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Almanax 18 Descendre
Play Day
Play Day commemorates the day when Ecaflip realised that his cards could provide him with another ...

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Kohirond's profile
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Member Since : 2012-03-19
42 Posts (0.04 per day)
Most active in : General Discussion
posté June 07, 2014, 19:21:18 | #1
[CLOSED] WTB Harry's Boots Frags | WTS Class 15 runes Message Tremor, Noob Cybot or Soothing Sunlight
or Ankabox

 


This post has been edited by Kohirond - July 01, 2014, 01:12:17.
Reason for edit : Boots completed. No more Class 15's for sale.
Thread : Trade  Preview message : #742469  Replies : 0  Views : 165
eca
posté February 12, 2014, 21:40:00 | #2
Click here

They are aware. Don't know when a patch is coming, though.

Edit: Click here


This post has been edited by Kohirond - February 12, 2014, 22:32:09.
Thread : General Discussion  Preview message : #679145  Replies : 5  Views : 264
posté February 12, 2014, 21:35:53 | #3
Thanks for the heads-up


Thread : General Discussion  Preview message : #679143  Replies : 20  Views : 1024
posté February 12, 2014, 21:24:07 | #4



On the same day. I apparently forgot to take a screenshot of the 3rd win 6_9

Edit:




This post has been edited by Kohirond - February 13, 2014, 23:15:24.
Thread : General Discussion  Preview message : #679137  Replies : 21  Views : 1325
posté February 10, 2014, 05:45:36 | #5

Quote (BladeMajere @ 10 February 2014 01:55) *
Is fogginator worth it? Do you have to use earth/water gear to take full advantage of it?

Yes, fogginator is worth it. You definitely do NOT need any water gear to take advantage of it. If you want the +150% earth damage, you only need to stat it to lvl 7 at most. Lvl 6 for me gives me +147% Earth.


Quote
Armor Plating and Stasis shield seem to be a given, but as someone who will probably go 10ap for double bombard/pummel, how effective is Critical Turbo when I won't be using Shebang all that often?

I find 4/5 Earth spells to be very good, and I use those 4 all the time. The only spell that I neglect is Hammer Claw. Consider using Shebang.

You can activate critical turbo with Fogginator, Flame Fervor (for mobility), Shebang, and Single-Target Stasis Flux. As you've observed, Shebang will be the easiest way to trigger Critical turbo. Outside of that, it can be a little awkward to keep your bonuses up consistently and make the most out of it. (Fogginator and Critical turbo at the same time. Activating fogginator twice will drain all of your remaining wakfu)


Quote
Triple bombard with 9ap?

Quote
I think triple bombard is a waste of ap and needs a lot of luck to hit that nearly 5% chance of 4 hits per bombard.

BOMBARDMENT DOES NOT WORK THAT WAY

If you use bombardment once, the next hit will hit two times.
After two uses, the next bombardment will hit three times.
After three uses, the next bombardment will hit four times.
After four uses, bombardment will reset and the next bombardment will hit once.

You can only use it twice per turn. Placing a barricade with bombardment will add a hit to your next bombardment.


Quote
Or, in reference to above, is there a more effective way to go?

If you want to start off with Critical Turbo as soon as possible AND make use of bombardment you can (Assuming you're 10ap):

Turn one: Fogginator > Bombard x2 > Pummel > Stomp > Ray of Stasis (if leveled)

Critical Turbo Activated
Turn two A: Shebang > Pummel > Stomp
B: Shebang > Bombardment > Ray of Stasis (if lvled) > Stomp

Critical Turbo Activated
Turn three A: Fogginator > Bombard x2 > Pummel > Stomp > Ray of Stasis x2 (if lvled)
B: Fogginator > Shebang > Bombardment > Stomp > Ray of Stasis x2 (if lvled)

Otherwise, shebang is your best bet for critical turbo. Critical Turbo from a fogginator can help make your bombardment barricades better as you prepare it for 3-hit and 4-hit bombardments.


