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rmw1's profile
Member Since : 2012-06-18
77 Posts (0.06 per day)
Most active in : General Discussion
posté October 08, 2015, 12:25:15 | #1
If anyone had some more tips/tricks to utilizing the traps that would be great.

I recently came back to the game after a long break, and am still trying to get used to playing the "new" Sram. Am at lvl 160 something, but it seems I am not doing the crazy amounts of damage I hear about (maybe because of my middle of the road gear). I tend to play more of an aoe/range sram using things like forceful, rascalry, first blood.

-Stats are pretty typical in resist/hp, all into general damage, ini/dodge/lock, crit/crit dmg, and AP, MP/dmg, Range/Dmg (last point will likely go into final dmg when I get it).
-Spells are: First Blood, cold blood, bleed dry, execution, rascalry, con, forceful blow, wily, trauma.
-Typically take shadow trap, stabber, double, invis
-passives being ambush, trap master, sram to the bone, bloody blade, murderer

Any help to improve my terriblness would be much appreciated!

Thread : Sram  Preview message : #915277  Replies : 10  Views : 2604
posté October 07, 2015, 21:51:26 | #2
I am just going to keep at them until they give me a reasonable amount of compensation.

Never dealt with a company with such horrible customer service, but then again... they are French.

Thread : Bug Archives  Preview message : #915005  Replies : 68  Views : 1818
posté October 07, 2015, 11:51:19 | #3
" Greetings,Thank you for contacting Ankama International Support and apologies for the delay. We have received feedback from our Development Team and Billing Department--please be informed that the Potion of Wise Fortune is no longer an offered item since it was recently removed from the game. As per the Billing Team, we will be unable to give the Potion of Wise Fortune as compensation.

Apologies for the inconvenience"

This was the reply I got from Ankama.

This is complete horse crap.

Thread : Bug Archives  Preview message : #914644  Replies : 68  Views : 1818
posté October 07, 2015, 01:45:49 | #4

Quote (blazakkhakabow @ 01 October 2015 12:51) *
  • , can't keep up with in endgame 1v1 PvP,

There is no "end game 1v1 PvP" in this game. There is really no PvP at all. There are some duels, and random attacks. BUTTTTTTTTT PvP is a joke. Stop trying to fricking have Ankama balance the game around an afterthought.

This post has been edited by rmw1 - July 29, 2016, 21:44:38.
Thread : Sram  Preview message : #914572  Replies : 30  Views : 3374
posté January 10, 2015, 14:29:08 | #5
I've seen them in the 200kk range recently.

Thread : Trade  Preview message : #818914  Replies : 3  Views : 365
posté January 07, 2015, 21:58:42 | #6

Quote (Xander-is-Kander @ 07 January 2015 21:54) *

Quote (rmw1 @ 07 January 2015 21:50) *


Because this is a PvE game.

Move along.
People should stop saying this because it's really not. Wakfu's always been advertised as an open PvP game. It was one of the selling points in their trailers for the politics system. They even had an event where they filmed players PvPing for a trailer on the Nox server.

And sidekicks were advertised to not need keys for dungeons. Guess what, Ankama lied.

Thread : General Discussion  Preview message : #818226  Replies : 37  Views : 3292
posté January 07, 2015, 21:50:40 | #7


Because this is a PvE game.

Move along.

Thread : General Discussion  Preview message : #818223  Replies : 37  Views : 3292
posté December 21, 2014, 10:52:58 | #8
Ended up going Fire/Water

Water: Rascalry and Tax
Fire: Fusion, Hot Magma, and Meteor

Pretty much just rushing dog in and spamming fusion after I pouch the mobs.

With as little as I use meteor I should have just went tri-build with it.

This post has been edited by rmw1 - July 29, 2016, 21:44:38.
Thread : Enutrof  Preview message : #812965  Replies : 10  Views : 2662
posté December 19, 2014, 21:41:38 | #9
Ok, what skills would you suggest for it then? I hear a lot of different opinions between things like ember/fusion, etc.

Thread : Enutrof  Preview message : #812133  Replies : 10  Views : 2662
posté December 19, 2014, 12:11:29 | #10
Contact Dull in game if you would.

Thread : Trade  Preview message : #811931  Replies : 2  Views : 474
posté December 19, 2014, 11:49:13 | #11

Quote (Homq @ 11 October 2014 13:50) *
Probably because you use multiple accounts instead of interacting and playing with other players. Least that's how I feel. But it's a matter of taste I guess. Good luck to you!

Problem with this game is that the majority of the other players are sitting at level cap, or rushing alts to 160.

9 times out of 10 the other players DO NOT want to help other players out. If you do find a person willing to allow you to level with their alt they will quickly out level you at 3x exp. This means they move to a new area you probably can't go to yet.

Him running multiple accounts isn't sad, the way the vets play is.

This post has been edited by rmw1 - July 29, 2016, 21:44:38.
Thread : Combat Strategy  Preview message : #811925  Replies : 7  Views : 1886
posté December 19, 2014, 11:07:34 | #12
Best Enu elements for: Basically I am going to be turning one of my toons into an Enutrof in anticipation for the "Hero" feature that will come out at some point in the next few weeks/months.

