the list of all dungeons and their level requirements as of the current edition of the Beta server. Note, Boss Instances such as UBs, Alkatrool and Shushu Bosses also have a level requirement. (Right-click and open the image in a new tab for a bigger image!) [snip]


One of the worst changes so far. Seriously hope this isn't done. Takes all the challenge out of the game if it forces you to overlevel before you can do anything.


Thread : General Discussion  Preview message : #755470  Replies : 153  Views : 6882
posté July 20, 2014, 02:45:20 | #8
If you catch me online, I'm leveling an alt that's around your level right now so you could join in with me. My IGN is Decker.


Thread : General Discussion  Preview message : #755363  Replies : 4  Views : 239
posté July 19, 2014, 13:40:06 | #9

Quote (Azael @ 19 July 2014 13:37) *
Hello,

yesterday some Booster pack cannot enter in Beta server, can you confirm that everything is good today ?

Thanks.

Aza.

EDIT : I'll create a topic for your feedback on the SRAM in Beta forum.

Everything works fine now. Booster packs can play on the Beta, F2P cannot.


Quote (MiniMikeh @ 19 July 2014 10:05) *
that never stopped my mask by doing literally the same thing srams do in dragon pig with guile but with classtanet

In conjunction with having to spend the rest of your AP Swindlesram-ing and Petty Theft-ing?

I'm talking about debuffing Dragon Pig's dodge AND getting away, not getting away on its own, and you're not so invested in a task on a Masqueraider. Currently, to Swindlesram (3ap) twice, and then Petty Theft (2ap) afterwards, followed by Guile (3ap) is slightly too much for an average 10ap Sram. While the answer could be "get a relic", the answer could also be "don't build the game around farming". There's no reason why the values on any of these spells can't change, hopefully Petty Theft is the one that does. The alternative is that Swindlesram and Petty Theft gain range, or that Lock and Dodge booty is applied to Sramshackle and Damage onto Swindlesram while Theft gains range, which you'll find is what my original post was about, and not what Masqueraiders can do.


This post has been edited by Hudski - July 19, 2014, 14:37:03.
Thread : General Discussion  Preview message : #755241  Replies : 74  Views : 1144
posté July 19, 2014, 07:38:36 | #10

Quote (Nox16 @ 18 July 2014 23:22) *

Quote (Neneko88 @ 18 July 2014 23:09) *

Quote (Nox16 @ 18 July 2014 23:08) *
id love to try and test out the new srams... but i cant make any new characters in beta :x
you can delete the one alt you really don't like
i tried that and no new character option came up i actually have free slots but its not showing the new character option for me to click.

You've probably figured this out by now but you can just click on the free slots to make a character.

I'm finding Sram interesting, and these are wonderful changes. I think Swindlesram and Petty Theft need more range to be properly useful before I'll want to do anything with them as being unable to debuff lock/dodge at range and being unable to guile without spending AP is limiting Srams for some battles, such as Dragon Pig.

I think the Air branch needs a proper ranged, non-los poison. Fear fits the bill perfectly - if it did poison damage instead of direct damage, and could poison people at range, Air Sram and Fear will become equally more interesting. This is, of course, without removing the push from CC Fears.

Fire is going to be terrifying when they fix traps, and Water equally so when they make traps use the Sram's level instead of the spell's level.


This post has been edited by Hudski - July 19, 2014, 07:39:41.
Thread : General Discussion  Preview message : #755195  Replies : 74  Views : 1144
posté July 17, 2014, 10:52:20 | #11
Played the Closed Alpha in 2008. Bad times. Really, really bad times.


Thread : General Discussion  Preview message : #754647  Replies : 36  Views : 617
posté July 16, 2014, 05:41:27 | #12
If you make a new character and don't give it a nation, you can invite anyone from any nation to a party before going back on your main.


Thread : General Discussion  Preview message : #754372  Replies : 6  Views : 168
posté July 15, 2014, 22:20:13 | #13

Quote (arthuriko1 @ 15 July 2014 21:56) *
To everyone in this thread: Why not have both?

Because I'm not interested in running Hardcore Gobball Dungeon at level 180 and I'm not interested in running "Hardcore" Ultimate Black Crow for the same reason.

I would rather see something new that pulls from the rich lore than recycle stuff we've already done to death and leave the older stuff for the players it's designed for, and not making THEM have to redo it at OUR level.

Remember, recreating harder versions of old content is not new content, it's padding.


Thread : General Discussion  Preview message : #754295  Replies : 20  Views : 469
posté July 15, 2014, 11:26:35 | #14
UB's are hardcore by default.

Black Crow is a level 100 boss. He's not for endgame players. Moowolf and Excarnus even less so.

We don't need them to beef up the current UB's to appeal to the typical endgame wank, we just need new UB's.


Thread : General Discussion  Preview message : #754143  Replies : 20  Views : 469
posté July 14, 2014, 12:21:06 | #15
I just completed this quest the other day. Just try the second (middle) fight again until it clears.


Thread : General Discussion  Preview message : #753879  Replies : 2  Views : 87
posté July 11, 2014, 18:48:17 | #16
The entire purpose of the Sssshhudoku extra content is that you explore the island and put things together by yourself. It's the only island in the game that does this.


Thread : General Discussion  Preview message : #753204  Replies : 4  Views : 150
posté July 11, 2014, 18:42:46 | #17

Quote (Nox16 @ 10 July 2014 23:24) *
You know i actually have the opposite problem it seems that even when mine is off it still blocks things randomly? so thats a thing i guess

That's what we're talking about. The filter is forced-on now.


Thread : General Discussion  Preview message : #753201  Replies : 7  Views : 207
posté July 10, 2014, 22:52:52 | #18
The main reason I turn the filter off is because I don't want it messing with my everyday sentences, nor do I want to have to find a workaround to try to tell someone that I'm gay.

Stop it.


Thread : General Discussion  Preview message : #752926  Replies : 7  Views : 207
posté July 10, 2014, 19:36:54 | #19
Yeah please don't taunt me and hold what I "could" drop over my head. Show me what I did drop, and show me - of that - which things were thanks to the booster.


Thread : General Discussion  Preview message : #752843  Replies : 25  Views : 616
posté July 10, 2014, 00:19:01 | #20
Everything's gone a bit arse over tit since they've started preparing for the f2p launch so you'll have to hold on to your wallets til then.


Thread : General Discussion  Preview message : #752602  Replies : 5  Views : 137