Quote
Also, stats (which is rather affected by what my ap/mp is going to be). I had 1 guide suggest 1ap/rest earth damage. Or should it be placed into ap/mp/crit/?

5 MP feels just right for an Earth foggernaut IMO. Look forward to obtaining an MP Breastplate along with MP boots. Strength Dump. Stat a modest amount of crit initially. Crit hit chance dump is endgame territory.


Thread : Foggernaut  Preview message : #677483  Replies : 5  Views : 1455
posté February 09, 2014, 22:30:34 | #6

Quote (Noobility @ 09 February 2014 20:00) *

Quote (axemangx @ 09 February 2014 17:30) *

Quote (Noobility @ 09 February 2014 03:24) *
Wow nox's population must be really in the gutter if that's seriously the first crown after all this time. There are dozens upon dozens of crowns on aerafal.
Should probably log your actual account if you want to talk smack

Most of the server doesn't care enough for crowns and there are maybe 2-3 guilds running regularly
How is pointing out the blatant population issues "talking smack". Go take a walk, troll

Blatant trolling from someone who doesn't even play on Nox. '-'


This post has been edited by Kohirond - February 09, 2014, 22:41:58.
Thread : General Discussion  Preview message : #677339  Replies : 45  Views : 2221
posté December 20, 2013, 05:24:54 | #7
Nileza's Vault @ Harebourg County. Look for the green " ! "
Slay the lvl 20 slimsis there for the drops


Thread : General Discussion  Preview message : #654395  Replies : 3  Views : 587
posté December 19, 2013, 08:30:53 | #8
Yeah, just slap a rune over it


Thread : General Discussion  Preview message : #654065  Replies : 13  Views : 724
posté December 19, 2013, 03:27:10 | #9
We already went over this, use search function


Thread : General Discussion  Preview message : #653995  Replies : 3  Views : 734
posté December 12, 2013, 03:30:48 | #10
Go to Wa Wabbit's Castle
Click here

Go to Storeroom at Hall of Wa Wabbit's Castle
Click here

Check the Magic Cawwot Machine located at the Storeroom (Activates Quest: LVL 138 Required)
Click here

Go to Kitchen at Hall of Wa Wabbit's Castle, Check bookcase for recipe book, custom craft the Magic Cawwot Juice. Go redeem a single Magic Cawwot armor piece from the Magic Cawwot Machine.
Click here

I think you can only make one Magic Cawwot Juice per character. I forget why.


Thread : General Discussion  Preview message : #650767  Replies : 21  Views : 2727
posté December 10, 2013, 20:08:27 | #11
Hey there! I got my eye on Skale... so if you would hand it over he he he... jk
my IGN is Tremor
PSwhispers softly in your ear) save it for me plz


Thread : Trade  Preview message : #649915  Replies : 7  Views : 479
posté November 28, 2013, 07:27:26 | #12
Using what I've learned from fighting Dragon Pig with Bee, I assembled a different team with friends and took him down on our 2nd attempt of the week (we failed the first attempt by human error) with a different formation. 3rd Phase was still scary...



Kohirond - Air/Water Eni
Naa'ru - Earth Osa
Ire Surge - Earth Sacrier
Muffins - Earth Sadida
Asagi - Earth Rogue
Xsky - Fire Sram


Thread : General Discussion  Preview message : #642747  Replies : 217  Views : 13798
posté November 20, 2013, 01:05:50 | #13
The Osa forgot to equip his weapon on the winning run, too.  


Thread : General Discussion  Preview message : #637735  Replies : 217  Views : 13798
posté November 13, 2013, 21:39:22 | #14
We got another Ultima, Trophy and Costume, but not the ingame title x)

We got our in-game title! Thanks!


This post has been edited by Kohirond - November 16, 2013, 19:17:18.
Thread : News  Preview message : #634201  Replies : 23  Views : 1793
posté November 06, 2013, 08:18:48 | #15
I remember this glitch from a year ago.. It happens when the dying panda fails to put the carried player down to an adjacent tile and gets Goomba stomped (no downed state, instantly disembodied as the player it carried squishes him/her).

