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deandip's profile
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Member Since : 2012-01-27
377 Posts (0.41 per day)
Most active in : General Discussion
posté Today - 07:05:22 | #1
This site shows some:
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Thread : General Discussion  Preview message : #767706  Replies : 19  Views : 560
posté Yesterday - 15:03:18 | #2
I'm still not seeing any of the animations known to work on the beta.


Thread : General Discussion  Preview message : #767396  Replies : 19  Views : 560
posté Yesterday - 05:50:25 | #3

Quote (MiniMikeh @ 29 August 2014 05:12) *
How can you miss something that's on beta right now and will be in the real game soon?

To miss something you would have had to lose it
Do you happen to know the conditions to get these new animations to work on the beta? I've tried a few different classes and didn't see any of the new animations on any of them.


Thread : General Discussion  Preview message : #767307  Replies : 19  Views : 560
posté August 27, 2014, 00:42:58 | #4
You could try your luck with Ankama support for a respec. They gave out free respecs for people in this situation long ago. However, the September update and free respec may come before support gets any action done.


Thread : 1.35 Bug Reports  Preview message : #766641  Replies : 10  Views : 208
posté August 26, 2014, 04:34:22 | #5
Are you an old player that returned not long ago, and have not had spells respec'd since returning? If so, then a fix for this is to get a respec. Might be too late for you to use a free respec now though.


Thread : 1.35 Bug Reports  Preview message : #766412  Replies : 10  Views : 208
posté August 26, 2014, 02:49:41 | #6
Pickpocketing Quest - Weird AI Character name: deandip
Date and time: August 25th, 2014 around 3:20 AM Eastern Time
Map: Srambad pickpocketing quest minigame
Server: Nox

Bug description:
The AI of the mobs behave abnormally. Some of the mobs don't move on their turns. The security dogs sometimes attack other mobs and other dogs. The quest completes if the security dogs manages to kill every non-dog enemy. I recorded and linked a video of this strange behavior below.
Reproducibility process:
I'm not sure how to reproduce. It doesn't always happen. Just try reentering a few times I guess.

Video: Click here 


Thread : 1.35 Bug Reports  Preview message : #766390  Replies : 0  Views : 32
posté August 25, 2014, 22:50:01 | #7
I monitor the entire forum. Sorry about your situation and sad you're done with Wakfu.

Hope you have fun,
deandip


This post has been edited by deandip - August 25, 2014, 22:54:24.
Thread : Off Topic  Preview message : #766341  Replies : 5  Views : 180
posté August 23, 2014, 05:00:30 | #8
Haven World - Entrance Gone & No land Skip to 2nd edit READ THIS FIRST below

I fought a group of Zwombits and closed the game window during the middle of the fight. I returned later to find that it's forever in a loading game screen after choosing the character. Other characters on the account open and play just fine.

edit: actually, I was able to log on after waiting out the connecting thing till it forced quit and it logged me in right afterwards, but with a buggy interface and not being able to move. Teleporting to almanax and relogging fixed that.

The messed up interface happened again after I suicided which made me end up in the All Welcome For Bonus' haven world. (my phoenix is in Lovelace's haven world on Nox and ends up being in the All Welcome For Bonus' haven world on beta server)

I think there is something in the way where my spawn is, which I believe is the actual cause to this problem.

2nd edit READ THIS FIRST: further note: the entrance to the haven world is missing (the floating kama sign and eyeball tile) The haven world is located to the right of Martial path zaap.

And the haven world bubble preview shows no land, so that's probably more likely the reason as to why I was having problems.

Here's a screen shot of the problem:



This post has been edited by deandip - August 24, 2014, 04:17:48.
Thread : New Bugs  Preview message : #765618  Replies : 0  Views : 83
posté August 23, 2014, 04:04:25 | #9
Pretty sure the new ability system is bugged. Don't think you'll be having anywhere near as much damage when everything is squared away.


Thread : Feedback  Preview message : #765608  Replies : 9  Views : 339
posté August 23, 2014, 03:27:41 | #10
Testing with this post to see if it's possible.

Click here

[youtube] EXcuA19ZVRo[/youtube]

Doesn't seem like it.


Thread : General Discussion  Preview message : #765604  Replies : 2  Views : 147
posté August 22, 2014, 04:13:15 | #11
Get a Krobax and/or Skale sidekick.

Krobax can give 1-2mp, help position enu (or enemies with mines), and can do decent air damage.

Skale can make the enu dodge without fail, give 2ap, increase damage, and remove status effects (but don't do it to a drhellzerker or else you'll no longer gain furzerker from moving).


Thread : General Discussion  Preview message : #765232  Replies : 14  Views : 316
posté August 22, 2014, 03:59:29 | #12
Click here

They really should make it easier to find.


Thread : General Discussion  Preview message : #765227  Replies : 1  Views : 104
posté August 22, 2014, 03:29:40 | #13
Mine had 5 40pp flasks in it, so I would assume it's the same as the one you linked.

Btw you said that 5000 Ogrines = $6.00? What country has that deal? For U.S. & Canada it's 5000 Ogrines for $10.


Thread : General Discussion  Preview message : #765223  Replies : 3  Views : 198
posté August 17, 2014, 22:39:39 | #14
One can be a faceless sram?


Thread : General Discussion  Preview message : #763924  Replies : 16  Views : 754
posté August 17, 2014, 22:31:31 | #15

Quote (Felurian7 @ 17 August 2014 18:38) *
You have to upload the picture somewhere in order for it to be seen. You've only linked to a locally stored image.


Thread : General Discussion  Preview message : #763921  Replies : 24  Views : 792
posté August 17, 2014, 03:24:39 | #16
Normally there are markers on the map for where to go for the next part of the quest, but a few updates ago, Ankama broke quest map markings for a bunch of quests.


Thread : General Discussion  Preview message : #763708  Replies : 8  Views : 1133
posté August 12, 2014, 04:13:56 | #17
Relics and Epics are meant to have unusual stats, so other Relics and Epics should probably have PP on them also.


Thread : General Discussion  Preview message : #762204  Replies : 15  Views : 484
posté August 11, 2014, 22:40:02 | #18
This is a great idea. Hope Ankama takes it into consideration.


Thread : General Discussion  Preview message : #762117  Replies : 16  Views : 312
posté August 07, 2014, 08:09:35 | #19

Quote (Ichiechiechie @ 07 August 2014 08:04) *

Quote
unless you bring an army of players to kill the mobs simultaneously.
Your post didn't exist while I was typing mine. My post was a reply to FireMouse


Thread : General Discussion  Preview message : #760686  Replies : 9  Views : 306
posté August 07, 2014, 07:56:31 | #20
The day when dragoturkey mounts came out, the Calamar clan member was happy because everyone was getting cp from calamar to get the free mount's costume. Not impossible if you've got enough people working at it.


Thread : General Discussion  Preview message : #760683  Replies : 9  Views : 306