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Member Since : 2006-11-11
95 Posts (0.08 per day)
Most active in : Trade
posté November 05, 2013, 08:51:48 | #1
bump


Thread : Trade  Preview message : #629009  Replies : 1  Views : 142
posté October 18, 2013, 12:37:17 | #2
WTB Collector Ikiakit WTB Collector Ikiakit
pm ingame: Twardy, Codeine, Grind

or leave msg in ankama box


Thread : Trade  Preview message : #621771  Replies : 0  Views : 122
posté September 18, 2013, 16:01:07 | #3
bump


Thread : Trade  Preview message : #607427  Replies : 1  Views : 195
posté September 07, 2013, 11:05:48 | #4
i have few pets i feed regulary. i don't use them in fights but they keep losing hp...


This post has been edited by auramancer - September 07, 2013, 11:07:16.
Thread : Bug Archives  Preview message : #602833  Replies : 6  Views : 541
posté August 28, 2013, 15:04:38 | #5
bump

bump


Thread : Trade  Preview message : #597701  Replies : 2  Views : 174
posté August 17, 2013, 13:53:59 | #6
rocky fist - sold.

minatsu still on sale. lowest price on server  


Thread : Trade  Preview message : #592707  Replies : 3  Views : 188
posté August 13, 2013, 19:55:53 | #7
WTS Minatsu boots & rocky fist sell cheap
contact me only ingame: twardy, grind, codeine


Thread : Trade  Preview message : #590919  Replies : 3  Views : 188
posté March 14, 2013, 16:40:38 | #8
la bumpa


Thread : Trade  Preview message : #503355  Replies : 2  Views : 257
posté March 08, 2013, 16:07:07 | #9
I think heal resist is not enough. UBs are still too easy. Ppl rarely lose UB fights.
I think we have to think about stacking mob damage resist with same mechanic like eni heal resist.

WI mobs are good example of this mechanic but you should remove lowering other element resist effect. So the longer and harder you hit mob - the more dmg resist it gain.

This will finally balance the game.


Thread : General Discussion  Preview message : #498665  Replies : 162  Views : 8315
posté March 07, 2013, 09:37:11 | #10
Character name: Twardy
Ankama display name: auramancer

Date and time:
07,03,2013
Map: Everywhere

I confirm this bug. Ini was bigger before fight than into fight without changing a gear.
After excarnus fight we checked it later many times and ini was always bigger before start of fight.

I want recompensation. Quest reset would be fine.
 


Thread : Bug Archives  Preview message : #497293  Replies : 3  Views : 329
posté February 07, 2013, 10:25:08 | #11
masq FTW  


Thread : News  Preview message : #246587  Replies : 22  Views : 1274
posté February 04, 2013, 08:57:57 | #12
pmub  


Thread : Trade  Preview message : #245615  Replies : 13  Views : 925
posté January 29, 2013, 11:35:17 | #13
bump


Thread : Trade  Preview message : #243465  Replies : 4  Views : 429
posté January 25, 2013, 12:23:38 | #14
You are kurwa right  


Thread : General Discussion  Preview message : #242399  Replies : 6  Views : 458
posté January 25, 2013, 09:34:03 | #15

Quote (Velore @ 24 January 2013 11:55) *

Quote (Kikuihimonji @ 24 January 2013 10:47) *
You joking right?
500% dmg is A LOT. It's one of things that make Cra overpowered.
I'm glad it got nerfed, but it will be still powerfull with 30%-80% dmg bonus after counting powerfull shooting.
I don't see a reason why they nerf range. Cra will have it highest anyway.

I agree. Right now Wakfu is more like "Sacrier/Sadida/Eniripsa/Cra/Pandawa Online". 14 classes... but only 5 of them are "good enough". The truth is... they are too good. They outdamage any other possible combination. What Ankama is doing is putting them back in the line where all other classes are right now. So when you want to raid some UB you -don't have to- use these 5 "the best" classes anymore. You can choose what to use agains them.