His main purpose will be high pp for drops, pouches, and DPT.

I will be using him with a similar lvl tri-build Sram, a Krosmoglob, and a Virulent (may change one of these out for a Proto, or use a Proto + another MM if we can use 2x MM per character). The Sram is basically self sufficient with healing, tanking, etc. Glob will help spot heal or DPT, Virulent will be a pretty nasty DPT or off tank when I fully gear/lvl her, etc. Will be grinding on random mobs as well as clearing dungeons I have a chance at.

Question is what is the best element combo for this type of Enu? I have been leaning towards Fire/Water as I hear it fills both roles I want the Enu to, but I am pretty unfamiliar with the class as a whole as not many people play them anymore.

If I go fire water what is the best type of gear stat I should be going for? Should I be trying to piece together PP suits, or should I go for fire/water stuff with distance/single target, or distance/area?

Any help would be much appreciated.

Thread : Enutrof  Preview message : #811906  Replies : 10  Views : 2662
posté December 18, 2014, 00:43:12 | #13
Double is a must. Not only is is a dmg soak, but it has fear. Fear is one of the best map manipulation skills in game.

On top of all of that you can do a small amount of dmg with him. Helps if you need to kill a low hp mob off.

Thread : Sram  Preview message : #810883  Replies : 1  Views : 760
posté December 15, 2014, 12:27:34 | #14
Contact Dull in game.

Looking to pick up some pieces (sent you a msg on here).

Thread : Trade  Preview message : #809523  Replies : 4  Views : 507
posté December 07, 2014, 00:42:27 | #15

Quote (Gunnerwolfang @ 06 December 2014 11:05) *

Quote (titanixpowa @ 06 December 2014 03:10) *
-Buff the sidekicks. They are also thinking on removing item slots on sidekicks but buffing their characteristics. Idk why though
To make the sidekick more feasible since you won't need to gear them anymore to be at par with a hero alt. After all, sidekicks cost a lot.

Quote (titanixpowa @ 06 December 2014 03:10) *
-Ankama wants to minimize the number of advantages a guy with 6 accounts has over a guy who has 1. I guess with the new ''Hero'' feature.
Ankama have always admitted that multi-accounting in dofus is a mistake, one that is bo longer possible to correct at this point of time that a lot of players are already doing it... They are trying to correct this mistake in Wakfu early before it becomes a problem that they can no longer fix.

Sidekicks needs a complete overhaul imo. The worst thing they ever did to them was release them not needing to have keys for dungeons, then reversing that. I am still highly pissed off about that entire situation.

Multi-account is already a problem that is going to be extremely difficult for Ankama to fix. I know people who specifically run 6 accounts just so they don't have to depend on other people. What they need to do is reduce the actual leveling grind so people can get to the 140's+ much faster, and join in on the content that most vets are at. I love this game, but I can only play it in a few week spurts before I get burnt out on grinding. I am either grinding professions, grinding levels, grinding gear, grinding transmute stones to get my gear to be what I want, etc, etc.

Grind needs to be alleviated.

Thread : General  Preview message : #805480  Replies : 4  Views : 1098
posté December 06, 2014, 11:29:37 | #16
It just depends on what you want out of your Sidekicks, but it seems that one can't go wrong with krosmoglob. It is an extremely good DPT when geared correctly, and can do some ok healing as well.

Thread : Pandawa  Preview message : #805315  Replies : 1  Views : 741
posté December 04, 2014, 11:41:21 | #17
24 man raid would be the most boring thing ever. Waiting 12 minute minimum between turns (since we all know people are slow). No thank you.

This post has been edited by rmw1 - July 29, 2016, 21:44:38.
Thread : General Discussion  Preview message : #804626  Replies : 23  Views : 2008
posté December 04, 2014, 11:39:58 | #18

Quote (LowWide @ 26 November 2014 06:34) *
Osas aren't op, Ankama just totally fails at making PvP. They just can't balance the crap. Period.

I don't know why people haven't grasped this fact yet.... but this is a PvE game. PvP is just an after thought, and in no way should ANYTHING be balanced around it.

All PvP is right now, and probably will be for the remainder of the life of the game, is a bragging right for end game people.

Thread : General Discussion  Preview message : #804625  Replies : 84  Views : 1522
posté November 30, 2014, 15:45:31 | #19
If they made Ultra-powerfuls not block LOS or had them stay at least 2 cells away it would make Sadi so much better. That seems to be the biggest problem I have. They always block LOS and are useless in that sense.

Thread : Sadida  Preview message : #803031  Replies : 47  Views : 5441
posté November 25, 2014, 11:20:54 | #20
Sidekicks will become absolutely useless here in a few months. Ankama has, on the beta server, a system in place that allows us to use 3 characters from our account at once.

Unless Ankama decides to excessively buff Sidekicks/remove their need for keys/etc they will never be used.

Thread : Iop  Preview message : #800794  Replies : 3  Views : 1470