I think you can easily replicate it today by surrounding the panda.


This post has been edited by Kohirond - November 06, 2013, 08:19:59.
Thread : General Discussion  Preview message : #629935  Replies : 10  Views : 499
posté October 04, 2013, 04:38:17 | #16


Screenshot taken in boss room

Edit: I skimmed your post and now realize you wanted confirmation x]


This post has been edited by Kohirond - October 04, 2013, 05:44:56.
Thread : General Discussion  Preview message : #613405  Replies : 59  Views : 4761
posté September 14, 2013, 06:48:02 | #17
Reading the Foggernaut Revamp

 


Thread : Off Topic  Preview message : #605733  Replies : 294  Views : 39487
posté August 10, 2013, 14:38:42 | #18
There's nothing you can't do as a Foggernaut.

 


Thread : General  Preview message : #589419  Replies : 8  Views : 1024
posté June 21, 2013, 22:03:21 | #19
Edit: Now that the changes have arrived, I believe that it's not as bad as we thought. There are a few holes in the changes that prevent Stasis Foggernauts from making the most out of Stasis though, especially since Stasified is half broken (WP Steal still works). A few things still unclear as to whether they were intended or an error that needs to be corrected.


This post has been edited by Kohirond - August 09, 2013, 08:28:10.
Reason for edit : Post-Patch Thoughts
Thread : Foggernaut  Preview message : #562637  Replies : 86  Views : 6335
posté June 04, 2013, 06:48:45 | #20
Tremor's current build. Not yet refined, I forgot to respec, lol. I'm happy with my specialties, though.

SCREENSHOT: Click here

My cybot is maxed, my belt has +4 earth dmg, and Yurbut's bonus is broken. My gear gives a few earth spell levels.

I'll explain some things.

- I have Stasis Strike at Level 100 because Earth fogger doesn't have reliable options for catching monsters that are just out of reach (Also helps with Earth's bad match-ups). Motherfogger requires setup, and you'll be forced to get off your cannon once they get into close range if you want to hit them.

- Regardless, I keep motherfogger for long range AOE. LVL 6 Motherfogger to reduce the cost to 2AP, and Microbot maxed to reduce the cost to 3AP. This allows you to set up and shoot once in a single turn. Oh, and this cannon can move along rails. Pretty neat!

- Stasis Strike and Cybot combined are awesome. Let that monster loose for additional DPT. If you go first in PVP and aren't locked, you can turn a bad match-up in your favor. Just be smart with Cybot and try to make it inconvenient for your enemy to consider killing it.

- If a Cybot faces an enemy point blank and relays a single stasis shot, the enemy will be hit twice.

- My groove is currently Level 8 for 2 Mechanics and a slightly longer rail. Level 12, 16, and 20 gives you additional Mechanics, and level 15 allows you to create even longer rails. You shouldn't ever have to level it beyond Level 16 if you don't use Aynaloxide.

- Armor plating and Painless steel. Get it.

- CRITICAL TURBO FOR ALL THAT CRIT

- Fogginator is only really useful for PVP. You cannot use it and win loot from Vampyro. If you don't like PVP, skip. You cannot be revived after using this.

- Salvage: SKIP. NOT WORTH IT. NO. NEVER. DON'T DO IT. Fight Milkar for a Bloodthirsty and use that. Salvage requires a total of 7AP to heal for miniscule amounts, and that's only if you maxed both skills. Please don't stat this skill. Please?

- Fire and Oil: It's primarily a Fire Foggernaut spell. It was atrocious before it was patched, but now it offers pretty decent counter damage. Screw around the respec room with this specialty before considering this.

With my current build, my only issue is inconsistent close combat damage thanks to Bombardment. Sometimes you hit like a truck, sometimes you give em a slap on the wrist.


This post has been edited by Kohirond - June 04, 2013, 07:01:48.
Reason for edit : forgot some things
Thread : Foggernaut  Preview message : #553979  Replies : 10  Views : 2803