I like this direction of game progress. I can only hope that Fire Ecaflip, Air Xelor,Air Iops and other ridiculously overpowered setups will be nerfed as well as Cra. This will allow us to use ANY other class in thier place.

No more monopoly for heavy damage dealers!

~ Kerath, Water Xelor, Support, Soon-to-be Damage Dealer as good as Cra

Good job Ankama.
yea. you are right - ankama should lower rollback rate or remove it from game. its too OP


Thread : Cra  Preview message : #242331  Replies : 124  Views : 8026
posté January 17, 2013, 10:17:31 | #16
Thank you for new bell Troyle  


Thread : Technical Issues  Preview message : #240455  Replies : 4  Views : 419
posté January 14, 2013, 22:46:38 | #17
round 9:40pm (gmt+1) whole server disconect in fights [Troyle] My whole team (3 ppl on 6 accounts) got disconected during moo fight. Other ppl from my guild have dc in other fights during exacly same time.

Wakfu.com and support were offline short after this dc. Than loging in was impossible too. (for all of us)

After finally loging in we cannot report bug as ankama suport keep telling:

Error:>This service is not avaible to your community<

Troyle pls help us and report this bug. We would like to recive moo quest reset.

Character name: Keringanpl, Oldfashionstyle, Twardy, Codeine, Seattle, Lady-woodoll
Ankama display name[b]: [/b]nebreypl, auramancer
Date and time: round
9:40 pm (gmt+1)
Map:
Moowolf's Lair and rest of server


This post has been edited by auramancer - January 14, 2013, 22:49:23.
Thread : Technical Issues  Preview message : #239629  Replies : 4  Views : 419
posté December 21, 2012, 22:15:00 | #18

Quote (Kikuihimonji @ 21 December 2012 18:12) *


And i also agree that multiplying kamas by 10 will make it easier to value some materials like wheat grains. Some items will change from 1 kama to 10 kama sell price, but others will keep being sold as 1 kama.

Multiplying kamas by 10 is good step for cheap items to be sold and that will be better for economy and for low level players. But it doesn't solve all the problems.

We don't need x10 kamas idea to sell your 1 grain or "cheap item".

Why ppl don't buy 1 grain for 1k? cause its not worth it. Maybe its worth lets say 0,5k. How to sell something for 0,5k? Sell 10 grains for 5k. Market already gives you the option for selling items in bunch (x10 x50 x100).

Let's say ankama will implement their "great" x10 kama idea ingame. What will they do if someone who cannot sell their crap drop even for "new 1 kama" start moaning on forum?
We all know solution: another x10 money miracle.

Don't multiply kamas - we don't need it. Wakfu don't need it. We have stable economy - don't ruin that.

Please don't give ppl "free" 200 kamas. We don't need that. If you give everyone these money - kamas worth will decrase. Don't start inflation. Give ppl extra items, pets, etc. Let them even sell it. But leave money as they are atm.


This post has been edited by auramancer - December 21, 2012, 23:32:29.
Thread : Devblogs  Preview message : #235719  Replies : 140  Views : 13762
posté December 21, 2012, 16:36:31 | #19
Hi mate. Put this food on market (1 stasil - 1k) and be sure it will sell in no time.


Thread : General Discussion  Preview message : #235651  Replies : 3  Views : 939
posté December 20, 2012, 18:00:41 | #20
I can accept x10 idea - your explanation is clear for me.

But i don't like the idea of dungeon bosses drop kamas. Giving for free 200 k is horrible too.
Kamas should be only craftable. Resources, craft and selling should be the only way to gain money ingame.

Don't make another dofus. Why to give kamas for killing some boss? Boss drop(or not) eq - which you can sell and/or resources which you can sell or craft someting and sell. This way ppl willing to level their profesions.

Please dont screw something what works corect atm. Dont give us "empty" money.


Thread : Devblogs  Preview message : #235295  Replies : 140  Views : 13762